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Mike Laidlaw personally responds to a letter I wrote him


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#51
Stanley Woo

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Let's not turn this into yet another PC vs. console war.

And Mykel54, we do take feedback to heart. We've been doing so since the first previews came out, since release and the first user reviews were posted, and continually since then here in our online community. I would just remind folks that the dev team also has feedback and ideas for where to go from here, and that occasionally their ideas will differ from yours. It doesn't mean we're not listening, as we do keep community feedback in mind, it means that feeback is neither right nor wrong, and the scope of game development scope necessarily is a lot bigger than most people can imagine. Feedback, constructive criticism, rants, raves, and all of that is something for us to consider--sometimes strongly, sometimes as a reminder, sometimes "VERY YES," sometimes "HECK NO."

You guys are awesome, if sometimes snarky. :D

#52
ScotGaymer

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I have a few things to say.

Firstly I was in my local Gamestation today and I say sitting at number 19 in the Xbox charts Dragon Age 2. And at number 13 was Fable 3.
Made me shudder in horror.

Secondly, I dont get why people like JabbaDaHutt are still here.

He obviously hates Dragon Age 2 with a passion which he is entitled to do; but if he hates it that much why does he continue to post in this forum and in threads like this one after repeatedly registering his displeasure every chance he gets for the past 2 n a bit months.
Hes not the only one I have seen like that.

Thirdly, it is very nice that Mike is around still; the vitriol surrounding this game on its release was nothing less than shocking; and frankly an unwarranted overreaction.
As the reviewer on Rock Paper Shotgun said; "Am I disappointed by Dragon Age II? Very much so. Does that mean it’s terrible? Absolutely not."

That is absolutely true. DA2 falls short in many ways, and the ways if falls short in can be entirely blamed on the short development cycle (its why i am glad ME3 has been pushed back till next year). But it doesnt mean that is a terrible game as some would have us believe.
I am glad that all this negativity hasnt caused the devs to throw up their hands and go "we give up" on the community.

#53
Mike Laidlaw

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FitScotGaymer wrote...

I am glad that all this negativity hasnt caused the devs to throw up their hands and go "we give up" on the community.


Nah, you'll know we've given up when we pull the plug. We do have the plug, after all. It's right here. And yellow. ;)

But yes, we have been listening, and will continue to do so, especially now that the signal is outweighing the noise. I'll try and post something a little meatier in the next little while, but I want to slowly open up the dialog and talk about specifics; it does a disservice to us all if I can only speak in vaguaries.

#54
Icinix

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Stanley Woo wrote...

Let's not turn this into yet another PC vs. console war.

And Mykel54, we do take feedback to heart. We've been doing so since the first previews came out, since release and the first user reviews were posted, and continually since then here in our online community. I would just remind folks that the dev team also has feedback and ideas for where to go from here, and that occasionally their ideas will differ from yours. It doesn't mean we're not listening, as we do keep community feedback in mind, it means that feeback is neither right nor wrong, and the scope of game development scope necessarily is a lot bigger than most people can imagine. Feedback, constructive criticism, rants, raves, and all of that is something for us to consider--sometimes strongly, sometimes as a reminder, sometimes "VERY YES," sometimes "HECK NO."

You guys are awesome, if sometimes snarky. :D


:)

*hugs*

#55
Icinix

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Mike Laidlaw wrote...

FitScotGaymer wrote...

I am glad that all this negativity hasnt caused the devs to throw up their hands and go "we give up" on the community.


Nah, you'll know we've given up when we pull the plug. We do have the plug, after all. It's right here. And yellow. ;)

But yes, we have been listening, and will continue to do so, especially now that the signal is outweighing the noise. I'll try and post something a little meatier in the next little while, but I want to slowly open up the dialog and talk about specifics; it does a disservice to us all if I can only speak in vaguaries.


:)

*also hugs*

#56
Solivagant

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I'll be honest. I love Dragon Age 2 so I don't really understand these questions.

#57
ScotGaymer

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Thanks Mike!

#58
HTTP 404

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Im sure bioware does listen to us. Everything I didn't like about da2 all ultimately stems from not spending enough time making the game resulting in some poor execution. here's to Da3 and more development time. I don't mind if Laidlaw works on the next project with the idea of fixing what went wrong.

