You didn't know? It's a proven fact that DAII is a bad game and everyone who says otherwise is a troll.Faust1979 wrote...
CoS Sarah Jinstar wrote...
Did the OP just seriously compare DAII to BG? Seriously? This has to be a troll post.
So anyone that shares a different view point has to be a troll?
This game is brilliant
#101
Posté 19 mai 2011 - 12:07
#102
Posté 19 mai 2011 - 12:27
Or we just want something meaningful out of our gaming experiences instead of incessantly hammering the awesome button for the love our parents never gave us?RinpocheSchnozberry wrote...
If someone needs to invest time planning to play their videogames, they need to do more with their real lives.
{smilie}{smilie}{smilie}
Food for thought.
#103
Posté 19 mai 2011 - 01:31
Black-Xero wrote...
You didn't know? It's a proven fact that DAII is a bad game and everyone who says otherwise is a troll.Faust1979 wrote...
CoS Sarah Jinstar wrote...
Did the OP just seriously compare DAII to BG? Seriously? This has to be a troll post.
So anyone that shares a different view point has to be a troll?
Yes, just like anyone who thinks it's bad is a PC elitist whiner who can't stand change. Lets not feed those silly arguments. Just ignore and move on.
#104
Posté 19 mai 2011 - 04:36
I've been very clear on that. I don't think RPGs are videogames, because they lack several basic characteristics of videogames, like winning conditions.RinpocheSchnozberry wrote...
No, you're playing a videogame. Call it what you like, playing a videogame is all you're doing.
I think you're making a categorical error.
Are you familiar with the concept of hobbies? A philatelist spends a lot of time researching stamps - it's not something I want to do, but it's something he enjoys spending time doing.RinpocheSchnozberry wrote...
Any videogame that requires you to do homework to play isn't worth playing. It's a videogame. It's for playing.
If someone needs to invest time planning to play their videogames, they need to do more with their real lives.
#105
Posté 19 mai 2011 - 04:37
Both things are equally relevant to my personality, and investigating the character's personality is the core gmeplay of any RPG.RinpocheSchnozberry wrote...
Sylvius The Mad: Equating chosing which magical pants to put on to talking to a woman. You read it here first folks.
#106
Posté 19 mai 2011 - 04:38
It could if I demonstrate that your set of preferences is internally inconsistent.nerdage wrote...
You wanted somebody who likes DA2 to tell you what they thought was better about it compared to DAO, and I told you some of the things I liked about it more. The fact that you didn't think think they were better is probably why you didn't like DA2 in the first place, but it was never my intention to try and change your mind since I know giving you my opinion isn't going to change your own, in the same way that you aren't going to convince me I didn't like DA2 by giving me your interpretation.
I see that problem a lot. Not with you, specifically, but it's something that I think it worth combatting.
#107
Posté 19 mai 2011 - 04:45
Modifié par marshalleck, 19 mai 2011 - 04:47 .
#108
Posté 19 mai 2011 - 04:47
If you'll recall, I actually said that was good design. My complaint was that BioWare has made it clear that they don't want to include features like that in their games, where you can make a choice that renders the game unwinnable and have that not be immediately obvious, and yet there it was in Mass Effect.marshalleck wrote...
But you don't like it when games lack winning conditions. Or at least you don't like it when they don't clearly telegraph the fact. Remember that huge thread you spawned on the old forums about how you couldn't reach the Conduit in time to beat the countown clock on Ilos in ME1 because you chose to run through the entire trench level with your squad on foot, rather than using the Mako?
When they violate their own design rules, I'm going to point it out.
#109
Posté 19 mai 2011 - 04:49
Modifié par marshalleck, 19 mai 2011 - 04:49 .
#110
Posté 19 mai 2011 - 06:57
I'm dedicated.marshalleck wrote...
You're quick.
#111
Posté 19 mai 2011 - 09:05
RinpocheSchnozberry wrote...
Any videogame that requires you to do homework to play isn't worth playing. It's a videogame. It's for playing.
If someone needs to invest time planning to play their videogames, they need to do more with their real lives.
;)
You keep promoting the difference of opinions, yet you reach for subtle ad hominems because you find my playing style simply "wrong".
Sorry for showing player effort in a video game and earning my sweet fun.
#112
Posté 19 mai 2011 - 09:51
To reiterate, the homework is part of the play. It's part of the fun. No one's saying that the game should require such effort on the player's part, but the game should at least allow such effort on the player's part.RinpocheSchnozberry wrote...
Any videogame that requires you to do homework to play isn't worth playing. It's a videogame. It's for playing.
#113
Posté 19 mai 2011 - 09:58
At best it's a mediocre cash in rush job.
#114
Posté 23 mai 2011 - 06:11
I have hardly felt this involved in a world & a story since KOTOR.
I know this community is skewed heavily toward the negative side right now, but something tells me that one day, years from now, Dragon Age II will be remembered as one of the great ones and people will whine about Whatever Quest IV and they’ll be complaining that they just don’t make truly wonderful games “like Dragon Age II” anymore. It’s happened before, it will happen again.
The really sad part is, some of those will be people bashing this game today.
#115
Posté 23 mai 2011 - 08:01
Fact: It's the worst rpg BioWare has made. It's a cash in rush job as someone elegantly put it earlier in the thread.
Luckily CD Projekt has made a new standard in the rpg genre with the Witcher 2. That's a brilliant game.
Modifié par accessd, 23 mai 2011 - 08:03 .
#116
Posté 24 mai 2011 - 05:35
Sylvius the Mad wrote...
I still have yet to hear anyone who prefers DA2 explain exactly what DA2 does that, on balance, improves the gameplay experience.RinpocheSchnozberry wrote...
