Aller au contenu

Photo

Mass Effect newbie


  • Veuillez vous connecter pour répondre
34 réponses à ce sujet

#1
thementat

thementat
  • Members
  • 87 messages
I am completely new to Mass Effect. I don't consider myself a hardcore gamer, but when I come across a good game out there, I can play it until the small hours of the night. Traditionally, I am more of a D&D style RPG games and simple FPS games. I recently finished Dragon Age: Origins and consider it to be a great game. I read many favorable reviews about Mass Effect so I decided to give it a try.

I have a few questions regarding the game:
  • I bought the game for the xbox 360. On the cover it says "Platinum Hits". What exactly does that mean?
  • Are there any DLCs for this game?
  • In Dragon Age: Origins, I played on nightmare difficulty from the beginning. Initially it was a bit hard but I had no problems in the game at all. Is the difficulty level comparable between DAO and ME? I believe that initially the veteran difficulty level is the only one available. How hard is it?
  • Any general tips (no spoilers please)?


#2
San_OpiA

San_OpiA
  • Members
  • 151 messages
did u buy mass effect 1 or 2 or both?

there are dlc for both games

general tip: don't turn gay.

enjoy

#3
Forst1999

Forst1999
  • Members
  • 2 924 messages
1. Platinum Hits just means you bought it, after the price was lowered. Many "older" games are sold this way, no need to worry.
2. There were two DLCs: Bring down the Sky (which is pretty good, and could be included in your package (look on the back, otherwise it is really cheap by now) and Pinnacle Station, which wasn't good (kind of a training area, with little to no story).
3. You can play on Veteran from the beginning. It isn't to bad.
4. Don't ignore your charm or intimidate skill (though you will only need one of them). Search every system for side quests, there are some very interesting ones. Don't become to hell-bent on collecting ressources, they aren't worth your time (in ME1). Check the citadel between main missions, it has lots of quests. Always keep a biotic squadmember with you, they can really save your bacon.

#4
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages
See if you like it, ME is a very fun game with a great story and characters. I'd then recommend importing your ME save into ME2 if you enjoyed the first one.

If you do love the universe, story and characters then ME2 is arguably even better, even with a much-changed combat system.

For DLC, like Forst said Bring Down the Sky is quite fun. I haven't played Pinnacle Station but I hear it's not really worth the money.

#5
Alphyn

Alphyn
  • Members
  • 6 561 messages

thementat wrote...

I am completely new to Mass Effect. I don't consider myself a hardcore gamer, but when I come across a good game out there, I can play it until the small hours of the night. Traditionally, I am more of a D&D style RPG games and simple FPS games. I recently finished Dragon Age: Origins and consider it to be a great game. I read many favorable reviews about Mass Effect so I decided to give it a try.

I have a few questions regarding the game:

  • I bought the game for the xbox 360. On the cover it says "Platinum Hits". What exactly does that mean?
  • Are there any DLCs for this game?
  • In Dragon Age: Origins, I played on nightmare difficulty from the beginning. Initially it was a bit hard but I had no problems in the game at all. Is the difficulty level comparable between DAO and ME? I believe that initially the veteran difficulty level is the only one available. How hard is it?
  • Any general tips (no spoilers please)?

1) It just means that it's a very popular game and/or considered a classic. It's exactly the same as any other copy.

2) For ME1, there are two expansion packs.

3) I haven't played DA:O, so I can't say for sure. However, I would recommend starting on Normal at the very most. The game tends to be hard on newcomers. As you level up and hone your skills and equipment, the game will get a lot easier.

4) If you consider getting ME2, I'll just say this: upgrade your ship when possible; talk to every squadmate you can, and hit "Investigate" to see possible upgrades for your ship or squadmates. Ship upgrades are the most important. Other than that, have fun. ^_^

#6
thementat

thementat
  • Members
  • 87 messages
Thanks for the feedback. I will check whether this copy of the game includes BDTS expansion. In RPG games, I usually do all possible side quests and get everything that I can.

A few more game questions:
  • Is there a limit to the character level?
  • Are there random encounters and do they respawn? I'm used to D&D RPGs where you roam the wilderness and encounter monsters/creatures to fight.
  • From what I read, I think I'll play an infiltrator. I like sniping from afar and only do melee (close combat) when I have to. Is this a good class for that?


#7
thatguy212

thatguy212
  • Members
  • 1 747 messages
1. Level 60, think it takes at least 3 playthroughs to reach it
2. There aren't any random encounters, none that i can think of anyways
3. Infiltrator is a good class if you want to be a sniper

Modifié par thatguy212, 18 mai 2011 - 05:11 .


#8
Guest_PurebredCorn_*

Guest_PurebredCorn_*
  • Guests
@ thementat. Your Platinum hits should already have BDtS included on it. You can access it from the star map in CIC on the Normandy.