#59
MassFrost

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Seeing the development team acknowledge that a lot of the feedback is being taken into consideration certainly gives me more hope for the future of Dragon Age. While I plan to take a "wait and see" approach with whatever the next DA game is, I hope that ultimately a lot of the issues that have been brought up with DA2 are addressed in one way or another (in future games, that is), and that I'll be able to feel confident in purchasing a BioWare title again.

Modifié par MassFrost, 17 mai 2011 - 09:55 .


#60
Cutlass Jack

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Mike Laidlaw wrote...

Nah, you'll know we've given up when we pull the plug. We do have the plug, after all. It's right here. And yellow. ;)


I can't believe you changed the plug to yellow! Its like you no longer care about the fans who long prefered the red plugs since the days of Baldur's Gate 2. Of course, I blame EA for pressuring you into the plug changing decison.

Also, I hear the Witcher 2 has Naked plugs. And they don't fade to black when they pull them.
Posted Image

#61
JabbaDaHutt30

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Mykel54 wrote...

I hope bioware takes this feedback to heart, i know it can be heartless to watch how people strip appart the work that you have put so many hours into, but honestly, i believe the fault of the DA2 little success is in whoever was dealing with EA. Even if EA owns you bioware, other bioware dev teams has managed to make their point and gained extra development time if necessary (ex. delay of ME3 or the old republic). You need someone who can make clear to EA what happens when you rush your work and demand the time necessary to produce bioware quality games. I was glad to hear that bioware is taking her time with the next DA2 dlc, but i fear it may already be too late. Let´s hope it isn´t.

PS. About the whole PC/console thing, the problem with PC exclusive games is that the market is kind of small these days, bioware would need to either increase the price (i would support that fully) or try to get more audience on PC. In the end making the port to console is worth it because they sell a lot on those plataforms, so they will keep doing it.


Well, if future projects will still be the games "we want to make", courtesy of messere Gaider, then he may as well savour them alone.

There are other RPG's on the horizon. People have been turning to the Witcher 2 instead of Dragon Age and Guild Wars 2 instead of The Old Republic. I'm not extremely hyped for either franchises not related to BioWare, but I am curious.

If messere Gaider thinks his subpar sex jokes and homoerotic works is all that's needed to keep this franchise afloat, then a careful revision of who needs who, consumer vs. provider, needs to be reinstated into this company's policy.

#62
TEWR

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Cutlass Jack wrote...

Mike Laidlaw wrote...

Nah, you'll know we've given up when we pull the plug. We do have the plug, after all. It's right here. And yellow. ;)


I can't believe you changed the plug to yellow! Its like you no longer care about the fans who long prefered the red plugs since the days of Baldur's Gate 2. Of course, I blame EA for pressuring you into the plug changing decison.

Also, I hear the Witcher 2 has Naked plugs. And they don't fade to black when they pull them.
Posted Image


Posted Image

#63
Apollo Starflare

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Cutlass Jack wrote...

Mike Laidlaw wrote...

Nah, you'll know we've given up when we pull the plug. We do have the plug, after all. It's right here. And yellow. ;)


I can't believe you changed the plug to yellow! Its like you no longer care about the fans who long prefered the red plugs since the days of Baldur's Gate 2. Of course, I blame EA for pressuring you into the plug changing decison.

Also, I hear the Witcher 2 has Naked plugs. And they don't fade to black when they pull them.
Posted Image


Hah! And I hear Skyrim will have the biggest, prettiest, most expansive plug ever. In the shape of a DRAGON. :ph34r:

#64
mesmerizedish

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Apollo Starflare wrote...

Cutlass Jack wrote...

Mike Laidlaw wrote...

Nah, you'll know we've given up when we pull the plug. We do have the plug, after all. It's right here. And yellow. ;)


I can't believe you changed the plug to yellow! Its like you no longer care about the fans who long prefered the red plugs since the days of Baldur's Gate 2. Of course, I blame EA for pressuring you into the plug changing decison.

Also, I hear the Witcher 2 has Naked plugs. And they don't fade to black when they pull them.
Posted Image


Hah! And I hear Skyrim will have the biggest, prettiest, most expansive plug ever. In the shape of a DRAGON. :ph34r:


Dragon-shaped plugs make me so hot.

#65
Khayness

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Mike Laidlaw wrote...

