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Is cd projekt THAT company now for us rpg fans?


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#126
jonesy1138

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Shallina wrote...

TW2 is everything a Modern 3D RPG should be, it's really awesome. They didn't compromise on any thing.

DA2 is a full letdown.

TW2 is PC only they didn't bother with any consol restriction and it's showing hard next to DA2.

Let's hope Bioware react and make ME3 even more awesome than TW2.

TW2 give you a idea of what the DA serie could have been if they made those game without streamlining or console in mind.

Competition is a good thing, but with TW2, CDPROJECT took the crowd of the RPG king, now it's up to BIOWARE to take it back with ME3.

But Awakening, the last ME2 DLC arrival, and DA2 are clearly not worth the glory of a AAA product.

Well if BIOWARE don't fight back for quality and continue to sink, at last there is still someone making really good RPG.

But what i'd love is to have Bioware to get back on their feet, and release future RPG game that would improve the genre, and not half assed and full bugged game like DA2, and Awakening.

That would awesome to have more compagnie that does awesome RPG games, instead of having 1 or 2 awesome game every 3 years, we could have 3 or 4.

The rise of cdproject is great, let's hope that Bioware didn't sunk, and that Awakening and DA2 were only accident.



^^ All of this, but especially the bold part.

#127
lionalio87

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For now CD Projekt are taking the lead with their H bomb The Witcher 2, Bioware has been pushed back with the not-so-impressive Dragon Age 2. So let's see in the future, if CD Projekt can make another bomb like this, or more explosive, or Bioware will take back their leading position once again with Dragon Age 3 and Mass Effect 3 in the future, let's see, that's a great competition, and we, the gamer, are going to enjoy the great party of RPG :happy::o:D:wub:<3

#128
jds1bio

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Let's get real with TW2 for a minute...

TW2 is somewhat similar to DA2 in that both have a prologue involving a dragon, both involve more button=awesome action-clicking, and both have an Act III that fizzles out.

Also, both DA2 and TW2 seem to love looting. TW2 boasts of eliminating FedEx quests, but there is so much
looting for rags and a few coins from nightstands and dresser drawers it can make your head spin. Neither Geralt nor Hawke strike me as pillagers, so unless there is a role-playing class or style that befits such actions, it just amounts to player tedium. In 2011 there are more consequential ways to acquire resources for shopping and crafting, like trophy quests and world-defining side quests.

And while some scenery in TW2 is really amazing (on Ultra settings - great ground mist and the best DX9 water yet), the ambition-to-execution ratio of both TW1 and TW2 is unfortunately exactly the same. The English VO, while better than the TW1 Enhanced Edition, is volume-unbalanced and still not as well-spoken overall as BioWare's VO's.  Combat in TW2 makes better use of all the "magic" abilities than before, but its overall implementation is still frustrating at times.

Plus, unlike TW1 and most BioWare games, there is absolutely no story reason that Geralt should start out as a gimpy Level 1 anything in this game. The group style of swordplay I mastered in TW1 should have been brought directly to bear in the prologue of TW2. But, unable to defend against flanking, Geralt flounders through combat with multiple lame deaths (and yes I'm using signs and potions and bombs too). Not a promising way to start an adventure, especially one that holds back content to encourage multiple playthroughs.

Still, overall I enjoy my time with both DA2 and TW2.  But as time goes on I'm more and more convinced that DA2 is the game that took the risks for BioWare/EA that they didn't want to take with ME3.  The reviews and fan experience with DA2 has given them all the feedback they need to revise the nature of ME3 to take people's dissatisfactions into account.  That, along with possible multiplayer features, is what will help define ME3.  I don't think the release of TW2 is a factor with BioWare specifically, but it should make all RPG makers take some notice.

Modifié par jds1bio, 19 mai 2011 - 02:57 .


#129
Magic Zarim

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Personally I am not loyal to any one company. I simply buy a game on its own merits. Reviews, player opinion, it has to 'stick' with me. However, when a company produces titles that repeatedly 'stick' with me, they will eventually end up in my "blind buy" category, meaning I'll buy it without trying to form a generic opinion from various sources. Only few companies sit there. At this point in time, these are Blizzard, Valve and CDPR. Bioware was in that list until after DA:O because of the BG series.

