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Why is there no feminin looking armour in Dragon Age 2


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#101
Blue Face Beast

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the_one_54321 wrote...

Abispa wrote...
If an armor makes a woman look like Red Sonja, then that same armor should make the male look like Conan.

That sounds perfectly awesome to me.

People need to understand that there is no such thing as reaslism in these games. It doesn't exist. There is only internal consistency.


I agree on that one. Consistency is good to a point.

If a metal armor that looks bulky and cumbersome when worn by a male then it should also be true when worn by a female.

If a light armor which looks to only partially cover the breast when worn by a female then should display as much unprotected skin on the male counterpart.

Again, we just need more armor options to be put in the game so that players can wear and look the way they want.

#102
Mecha Tengu

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just release DA2 toolset

If you want bulky armour, mod it
If you watn revealing armour, mod it

DAO is so customizable, It's almost like it's own 3D Blender

#103
Vhardamis

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You don't -need- a toolset. The modders are going to town all over the place with DAII. 

There are plenty of armor mods including slinkier ones for females.

I just came across a mod that not only has the women half clothed, this stellar piece of work put see through fabric over the lady bits and the graphically added said bits.

Talk about completely unnecessary  Go watch porn if you must stare at naked people. WTF is the point of looking at naked pixels in a game?! :unsure:

#104
Blue Face Beast

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Vhardamis wrote...

You don't -need- a toolset. The modders are going to town all over the place with DAII. 

There are plenty of armor mods including slinkier ones for females.

I just came across a mod that not only has the women half clothed, this stellar piece of work put see through fabric over the lady bits and the graphically added said bits.

Talk about completely unnecessary  Go watch porn if you must stare at naked people. WTF is the point of looking at naked pixels in a game?! :unsure:


Err... Why are you getting so emotional about all this? And why insulting other players who only wish to have more options for a game they want to enjoy the way they feel?

#105
Theagg

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Sabriana wrote...

Varric is supposed to be a range fighter. Although in my play-through he often launched himself head-first into melee and got wiped by Fenris/mage.

Isabela made me cringe every time she jumped into melee. I already have put the companions in different armor. I couldn't stand looking at them another second. As soon as I find one, I'll put Isabela into proper armor. The armor the DA:O Isabela had on was revealing enough, imo.

I don't care how other people play their game and dress their pixel dolls. Do what you have the most fun with. If fighting/playing with half-naked men and women is fun for you, go for it. I don't mind looking at scantily clad, well build men (glistening:)), I just don't want them in *my* battle party, personally.


Fenris was obviously dressed to please Danarius of an evening. Because his outfit too is so pantomime !

#106
Akka le Vil

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CaptainBlackGold wrote...

I always find it amusing when people dismiss feminine "fantasy" styles of armor with the "realism" argument.

In "reality" given the socio-economics of "fantasy" worlds steel would be extremely difficult to produce and hence, incredibly expensive. In our own world, in Medieval times, plate armor cost the equivilent of a small farm (i.e., several hundred thousand dollars, US) and even a "long sword" the price of a luxury sports car (somewhere between $75 - 100,000 US).


It depends on which part of the Medieval times you're refering to.
High Middle-Ages had steel extremely costly, yes, and manpower very cheap - which is why there was lots of chainmail, which required lots of the latter and little of the former.
Low Middle-Ages, though, saw multiple little advances in melting metal, and had the situation progressively reverse - by the mid-15th century, chainmail ended up costing more than plate armour.

Also, even if the unqualified manpower was cheap (lacing together the rings of a chainmail didn't require any high-level skill, so it kept this cost low), the qualified manpower was, on the contrary, extremely high. The largest part of a true good full-plate armour was the time the blacksmith would spend on it - late plate armour were cheaper because they were mass-produced and were of a lower quality, high nobility still had incredibly costly ones.

Furthermore, if anyone on these boards can trace their ancestry to any Northern European peoples like the Celts or Germans, then we have actual historical evidence that your great-great-great grandfathers and mothers, often fought naked!

And most of the time they lost, or required a large advantage in numbers to win.
As for the actually victorious barbarians, it was by a time where they started to use heavy armour (it was actually barbarians that, by crushing Romans at Adrianople with their heavy cavalry, started the diminishing role of infantry in roman armies in favour of the armoured horsemen).

The only reason why fantasy RPG's allow low level characters to have plate or maille armor is not for "realism" but for "coolness" - people like the way those armors look so the game makers create them. But if we were actually IN those worlds, "realistically" we would have cheap cloth, maybe a little bit of leather (also expensive) and would be armed with knives, spears and small axes or even farming impliments.