Regarding character level. You can get to level 60 but you have to go through twice (not three times) and kill everything (including Threshers, cannons, and Colossus) on foot to get there. I believe on your first time through it caps off at 50 until it's unlocked.

No re-spawning.

Yes Infiltrator is a good class for sniping if you want more of a challenge. Soldier can do it too and is good if you want more protection from other snipers by being able to equip/use heavier armor, shields, and fitness.

ME is a great game. Hope you enjoy it!

Modifié par PurebredCorn, 18 mai 2011 - 05:28 .


#9
Robbiesan

Robbiesan
  • Members
  • 2 543 messages
welcome to the world of ME. I do believe you are going to like it. even the elevator music in the citadel is cool. :)

#10
Alphyn

Alphyn
  • Members
  • 6 561 messages

thementat wrote...

Thanks for the feedback. I will check whether this copy of the game includes BDTS expansion. In RPG games, I usually do all possible side quests and get everything that I can.

A few more game questions:

  • Is there a limit to the character level?
  • Are there random encounters and do they respawn? I'm used to D&D RPGs where you roam the wilderness and encounter monsters/creatures to fight.
  • From what I read, I think I'll play an infiltrator. I like sniping from afar and only do melee (close combat) when I have to. Is this a good class for that?

1) Level is capped to 60. It can be a pain to get to, but I do believe there is a small reward in ME2 for reaching it. And there's also an achievement unlock.

2) No. It's always predetermined in linear missions. But you can stray from the main story path in search of extra missions and small collectibles.

3) I believe so, yes.

#11
Chewin

Chewin
  • Members
  • 8 478 messages
1. The maximum level cap is 60. But you will have to play the game 2 or 3 times to achive that. (It's possibly to achive lvl 60 in 2 playthroughs, but you have to almost do every sidequests on both). Here's a picture that'll help you to know why
../../../uploads_user/2465000/2464671/101253.jpg

2. Nope. No enemy respawn.

3. Infiltrator is a good call to make. If you enjoy sniping, then go for it. Check the wiki to know more about the class.

Modifié par Chewin3, 18 mai 2011 - 06:38 .


#12
mineralica

mineralica
  • Members
  • 3 310 messages
The level cap is actually 50 at first playthrough. 60 unlocks later - and it took 3 playthroughs for me to get this (first to 50, second to 59 and third to 60). Note that killing enemies while in vehicle wil give you less points than when on foot - so to gain 60th level it's recommended to kill Thresher Maws on foot. Not exactly pleasant experience, imo.
Infiltrator is great (my 1st char was inf, too), but initially you'll get the feeling that you sniping while drunk. Also Iinfiltrator doesn't have access to sniper rifles from the beginning- you'll have to put points in pistols.

#13
thementat

thementat
  • Members
  • 87 messages
People,

Thanks for the feedback. I put the bonus disc and clicked the installed DLC. On the xbox console, it does list the BDTS expansion. I also looked at the market place and there are two additional expansions:
  • Pinnacle Station - 400 credits
  • Garrus Eye Piece (joining the citadel security team) - 80 credits
I think this is about $6 or so. Is it worth it to install?

#14
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages
If you have a spare $6 it may be interesting, but from everything I've heard the DLC was a bit of a letdown.

It doesn't have any repercussions on ME2 (as far as I'm aware) and it's just a series of combat challenges with little story or context.

#15
MalcolmM

MalcolmM
  • Members
  • 87 messages
Not quite a newbie, but relevant question, nonetheless.I've played through with all classes bar Sentinel, but always as Pargon. (ME1) Is there a great deal of difference to the playthrough if I play Renegade? I guess the same question for ME2 as well, as that's what Im just starting out to do.

#16
Harmless Crunch

Harmless Crunch
  • Members
  • 1 528 messages
You can ignore the Garrus eye peice thingy because it's just a over priced outfit for your avatar that is separate to the game.

Now Pinnacle station really isn't that great. There's little story and it's basically just "Kill X amount of enemies until the round is over. The combat in ME1 isn't even that great so it's kinda boring. However it does give you a sweet apartment for completing it. You can get some great loot as well.

I'm sure you'll love Mass effect and Infiltrator is a great class. Oh and you might want to play on normal.

#17
thementat

thementat
  • Members
  • 87 messages
I started playing a little. What exactly is an unlockable talent?

#18
Emelligos

Emelligos
  • Members
  • 83 messages
It unlocks when you either put enough points into the pre-requisite talent or when you do something as part of the main story or a side quest.

Make sure you stop the rogue VI on Luna when you get the quest.