The reason why Bioware is no longer in that list is a very simple one which is that DA:O's intended direction was totally not what I liked seeing - A once great company now being crippled by corporate greed, soulless investors and hard numbers. It's that what revoked the blind buy status with me.

Clearly, that decision was a good one to have made. The nickel 'n dime DLC hype, rushed expansions and sequels that didn't but breathe greed. I saw the "Quality Juice" drip out of Bioware at an alarming rate (shamefully that is, too). Besides that, DA:O did offer me a good story and a few replay perspectives (which none I continued playing after the origin specific parts). But other than that, I was not impressed much by its execution. I've said it in a different post, but what it comes down to, it feels as if DA:O's game design was still stuck in the 90's, being a "board game" so to speak. You enter and complete small areas that you navigate between by a map, travelling along the map. The random ambush encounters etc. All very 90'ish.

Before I had played DA:O, I had played The Witcher 1. While the initial release was rather buggy, its free enhanced edition which pretty much dealt with all the rough edges made this a very worthwhile game to play. Not only due to its story and plot, but also due to the way the game was executed - it tried to get away from the 90's type of design. Sound design was great and all of this together made me value TW1 more so than DA:O did.

While both have a strong story, I feel TW1 had spoiled me with how a more modern RPG could be like. (engrossing, atmospheric world, drawing you in with ease in full 3D vision). Yes I still remember the long transition from 2D to 3D graphical hardware and what this would pose for future game development, most notably games designed around 2D hardware. Some games were still 2D isometric while technically being 3D rather than sprites and tiles.

I didn't buy any of the DLC to make a stand. When DA:Awakenings was released, I didn't buy it. I first awaited public opinion. And quickly decided they were not getting my money. Seeing this decline took DA II off my "interest radar". All the while, seeing what CDPR had accomplished, along with its dedication to their fans (Free revamped version of the first installment) I kept an eye on TW2's development and the more I saw of it, the more anxious I got about it. It's been 4 *** **** years. But here it is. Not only does CDPR sit in my "blind-buy" list, I've actually shelled out for two copies, both the physical CE and the DRM free copy from GOG.com. And I haven't regretted it one single bit.

Voting with one's wallet at its finest I would say.

The more important thing though is, I would love to see Bioware get its act together and emphasize on its quality and improve on the lackluster areas. I'd almost guess that it aren't the individual coders, writers, testers etc that are to blame for this steep decline in Bioware faith. We know who (or rather.. what) is the cause of this.

While at it, stop clinging to the 90's feel for the games, but take ©RPG up a notch to create a truely immersive world for the player, a world that keeps the player hooked into it. In short, take a look at how CDPR is doing it and expand on that. RPGs aren't just about story, they are about delivering an immersive, complete audio visual experience and at that, TW2 succeeds like no other. Like no other. Small scoped set pieces are so 1990's.

I do not hold high hopes though for Bioware in its current form. That stance has not to do so much with Bioware as it does with Electronic Arts. Bluntly said, they're known to drive studios and talent into the ground hard.

Really, you don't need high budged Holywood talent to deliver something successful. I think we have gotten glaring proof of that in the past few days.

#130
Magic Zarim

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In adendum, I could picture a satirical comic that would depict a disgruntled EA executive in a videoconference exlaiming "We have lost the battle, but the war has just begun" in a russian accent.....

(10 points to whom gets the reference)

Modifié par Magic Zarim, 19 mai 2011 - 03:17 .


#131
Drake Sigar

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virumor wrote...

Drake Sigar wrote...

Don’t forget Piranha Bytes! They’re still in the game despite suffering major setbacks and having their premium franchise pinched.

Piranha Bytes got the Gothic license back from JoWood now. They also seem to be doing pretty well for themselves, considering Risen 2 is in the works. 


Awesome. Awesome to the max.

#132
PaulSX

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I neither like or hate the witcher 2, I like the exploration in it, but the combat is too focus on action (maybe because of my play style), I end up with liking first witcher much more than witcher 2

#133
Corto81

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suntzuxi wrote...

I neither like or hate the witcher 2, I like the exploration in it, but the combat is too focus on action (maybe because of my play style), I end up with liking first witcher much more than witcher 2


I'm absolutely terrible at shooters. I was barely adequate for Uncharted and AC.
The whole shooting thing in ME2 had me riled up all over the place.
I was disgustingly bad at PvP in MMOs.