I'm not sure about brilliant, but it was better than DAO.
DA:O combat was far too slow and clumsy. It just didn't look intense, and as a consequence the fights never felt intense either. DA2 sped all that up, gave some speed and power to the look of combat, made it more exciting.
It should be noted, though, that they went too far in that direction. So far, in fact, that they seem to have abandoned pesky things like momentum. The laws of physics don't seem to apply to DA2 combat. Everything is too fast--Hawke wields two-handers like they're made of balsa wood. Overall, it's an improvement over the relatively boring combat of Origins, but hopefully DA3 will find the sweet spot where combat behaves realistically--when it feels real, when things have weight, when bodies resist the blade cutting through them, that's when it is the most impressive and the most engaging.
When it comes to combat gameplay, DA2 definitely improved over Origins. So there's that.
#117
Posté 24 mai 2011 - 05:46
Oh, and even balsa wood weapons would be slower than DA2's weapons, because balsa wood is too light to have momentum, so the weapons' drag would overcome their acceleration, and they would be quite slow.
Modifié par Sylvius the Mad, 24 mai 2011 - 05:48 .
#118
Posté 24 mai 2011 - 05:50
Also the speed of the swords isn't overdone at all. Clearly you are not a swordsman or have never seen a swordsman at work otherwise you would know this.
Modifié par Skilled Seeker, 24 mai 2011 - 05:53 .
#119
Posté 24 mai 2011 - 08:16
I am a person who enjoys knowing the mechanics behind a system. I play tabletop RPGs and wargames. Learning the system is part of the fun. Why should I be disallowed to have fun?RinpocheSchnozberry wrote...
Any videogame that requires you to do homework to play isn't worth playing. It's a videogame. It's for playing.
What's more, I stablish that, to more properly enjoy a game, a basic and intuitive understanding of its inner rules is not only agreeable, but needed. Without knowing how the game works, you cannot enjoy it.
Modifié par Xewaka, 24 mai 2011 - 08:22 .
#120
Posté 24 mai 2011 - 12:37
No one is capable of swinging a freaking greatsword one-handed at *that* speed.Skilled Seeker wrote...
Also the speed of the swords isn't overdone at all. Clearly you are not a swordsman or have never seen a swordsman at work otherwise you would know this.
I find it funny how you consider the kenjutsu stance in TW1 unrealistic, but the weapon speed of DA2 not?
Fanboy bias at its best. Keep it up.
Modifié par Avalla'ch, 24 mai 2011 - 05:36 .
#121
Posté 24 mai 2011 - 12:49
No, you're playing a videogame. Call it what you like, playing a videogame is all you're doing.[/quote]
I've been very clear on that. I don't think RPGs are videogames, because they lack several basic characteristics of videogames, like winning conditions.
[/quote]
Lol right. It's a videogame. winning conditions how about finishing the story?
@Skilled Seeker I do play on Nightmare I find it doable not hard at all really. No change in enemy tactics just more health so it's not any different just longer.
#122
Posté 24 mai 2011 - 12:59
CoS Sarah Jinstar wrote...
Did the OP just seriously compare DAII to BG? Seriously? This has to be a troll post.
Some people are getting really desperate with all the praise that "other game" is receiving from critics and gamers!
DA:Origins = over 2,000 hours, over 20 playthroughs ... more to come
DA2 = around 300 hours, 5 full runs and one interrupted dues to the release of the best cRPG ever! ... R.I.P.
#123
Guest_Autolycus_*
Posté 24 mai 2011 - 01:04
Guest_Autolycus_*
Modifié par Autolycus, 24 mai 2011 - 01:12 .
#124
Posté 24 mai 2011 - 01:04
Skilled Seeker wrote...
Play on Nightmare and tell me the fights are easy. If you're having trouble implementing plans, you can always pause the game or set up the appropriate tactics through the tactics menu.
Also the speed of the swords isn't overdone at all. Clearly you are not a swordsman or have never seen a swordsman at work otherwise you would know this.
Do you really want to compare both? Fine! But a game needs more that just a 1,000,000 HP boss to make it fun! And yeah, DA2 sword speed is way way "button=awesome" and overdone but it is fun to play since I only play Two handers and eventually Dwimordene's Archer ... or any archer when I can't creat a fraking Elf!
Dragon Age 2 - NM High Dragon - Boring Boss Fight

Dragon Age - Fast Nightmare Dragon Kill
#125
Posté 24 mai 2011 - 01:31
RageGT wrote...
Skilled Seeker wrote...
Play on Nightmare and tell me the fights are easy. If you're having trouble implementing plans, you can always pause the game or set up the appropriate tactics through the tactics menu.
Also the speed of the swords isn't overdone at all. Clearly you are not a swordsman or have never seen a swordsman at work otherwise you would know this.
Do you really want to compare both? Fine! But a game needs more that just a 1,000,000 HP boss to make it fun! And yeah, DA2 sword speed is way way "button=awesome" and overdone but it is fun to play since I only play Two handers and eventually Dwimordene's Archer ... or any archer when I can't creat a fraking Elf!
Dragon Age 2 - NM High Dragon - Boring Boss Fight
Dragon Age - Fast Nightmare Dragon Kill
Ha get him Rage. Also I'm did a solo run on Nightmare a Mage. If the game is so hard on Nightmare why is that possible?
At least in Witcher 2 on Insane if I die once I have to restart. On hard it's actually difficult. I have to use all my abilites to not die. The point of leveling up isn't so the game is easier it's to make it possible to survive and that's what it feels like playing on a high difficulty in Witcher 2.





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