#19
thementat

thementat
  • Members
  • 87 messages
 I started playing a bit and like the game so far. I have the following questions:
  • Omni gel - what exactly is it used for? How can you "convert" equipment into omni gel (doesn't make sense)?
  • Coming from a D&D style RPG, would I be correct to say that tech is buff/debuff/slight-damager type of mage and biotic is mostly damager type of mage?
  • Where can you see how much omni gel do you have?
  • I seem to be able to use a weapon even if I'm untrained. Does this mean I will actually suck at it unless the target is a few inches away?
  • Renegade/Paragon:
    * I play as the good guy mostly.However, since this is the military, if I have whiny soldiers, I will "man them up" a little bit? Would this increase my renegade rating?
    * How does these ratings affect gameplay?
    * Does one rating increase/decrease over the expense of the other?
  • Are charm/intimidate really useful? (I will put points if it opens new dialog options and possibly more questions/items)?
  • grenades:
    * How do I get more?
    * When using a tech ability, does it actually dispatch a specific type of grenade or is it "magic" like?
  • Is first aid talent any good (should I aim for it)? Or will you I have a specialist later on in my squad (a healer)?


#20
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

thementat wrote...

 I started playing a bit and like the game so far. I have the following questions:

  • Omni gel - what exactly is it used for? How can you "convert" equipment into omni gel (doesn't make sense)?
  • Coming from a D&D style RPG, would I be correct to say that tech is buff/debuff/slight-damager type of mage and biotic is mostly damager type of mage?
  • Where can you see how much omni gel do you have?
  • I seem to be able to use a weapon even if I'm untrained. Does this mean I will actually suck at it unless the target is a few inches away?
  • Renegade/Paragon:
    * I play as the good guy mostly.However, since this is the military, if I have whiny soldiers, I will "man them up" a little bit? Would this increase my renegade rating?
    * How does these ratings affect gameplay?
    * Does one rating increase/decrease over the expense of the other?
  • Are charm/intimidate really useful? (I will put points if it opens new dialog options and possibly more questions/items)?
  • grenades:
    * How do I get more?
    * When using a tech ability, does it actually dispatch a specific type of grenade or is it "magic" like?
  • Is first aid talent any good (should I aim for it)? Or will you I have a specialist later on in my squad (a healer)?


1. Magic. Sciencey-magic. Nanotechnology, or something.
2. This is mostly true, although biotics do have stasis eventually.
3. It should be in the equipment menu, along with your credits, number of grenades, medi-gel, etc.
4. Re weapons: yes, although the better weapons might be able to be used without much training. Depending on which class you're playing at it might be good to get specialisation in at least one weapon.

Paragon/renegade: Not sure what you mean about manning up soldiers. The morality doesn't affect gameplay so much (it unlocks a quest or two) but it has significant impacts on the story.

Both ratings increase (but never decrease) independently of each other. I usually put points into Charm/Intimidate (well, Charm for Paragon) because they unlock more dialogue choices (usually they're greyed out) and a lot of storyline choices and options that you'd miss normally. Only one option requires all 12 points of Charm/Intimidate, as far as I know. That being said, some of the 'good' or 'evil' mission endings can only be achieved with a high enough Charm/Intimidate option.

You get grenades in some loot boxes.

A tech ability dispatches a floating disc/mine/grenade thingy, it can get caught on objects so wise to have a clear line of sight to the target.

First aid works by adding the number of points across your entire squad and then boosting the amount of HP restored by medi-gel. I usually don't worry about it so much, but it could be useful if you are constantly using medi-gel and want more healing per use.

#21
Tommy6860

Tommy6860
  • Members
  • 2 488 messages

mineralica wrote...

The level cap is actually 50 at first playthrough. 60 unlocks later - and it took 3 playthroughs for me to get this (first to 50, second to 59 and third to 60). Note that killing enemies while in vehicle wil give you less points than when on foot - so to gain 60th level it's recommended to kill Thresher Maws on foot. Not exactly pleasant experience, imo.
Infiltrator is great (my 1st char was inf, too), but initially you'll get the feeling that you sniping while drunk. Also Iinfiltrator doesn't have access to sniper rifles from the beginning- you'll have to put points in pistols.


You're correct in that using the vehicle to get kills garners less points, but it is more effective at wearing an enemy down, then getting out to finish the enemy off and still get the points as if out of vehicle anyway.

#22
thementat

thementat
  • Members
  • 87 messages
Another thing I forgot - I find that bringing up the map is very annoying. Is there no fast-switch or mini-map available (not talking about the radar)?

#23
Parah_Salin

Parah_Salin
  • Members
  • 337 messages
thementat wrote...