But I destroyed PvE MMOs in raids.
I LOVED Hard/NM Origins.

I'm a numbers guy, not action.

Yet it doesn't get in the way in Witcher 2. I don't mind dying all over the place because I suck at action combat.
The game just has me hungry for more.
It really is THAT good.

Modifié par Corto81, 19 mai 2011 - 03:55 .


#134
Elhanan

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Did not know there was such any beasty. That said, some of the actions of fans seen here on these forums have motivated me to never try their product at all. No great loss, for either of us....

#135
Chromie

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Elhanan wrote...

Did not know there was such any beasty. That said, some of the actions of fans seen here on these forums have motivated me to never try their product at all. No great loss, for either of us....


That's pretty stupid. I don't let the talimancers stop me from enjoying ME2 or the biodrones from buying DA2 or Origins.

#136
Elhanan

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Ringo12 wrote...

Elhanan wrote...

Did not know there was such any beasty. That said, some of the actions of fans seen here on these forums have motivated me to never try their product at all. No great loss, for either of us....


That's pretty stupid. I don't let the talimancers stop me from enjoying ME2 or the biodrones from buying DA2 or Origins.


That, reviews, and some quoted remarks from their beloved developers; was good enough for me to keep my wallet from supporting any future sales.
 
And I agree: it would be stupid to allow anyone force you to make a decision based soley on their word. But given the sheer volume of it, the numerous examples of poor behaviour, and certain personal peeves that are reported to be included in the franchise, and I have nothing for them.

While it may not be exhaustive research, as I do not deem it worth my time, I do find this to be an informed opinion.

#137
Damariel

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ahhh again... like mushrooms after rain

#138
Blood-Lord Thanatos

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Depends on whether CDProjekt can deliver my greatest dream of playing Altair on a mission to assassinate Triss and Geralt. if not, then don't waste my time with this blasphemy of a game.

#139
Eldareus

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Bioware before EA was the Gold standard in RPGs. Bioware games were lovingly crafted and they catered primarily to their core RPG fans.

Bioware after EA is fast becoming the George Lucas of RPGs. Bioware games focus on maximizing profits and cater to appeal to a wider audience at the expense of their core RPG fans.

I hope Bioware can learn from CD projekt red success but sadly I think the EA marketing department is calling most of the shots now.

#140
PaulSX

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Corto81 wrote...

suntzuxi wrote...

I neither like or hate the witcher 2, I like the exploration in it, but the combat is too focus on action (maybe because of my play style), I end up with liking first witcher much more than witcher 2


I'm absolutely terrible at shooters. I was barely adequate for Uncharted and AC.
The whole shooting thing in ME2 had me riled up all over the place.
I was disgustingly bad at PvP in MMOs.

But I destroyed PvE MMOs in raids.
I LOVED Hard/NM Origins.

I'm a numbers guy, not action.

Yet it doesn't get in the way in Witcher 2. I don't mind dying all over the place because I suck at action combat.
The game just has me hungry for more.
It really is THAT good.


I do however play action games, I like Batman and Assassin's Creed 2. the Witcher 2's combat feels just tedius compare to those two games. I had a lot fun playing Batman, but in witcher 2 most time I just click my mouse button as fast as possible or press space bar if needed.

#141
Chromie

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It's more like Demon's Soul so yes it's hard you can't just button mash everything. Trapping and alchemy are necesarry.

#142
Guest_Guest12345_*

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I don't really get the love for CDPR, I really like CDPR for what they have done with GOG.com, I think that is an excellent resource for RPG consumers. Still, I don't quite understand why CDPR and TW1 are so beloved. I bought TW1 based exclusively on the fantacism on these forums about how excellent the game was and I found it very mediocre.

I'm not trying to come into a witcher thread and rain your parade, but I guess I don't think CDPR has enough games in their catalogue for me to start thinking of them as a great RPG maker. If not Bioware, then Bethesda or Obsidian are RPG top dogs in my book.

Modifié par scyphozoa, 19 mai 2011 - 06:30 .


#143
slimgrin

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suntzuxi wrote...

in witcher 2 most time I just click my mouse button as fast as possible or press space bar if needed.


