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A not so dead horse topic


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#101
Hellfire_RWS

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Cool, I will check them out. BTW I did see your post on th tile set problems. I sent that info to Baron. I don't know if anything will be done on them though.

#102
M. Rieder

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I haven't heard from Baron on it. Thanks for passing the info on. Fortunately it was an easy fix with some placeable floor tiles that look just fine. Did baron also do the pocket cathedral? I have noted sover very odd bugs with 2 of those tiles. If he is interested, I would be happy to explain them but I figured out a work-around for those as well, so it does not impact my project and now that I know of the bug I will work-around in the future.

#103
Hellfire_RWS

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If you can do a write up I will make sure he gets the bug list. I know several of our sets suffer from the issues you describe. Paocket Cathedral and Mines/Caverns, and dark Ruins has some LOS issues as well

#104
M. Rieder

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It's the LOS issues that I have noted. In the tiles SideHall4corners and SideHall1Wall2Corners characters cannot interact with each other or placeables. There also is no LOS between objects in the tiles. I also have noted that objects that enter these tiles with skin VFX will lose their skin VFX. I suspect this is due to the LOS issues as well.

#105
MachinSin

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Hi Hellfire,

Good to hear you are finishing this :) As usual, I'm sure it will be a major addition in almost all PWs around here. I personally hope you keep doing more fantastic things, but if not, I wish you have fun whatever/wherever you are playing,

MachinSin

#106
Hellfire_RWS

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Image IPB

#107
kamal_

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Above and beyond!

#108
M. Rieder

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WTF!!!! Oh my god! That looks amazing!!!!

#109
Dann-J

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Striped hooves - she must have some appaloosa in her bloodline. I say 'her' as I can't see any - shall we say 'distinguishing bulges' - that would indicate otherwise.

Looking awesome.

#110
The Fred

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Wow, cool!

It's great to see that my NPCs will finally have something to eat!

#111
Hellfire_RWS

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Image IPB

#112
PJ156

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I like what you've done with the grass there, is that a mixtue of grass 04 and the autumn grass?

Either way it looks good, I guess you changed the height from the defualt 1.5?

Image IPB

PJ

Modifié par PJ156, 23 janvier 2012 - 11:36 .


#113
Hellfire_RWS

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its new custom grass :). I cant take credit for the last horse skin, that was submitted by a tester (Dark). The public release of horses will be this weekend.

#114
painofdungeoneternal

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sweet :)

#115
M. Rieder

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Only the finest custom grass for the finest custom horses!

#116
Hellfire_RWS

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Now that I'm back into NWN2 modding, I find myself needing to cover a few costs (domain etc)
I have added a donation button the RWS site, and and all money raised will got to hosting and domains as well as buying models to use in NWN2.

#117
IAmDeathComeForThee

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Badass man, can't wait to see the final product! This was a HUGE undertking, I can't imagine the hours put into this project. Thanks for keeping at it, even though I'm sure this is more of a hobby for yourself than anything, but you're an inspiration.

Out of curiosity,where are you purchasing models? I've found turbo-squid to be the best, but haven't found anything else as good as that site.

#118
deserk

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Excellent work, Hellfire. It'll be really awesome once this is released.

Though I imagine you have your work cut out for you in this project, could I ask what will happen to those really nice helmet models (Greek and Elven ones, I believe) you made a while ago? :)

#119
Hellfire_RWS

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deserk wrote...

Excellent work, Hellfire. It'll be really awesome once this is released.

Though I imagine you have your work cut out for you in this project, could I ask what will happen to those really nice helmet models (Greek and Elven ones, I believe) you made a while ago? :)


The human male version is done... if only i could get someone who could scale them for the other races........

then they could be released.

#120
deserk

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Hellfire_RWS wrote...

The human male version is done... if only i could get someone who could scale them for the other races........

then they could be released.

Ah right, I see. Really hope then that you manage to find someone who's able to do that.:)

#121
IAmDeathComeForThee

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Hellfire_RWS wrote...

deserk wrote...

Excellent work, Hellfire. It'll be really awesome once this is released.

Though I imagine you have your work cut out for you in this project, could I ask what will happen to those really nice helmet models (Greek and Elven ones, I believe) you made a while ago? :)


The human male version is done... if only i could get someone who could scale them for the other races........

then they could be released.

That wouldn't be an overly difficult thing to do I'd Imagine.  I could take that on if you want, although no promises on how quick I could do it.  I've got a lot on my plate as far as Deving goes atm, but I could pick away at it on the side.  Do you have all the work done already to have the model equipable ig?  2da's etc?

#122
Hellfire_RWS

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yeah, the models are 100% done for human male, you just need variants for the races.

#123
IAmDeathComeForThee

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Well if you want you can send them my way. I take it a female version needs to be done for each of the 4 race groups as well. What do you you do about hair ponytails and clipping? PC's with that hair type just has to make do?

Anyway, I'd be more then happy to do that for you and get them out the door.:) I take it they just get the same suffix as animations for each race type? _hhm, _oof etc?

Modifié par IAmDeathComeForThee, 29 janvier 2012 - 03:22 .


#124
IAmDeathComeForThee

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(double post)

Modifié par IAmDeathComeForThee, 29 janvier 2012 - 03:21 .


#125
Mimi Fearthegn

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The weekend came and went and there were no horses on the vault. Oh woe is us!

*sniffles*