 I started playing a bit and like the game so far. I have the following questions:[list=1]
[*]Omni gel - what exactly is it used for? How can you "convert" equipment into omni gel (doesn't make sense)?
[*]Breaking through electronic locks if you fail at the mini game, and repairing the MAKO (the tanks, which BTW handles more like an armored lunar buggy with a sniper cannon than a "Tank"). And I didn't think it made too much sense either, they dropped it in 2.
[*]Coming from a D&D style RPG, would I be correct to say that tech is buff/debuff/slight-damager type of mage and biotic is mostly damager type of mage?[*]Tech is outright damage against synthetics (geth and any other robot type things you might encounter) plus debuffing and shield stripping, plus controlling synthetics and turning them into allies. Biotic is mostly physics based damage, so you want to think stratigically with it. Lift followed shortly by Throw can send enemies into orbit when you level it up. There main thing is really crowd controll (Guns+gun skills+weapon upgrades are best for strait damage), but if your smart you can massacre people. Cliffs are a biotic's best friend.
[*]Where can you see how much omni gel do you have?[*]Inventory screen, below the lower right collum I belive
[*]I seem to be able to use a weapon even if I'm untrained. Does this mean I will actually suck at it unless the target is a few inches away?[*]Depends on the weapon. You won't be able to go into aim mode, so sniper rifle is out of the question. Pawn that thing if you aren't profficent. Assault rifle or shotgun can be useful untrained in an emergency, or sometimes they will require you to break inanimate objects in the game, and the assault rifle or shotgun can be good for that. This being said, pistols don't suck in Mass Effect, and actually fill the roll of something more like a light semi-auto carbine in other games. I end up using it plenty even when I have other guns. Like anything else upgrading it is vital. Go with ammo types that have it do damage over time, since pistols are good for getting lots of accurate hits quickly. Oh, and aim for the head.
[*]Renegade/Paragon:
* I play as the good guy mostly.However, since this is the military, if I have whiny soldiers, I will "man them up" a little bit? Would this increase my renegade rating?

[*]Yes, and renage lets you say some things that are more "Badass"...this is a matter of taste but I also like the renagade dialogue voice acting on both gender's better. Get to be like Clint Eastwood, it's fun. Also you can use renage dialogue and intimidation to cause "good" things to happen. Talking mean dosen't mean you loose the option of doing the right thing.
* How does these ratings affect gameplay?

[*]ME 1...Not all that much. Your charm score lets you say more reasonable wise caring things which you can use to get your way, and intimidate lets you say awsomely badass things to get your way. Both of these are skills just like everything else. In ME2 they ditched those 2 skills and have your Paragon/Renagade score take the place of those skills, so you actually have to act the part. There is a small bonus you get in 2 if you have a high scores in one or the other in 1, but not enough to make THAT much difference. Bottom line is dialoug in this game is about story and good acting. Play it the way you find most entertaining, you'll never notice a difference in ME2
* Does one rating increase/decrease over the expense of the other?
[*]Nope. So when give the choice between dull and either badass/heroic, be badass/heroic. You won't regret it.
[*]Are charm/intimidate really useful? (I will put points if it opens new dialog options and possibly more questions/items)?[*]Throughout the majority of the combat gameplay, No. They will get you discounts in stores, more money some times. However, most importantly, they can make some quests much easier, and can make certain major plot points turn out in a much less tragic outcome. And these aren't like "Oh, let me reload and avert this tragady" type things, there are afew things you just can't do without one of those being high (just need one though).
[*]grenades:
* How do I get more?

[*]You find them. Yes, it's BS
* When using a tech ability, does it actually dispatch a specific type of grenade or is it "magic" like?
[*]Magic Like. The explanation for it is that your omnitool has a microfactory and all kinds of wave emmitters and wireless stuff and automaticall hacks, pulses energy, machines wierd little things, and amplifies it with mass effect fields. So yes something is physically coming out sometimes, but not an actual grenade from your inventory.
[*]Is first aid talent any good (should I aim for it)? Or will you I have a specialist later on in my squad (a healer)?
[*]You do get somone with healing skills, but, maybe I'm just stupid, but never really seamed to have an effect except on herself. First aid is mostly useful because (minor spoiler, not a plot thing) you get a power called unity that heals your dead squad members. No points in first aid, they come back with super low health and no shields. The more you put in first aid, the more health, and eventually shields, they come back with. Since unity has a long cooldown you don't want to have them die right as they get brought back from the dead.

#24
Parah_Salin

Parah_Salin
  • Members
  • 337 messages
Not in this installment. You'd like ME2's map from the sound of it

#25
Guest_PurebredCorn_*

Guest_PurebredCorn_*
  • Guests

thementat wrote...

Another thing I forgot - I find that bringing up the map is very annoying. Is there no fast-switch or mini-map available (not talking about the radar)?


No, just use the radar. It's not very detailed but things that don't show up on the map do show up on the radar, like minerals and such.