That is completely the wrong way to go about it imo. And AA was fun, but it had classic 'take turns to attack AI' which was predictable and a little simplistic.

#144
FlintlockJazz

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I didn't want to get involved in the base villainy of this thread, but I do feel that I need to clear up a misconception: the characters in the Witcher 2 are not unlikeable douchebags or plain nasty. Sure there are characters that are, but the main good guys are actually well-meaning and good intentioned, they just also happen to have vices and character flaws as well, like normal people.

Take Dandelion for instance: he is a lech, a cad, a liar and a cheat. He is also loyal to his friends, willing to do the right thing, friendly, charming, wants to do the right thing and more than once has put his life on the line for Geralt.

Then take Triss: she is manipulative and obviously up to something dodgy. She also believes that what she is doing is for the greater good and is deeply in love with Geralt.

And of course Zoltan: there's really nothing that bad about him, he's a dwarf that has an intellect beyond looking for gold, swears a lot but his heart is in the right place and likes to party. Zoltan is probably my favourite to be honest, the guy is just so genuine.

This is what many game companies and indeed many filmmakers and writers don't get: being dark fantasy does not mean that the characters have to be all evil and cold and badass. On the contrary, they should be normal people with normal flaws, and that is what I think CDPR have managed to pull off here.

Oh and Geralt: when I first approached Witcher 1 I thought he was going to be some typical 'dark' badass character like Kratos (who I don't like) who tries to be all hard and broody, but I was pleasantly surprised: he's actually a well-meaning guy who just wants to get the job done and stay out of politics. Sure he charges for his work, but then don't most adventurers in high fantasy also get paid? Witchering is a costly business, as he points out to Siegfried in Witcher 1: not everyone has lands and titles to help pay for their expenses, and Witchers need to eat too.

That's all I wanted to say, other than will the whole lot of you stop your ****iness to each other please? Both sides are as bad as each other here, stop it.

*Sets fire to the thread*

#145
Gotholhorakh

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No, but they are now vying for it.

Personally, as I said before, The Witcher 2 can be great, like TES and Fallout games, and even Fable, but I still enjoy tactical party-based RPGs where I can enjoy the story for hours, enjoy really good NPC interaction and get a buzz out of managing my party in combat with planning and tactics and all that good stuff.

That's the niche I'd like to see filled.

#146
Archaven

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With all the argument of this 6 long pages.. NOBODY notice the poster is NOT a Witcher fan and trying to provoke the BOTH Bioware and CDPR fans into war and he ACTUALLY succeeded?

#147
Jonp382

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I really prefer to have control over my character's personality, something CDPR's limited game selection does not allow. From what I've played of Fallout: New Vegas, I think that Obsidian could pick up the CRPG crowd. They've certainly made some terrible games, but they've shown that they have the potential to be a great developer now. I doubt that Dungeon Siege 3 will be what I personally want, but something after that could hopefully fill in.

#148
scottelite

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They are certainly not my 'go to' company seeing as I don't game any games on PC.

#149
Eternal Phoenix

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Archaven wrote...

With all the argument of this 6 long pages.. NOBODY notice the poster is NOT a Witcher fan and trying to provoke the BOTH Bioware and CDPR fans into war and he ACTUALLY succeeded?


LOL, he's a TES fan!

Image IPB Well spotted Archaven!

#150
MassFrost

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scyphozoa wrote...

I don't really get the love for CDPR, I really like CDPR for what they have done with GOG.com, I think that is an excellent resource for RPG consumers. Still, I don't quite understand why CDPR and TW1 are so beloved. I bought TW1 based exclusively on the fantacism on these forums about how excellent the game was and I found it very mediocre.

I'm not trying to come into a witcher thread and rain your parade, but I guess I don't think CDPR has enough games in their catalogue for me to start thinking of them as a great RPG maker. If not Bioware, then Bethesda or Obsidian are RPG top dogs in my book.


I would have likely said the same prior to playing the Witcher 2. I personally wasn't terribly impressed with the original, but admittedly I let myself get drawn into all the hype surrounding the sequel, when usually I try to ignore overhyped games. Honestly, I'm glad I did, because TW2 is just nothing short of incredible, and I just can't wait to see what the future holds for CDPR.