Not only it's quite a stretch even in the strict medieval times and place, but it's also completely mixing two unrelated points : the actual physical realism (I throw a stone -> it falls down, I stab someone -> I hurt him, I have an armour that actually covers the vital part -> I'm better protected), which is more or less always the same, with historical particularity - the economical situation in the Middle-Age is simply a particular point in history, not an obligatory situation.

Finally, all your points about realism are more about using the overused "if something is not striclty realist, then nothing has to make sense !", which is not only, as said, overused, but also extremely weak and pointless.

#107
the_one_54321

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And all of that falls to irrelevance based on the simple notion that nothing in DA takes place in any historical period in the real world. Armor in the game does not offer protection because it covers important parts, armor in the game offers protection because it alters combat stats. The cost to produce and distribute different kids of armor is whatever it is at the different shops in the game. And whether or not this relates at all to manpower or the ability to smelt is entirely dependent on what the writers tells us about it. Because there is also magic, magical metals, and spirits and other things that have never existed in real life and have all kinds of effects on things in the game.


Akka le Vil wrote...
Finally, all your points about realism are more about using the overused "if something is not striclty realist, then nothing has to make sense !", which is not only, as said, overused, but also extremely weak and pointless.


And more specifically, in regards to this, that claim is neither weak nor pointless. What is "make sense?" What does that mean? Because nothing "makes sense" so far as I can see. At least nothing makes any sense whatsoever with regard to how things actually function in the real world. Not a single thing.

But lots of stuff "makes sense" with regard to the world that is presented to us by the writers. That's called internal consistency.

Modifié par the_one_54321, 18 mai 2011 - 07:08 .


#108
Akka le Vil

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the_one_54321 wrote...

And all of that falls to irrelevance based on the simple notion that nothing in DA takes place in any historical period in the real world.

Seems that my point went completely above your head, because that's exactly what I was saying, and why I made the difference between "historical facts" (that are irrelevant to DA) and "realism" (which IS relevant).

Armor in the game does not offer protection because it covers important parts, armor in the game offers protection because it alters combat stats. The cost to produce and distribute different kids of armor is whatever it is at the different shops in the game. And whether or not this relates at all to manpower or the ability to smelt is entirely dependent on what the writers tells us about it. Because there is also magic, magical metals, and spirits and other things that have never existed in real life and have all kinds of effects on things in the game.

This whole part doesn't make a shred of sense.

And more specifically, in regards to this, that claim is neither weak nor pointless. What is "make sense?" What does that mean? Because nothing "makes sense" so far as I can see. At least nothing makes any sense whatsoever with regard to how things actually function in the real world. Not a single thing.

But lots of stuff "makes sense" with regard to the world that is presented to us by the writers. That's called internal consistency.

Well, I understand better your weird reasoning is the very concept of "making sense" is so alien to you.

#109
the_one_54321

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Akka le Vil wrote...
This whole part doesn't make a shred of sense.

Akka le Vil wrote...
Well, I understand better your weird reasoning is the very concept of "making sense" is so alien to you.

Nothing in reality has anything to do with what is in the game. There is no such thing as realism in games.

#110
Guest_Puddi III_*

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It's internally consistent that a woman can charge into battle wearing revealing clothing and a corset and be proficient in battle (with her outfit treated like leather armor in terms of protectiveness), so I suppose anything goes really, in terms of combat realism within the gameworld. I don't think chainmail bikini combat armor really fits the "tone" of DA though. Granted DA2 changed the tone a lot, but not in that way.

#111
SmokeyTheBear

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.......

Because wearing a steel thong doesn't protect you from being eaten by a dragon?

Yeah, if I was anyone, including everyone, I would rather go into battle wearing the same thing as Fighter McWarriorguy instead of the desire demon.

Of course, the desire demon is also an enemy...... So yes. I support her having no armor and being easy to kill.

#112
Captain Sassy Pants

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the_one_54321 wrote...

Akka le Vil wrote...
This whole part doesn't make a shred of sense.

Akka le Vil wrote...
Well, I understand better your weird reasoning is the very concept of "making sense" is so alien to you.

Nothing in reality has anything to do with what is in the game. There is no such thing as realism in games.


Except for, you know, the whole part about reality being the basis for all of this fantasy stuff.

#113
tmp7704

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the_one_54321 wrote...

Armor in the game does not offer protection because it covers important parts, armor in the game offers protection because it alters combat stats.

With the caveat that the latter is there to simulate the former.

#114
the_one_54321

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Captain Sassy Pants wrote...
Except for, you know, the whole part about reality being the basis for all of this fantasy stuff.

Inspiration, not basis. The difference between the two concepts is huge.

tmp7704 wrote...
With the caveat that the latter is there to simulate the former.

Simulation is the intent, and simulation is the end product. What you get is in some ways similar to reality, but is not at all the same as reality.

Modifié par the_one_54321, 18 mai 2011 - 08:38 .