I'll try and post something a little meatier in the next little while, but I want to slowly open up the dialog and talk about specifics; it does a disservice to us all if I can only speak in vaguaries.


Will you advise us to turn it up to Nightmare this time? :wizard:

#66
Merci357

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Mike Laidlaw wrote...

FitScotGaymer wrote...

I am glad that all this negativity hasnt caused the devs to throw up their hands and go "we give up" on the community.


Nah, you'll know we've given up when we pull the plug. We do have the plug, after all. It's right here. And yellow. ;)

But yes, we have been listening, and will continue to do so, especially now that the signal is outweighing the noise. I'll try and post something a little meatier in the next little while, but I want to slowly open up the dialog and talk about specifics; it does a disservice to us all if I can only speak in vaguaries.


Specifics about what went wrong (not so well)? About where you plan to go on from here?

If anything, one thing I loved here is that the dev's actively engaged with us. Of course, it's not on the Paradox (<3) level, but I guess the hardcore strategy community is so small, it's a better signal to noise ratio. ;) But still, it's quite brilliant to gain some insight behind the developers curtain every now and then.

So, I'm devinitely looking forward to this meatier post.

#67
Guest_simfamUP_*

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Mike, your charisma... I cannot... it's just to high! I cannot save against it...

I'M SORRY! :'-(

#68
Skilled Seeker

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There are 2 ways to make a game multiplatform, a good way and a bad way.

1. You make the game for the most powerful system first to make full use of it, holding nothing back then gradually dumbing it down for the inferior systems to handle.

2. You make the game for the lowest common denominator, i.e the weakest system and then simply port it to the stronger systems, maybe giving them a bone here and there e.g DX11 but ultimately not making full use of the platform's potential as the game was made with the weakest platform in mind.

Sadly we are seeing a lot of type 2 games and almost no type 1 games these days.

#69
Guest_Puddi III_*

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simfamSP wrote...

Mike, your charisma... I cannot... it's just to high! I cannot save against it...

I'M SORRY! :'-(


Enchantment? :wizard:

#70
Anarya

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JabbaDaHutt30 wrote...

Mykel54 wrote...

I hope bioware takes this feedback to heart, i know it can be heartless to watch how people strip appart the work that you have put so many hours into, but honestly, i believe the fault of the DA2 little success is in whoever was dealing with EA. Even if EA owns you bioware, other bioware dev teams has managed to make their point and gained extra development time if necessary (ex. delay of ME3 or the old republic). You need someone who can make clear to EA what happens when you rush your work and demand the time necessary to produce bioware quality games. I was glad to hear that bioware is taking her time with the next DA2 dlc, but i fear it may already be too late. Let´s hope it isn´t.

PS. About the whole PC/console thing, the problem with PC exclusive games is that the market is kind of small these days, bioware would need to either increase the price (i would support that fully) or try to get more audience on PC. In the end making the port to console is worth it because they sell a lot on those plataforms, so they will keep doing it.


Well, if future projects will still be the games "we want to make", courtesy of messere Gaider, then he may as well savour them alone.

There are other RPG's on the horizon. People have been turning to the Witcher 2 instead of Dragon Age and Guild Wars 2 instead of The Old Republic. I'm not extremely hyped for either franchises not related to BioWare, but I am curious.

If messere Gaider thinks his subpar sex jokes and homoerotic works is all that's needed to keep this franchise afloat, then a careful revision of who needs who, consumer vs. provider, needs to be reinstated into this company's policy.


Honestly, for myself and a lot of other gamers it's not really an either/or decision for which RPG to play, since there really aren't that many quality fantasy wRPGs out there at present. So while some people treat RPG franchises like sports teams and pick one to be eternally loyal to, I plan on buying Skyrim at release (have not made my mind up about TW2 yet), and will probably test out both TOR and GW2. And if there's a DA3 I'll play that too.

So by all means, vote with your wallet, but you don't speak for the entire playerbase by any stretch of the imagination.

#71
TEWR

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I couldn't get into Oblivion because of the first person combat that Oblivion had, and when I went to 3rd person (at least, I think there was 3rd person there. Haven't touched Oblivion for many many months now) the combat just looked funny. Well, that and the faces everyone had.

First person doesn't feel right on Oblivion, and 3rd person combat needs to look good.

#72
Abispa

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I always worry about which criticisms Bioware will wind up listening to.

