It can be from a movie, video game, documentary, book, etc. Right now, I'm enjoying L.A. Noire's atmosphere. Feels like something from those old "Noir" films from the 1940s. Actually, it's not always entirely faithful to the "Noir" feeling that it's trying to project, but with it's amazing soundtrack and the way people talk in the game, it does give that post-Word War 2 era-type atmosphere. Looking deeper, it seems that above the "Noir" or post-WW2 atmosphere, you get the feeling that you're watching a movie. Good work Team Bondi.
If I think of any more, I'll let you know.
What is your favorite atmosphere?
Débuté par
Guest_Capt. Obvious_*
, mai 18 2011 11:39
#1
Guest_Capt. Obvious_*
Posté 18 mai 2011 - 11:39
Guest_Capt. Obvious_*
#2
Posté 18 mai 2011 - 11:44
I like the way this volus thinks. i'll have what he's having!Volus Warlord wrote...
Roughly 80% nitrogren, 20% oxygen, with trace amounts of argon and a prolifera of other gases, such as methane, ozone, and carbon dioxide.
#3
Posté 19 mai 2011 - 03:32
STALKER. Either the first or the third. The audio design in that game is absolutely brilliant, and the visual design is also pretty fantastic. Never played a game that oozed atmosphere more than either Call of Pripyat or Shadow of Chernobyl.
#4
Posté 19 mai 2011 - 04:00
AngryFrozenWater wrote...
These are great games. I've enjoyed them all.JohnEpler wrote...
STALKER. Either the first or the third. The audio design in that game is absolutely brilliant, and the visual design is also pretty fantastic. Never played a game that oozed atmosphere more than either Call of Pripyat or Shadow of Chernobyl.
Amnesia:The Dark Descent is pretty cool too. It's a horror adventure and it's simplicity is very effective, eventhough the setting is rather cliche. Your only weapon against monsters is light or hiding. Light is of course a scarce resource. Especially in the beginning you rarely see what you are hiding from. The longer you stay in the dark, the more fear you'll have. Fear is translated into a game mechanic. And it works. It's hard not to be scared in that game. I guess that most people playing it will be scared and will not able to play it longer than an hour. It's pretty cheap and it is worth every cent.
Curtains closed. Headphones on. Play the game. And shiver.
Also an excellent choice. I've yet to beat Amnesia because I'm a tremendous coward
In the same vein - Cryostasis had a very unique setting and some pretty cool atmosphere. I'd throw Metro 2033 on that pile as well - a lot more linear than STALKER, but designed in a similar vein and with some outstanding sound design.





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