#115
Haexpane

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JabbaDaHutt30 wrote...

neppakyo wrote...

Cowboy_christo wrote...

chainmail bikini for everyone!!!


Ask and ye shall recieve.

Image IPB


That's absolutely disgusting.


Yeah! There is nothing more "disgusting" than the female form in a bikini from the 1950s?  Explain YOSELF!

#116
Haexpane

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Zal Air wrote...

 

I swear all the Bioware employees must be bald from tearing their hair out after reading these forums.


I doubt it, they don't care about "whiners" and "niche" complaints like this.  

#117
Haexpane

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Award winning author Mike Carey explained away the skimpy Red Sonja (graphic novel) outfits quite nicely. It IS meant to distract, and because Sonja also has some goddess blessings, she can skimp on the outfits.

She is level 75 tho, Skimpy outfits should be level restricted.

#118
Abispa

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Perhaps Bioware can hurry up and finish their eagerly anticipated sumo RPG for you people.

#119
astrallite

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Need to be able to go into battle like this :D

Image IPB

#120
the_one_54321

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Even other super hero gals make fun of Power Girl's outfit.

#121
Vhardamis

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Blue Face Beast wrote...

Vhardamis wrote...

You don't -need- a toolset. The modders are going to town all over the place with DAII. 

There are plenty of armor mods including slinkier ones for females.

I just came across a mod that not only has the women half clothed, this stellar piece of work put see through fabric over the lady bits and the graphically added said bits.

Talk about completely unnecessary  Go watch porn if you must stare at naked people. WTF is the point of looking at naked pixels in a game?! :unsure:


Err... Why are you getting so emotional about all this? And why insulting other players who only wish to have more options for a game they want to enjoy the way they feel?



I'm not emotional at all. I honestly do not see how  adding graphic nudity enhances the game. It doens't improve combat, or anything for that matter. and if you're going to tell me it enhances the cut scene dialog then i refer you to my previous comment, you want porn go watch porn at least thats real folks invloved and not a wire mesh and pixels.

and Let be honest here, they aren't playing -with the the game- at that point. :whistle:

Modifié par Vhardamis, 21 mai 2011 - 12:32 .


#122
the_one_54321

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People don't need a specific reason to enjoy specific aspects of a game.

#123
Ambiva

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Amanda Jo Dragon wrote...

Let me go on the record and say that i love Dragon Age 2, it is really great. After buying it on the PS3 i played and finished it three times in a row once as a warrior, then a rogue and finally a mage, but the one thing that disappoints me is when i play a female character all the armor is so bulky and covers every inch of her, I wish there was sexyier armor, the type that uncovers her long legs and flat stomach, low cut to show of a little clevage.

You know the type of armor that you could imagine would cause the male warriors and yes even some female ones to hesitate and underestimate her, just long enough for her to turn them into bloody pools of goo, the only armor in the entire game that comes close is Isabellas custom armor.

Is it just me or does anyone eles out there wish the female characters could look sexy in battle?

To be honest i'm on my fouth play through now and i've resorted to wearing only gloves, boots and a helmet, so she does look sexyier getting splattered in blood in her underwear, and i swear some times the enermy does seem like it hesitates that split second it takes her to appear behind them to stab them in the back.:happy:


Um. I don't whether that's what you'd strictly call feminine. More like masculine-inspired feminism ;)

I am really impressed with respect to clothing and mild modifiers to general appearance of women in the game. I really appreciate it. It shows much more respect than DA:O.

That said, I think it is completely and utterly ridiculous and juvenile the way your female character runs - it completely undos all the progression in appearance. Literally, upon seeing that, I considered that I would not buy the game. It was bought for me however, and I reconciled by only looking at the radar while moving around maps so it didn't annoy me.

#124
Maria Caliban

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How is the regular female armor not sexy?

Image IPB

I'd hit that like the mailed fist of an angry god.

the_one_54321 wrote...

Even other super hero gals make fun of Power Girl's outfit.

Even Power Girl makes fun of Power Girl's outfit.

Modifié par Maria Caliban, 18 mai 2011 - 10:15 .


#125
Ambiva

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Maria Caliban wrote...

How is the regular female armor not sexy?

Image IPB

I'd hit that like the mailed fist of an angry god.


I think it's more about Hawke being inherently attractive more than the armour. But that's not to say that there isn't armour that supports her appearance. While I made a Hawke that looks absolutely nothing like this one, there is a certain attractiveness about the Smuggler's Banding the Rogue gets after year one.

Just shows, females do not need to wear revealing clothes to look good. In fact, generally I'd say its a better idea not to. Sadly, generally men respect women who were revealing clothes less than women who don't.

Modifié par Ambiva, 18 mai 2011 - 10:19 .