I LIKE the fact that pace has been sped up, the VA, the rivalry system, and attempt to do a story outside of the "chosen one" vs. irredeemable evil creatures.

I felt the game was crippled by the level designs, overuse of generic elf and Qunari models, and a mage storyline that stretched credulity to the breaking point (stupid, stupid, Templars).

But there are a lot of bitter DA:O fans who will claim that DA2 is a failure because it wasn't DA:O all over again. I have no interest in seeing DA becoming the role-playing equivalent of Madden Football any more than I want to see DA continually reinventing the wheel with every game.

In my opinion, it looks like Bioware started making some necessary changes but decided to through out EVERYTHING and start all over again.

Modifié par Abispa, 17 mai 2011 - 10:25 .


#73
ipgd

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ishmaeltheforsaken wrote...

Apollo Starflare wrote...

Cutlass Jack wrote...

Mike Laidlaw wrote...

Nah, you'll know we've given up when we pull the plug. We do have the plug, after all. It's right here. And yellow. ;)


I can't believe you changed the plug to yellow! Its like you no longer care about the fans who long prefered the red plugs since the days of Baldur's Gate 2. Of course, I blame EA for pressuring you into the plug changing decison.

Also, I hear the Witcher 2 has Naked plugs. And they don't fade to black when they pull them.
Posted Image


Hah! And I hear Skyrim will have the biggest, prettiest, most expansive plug ever. In the shape of a DRAGON. :ph34r:


Dragon-shaped plugs make me so hot.

I'm not sure whether Bad Dragon makes this post amazing or horrifying.

#74
Abispa

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Filament wrote...

simfamSP wrote...

Mike, your charisma... I cannot... it's just to high! I cannot save against it...

I'M SORRY! :'-(


Enchantment? :wizard:


Indoctrination. :blink:

#75
JabbaDaHutt30

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Anarya wrote...

JabbaDaHutt30 wrote...

Mykel54 wrote...

I hope bioware takes this feedback to heart, i know it can be heartless to watch how people strip appart the work that you have put so many hours into, but honestly, i believe the fault of the DA2 little success is in whoever was dealing with EA. Even if EA owns you bioware, other bioware dev teams has managed to make their point and gained extra development time if necessary (ex. delay of ME3 or the old republic). You need someone who can make clear to EA what happens when you rush your work and demand the time necessary to produce bioware quality games. I was glad to hear that bioware is taking her time with the next DA2 dlc, but i fear it may already be too late. Let´s hope it isn´t.

PS. About the whole PC/console thing, the problem with PC exclusive games is that the market is kind of small these days, bioware would need to either increase the price (i would support that fully) or try to get more audience on PC. In the end making the port to console is worth it because they sell a lot on those plataforms, so they will keep doing it.


Well, if future projects will still be the games "we want to make", courtesy of messere Gaider, then he may as well savour them alone.

There are other RPG's on the horizon. People have been turning to the Witcher 2 instead of Dragon Age and Guild Wars 2 instead of The Old Republic. I'm not extremely hyped for either franchises not related to BioWare, but I am curious.

If messere Gaider thinks his subpar sex jokes and homoerotic works is all that's needed to keep this franchise afloat, then a careful revision of who needs who, consumer vs. provider, needs to be reinstated into this company's policy.


Honestly, for myself and a lot of other gamers it's not really an either/or decision for which RPG to play, since there really aren't that many quality fantasy wRPGs out there at present. So while some people treat RPG franchises like sports teams and pick one to be eternally loyal to, I plan on buying Skyrim at release (have not made my mind up about TW2 yet), and will probably test out both TOR and GW2. And if there's a DA3 I'll play that too.

So by all means, vote with your wallet, but you don't speak for the entire playerbase by any stretch of the imagination.


People will not buy 'quality RPG's' from a company that decides to focus on a drastically different direction than they would normally expect from such a genre, at least not the same audience. In short, people will not buy a game if they think it's bad when there are better alternatives.

I don't think BioWare will be making terrible games only from now on. It's just that some people remain skeptical after DA 2 about future titles, or after the streamlining of Mass Effect. And the marketing. Or the developer responses to issues with their games. 

Did I mention EA's plan to exploit BioWare franchises yearly?

Modifié par JabbaDaHutt30, 17 mai 2011 - 10:28 .