Ivy, Chaotic Neutral Elven Wild Mage, descending Cloakwood Mines along with Imoen, Faldorn, Coran and Kivan
(Note: I am really starting to push the limits on 'minimal' here. Almost ridiculous how bad I am at keeping my party members alive. I feel like such a douche sometimes. On the other hand, how fun is it to risk-minimize
everything you do? And death does come with a price - both money loss and Constitution reduction. I am not sure if a CON 3 character can be raised (can you exist with CON=2?) so there is a natural limit anyway...)
Mines level 2 got really busy fast since all of the guards came running. I retreated to level 1 with only a couple of guards that followed. Second peek down brought up Hareishan nearly alone. Quite easy, then it was more or less just a plow through the meat wall on our third entry.
Third floor has some really nice loot. The two magi didn't cause too much trouble. Coran had the following to say about Natasha: "Another cold body, but *what* a body!" and then he said he thought she acted weird. Most other female mages tend to sling spells at Coran only when he's leaving.
"Try again, pal!"Which he did. Dimension Door to Yeslick (now how on earth could he know where he would be?).
He had left a Web + Stinking Cloud where Coran was, so I had no option to flee up the stairs. And here come the Battle Horrors, too!
Faldorn opened up with a Dispel Magic (neatly aimed, keeping her Iron Skins in place). I couldn't see much effect on Davaeorn, but the Stoneskin must have dropped because Yeslick managed to hit Davaeorn in melee. That disrupted a spell which was probably crucial to our (relative) success here. Between spells, the evil mage threw MMMMs at Imoen. I feared for her life but I figured that she had to take one for the team now. "Malison, now!", Ivy shouted. Imoen did get it off despite getting hit. Ivy didn't hesitate
with...this. Ha!
(I laughed too soon. Did you see that little MMM heading for
poor Immy?)
Yeslick was taking a very heavy beating. So much beating that he panicked. At first, I was sure he was done for but I still did my best to get Faldorn, Coran and the fire elemental to intercept the Battle Horrors. I was only partly succesful. Then Yeslick's running finally brought him a couple of steps ahead of the constructs, and Faldorn could
calm him down. (As you can also see, Kivan is chucking ice arrows at Davaeorn.)
Instant extra healing potion for Yeslick, which
turned out to be necessary. Now that we finally had the Horror down to near death, it died with Davaeorn. I didn't get XP for any of them. Sigh...
We went to Cloakwood 3, reported to Amarande (pretty nice reward!), sent Yeslick to FAI, recruited Eldoth and entered the big city. Oh, have you ever visited Bentley Mirrorshade with Eldoth in the party and NPC Project installed? Hilarious!
Nice touch there with Imanel Silversword's talk with Kivan about Tazok not actually being dead (nice way to cover up this story loophole, you NPC Project people!). I left Kivan at Elfsong - he had started to creep out Ivy a little. She was scared of her feeling towards him.
Eldoth "saved" his girlfriend and we talked to stepmommy dearest (great dialogue!). I wanted Skie to talk to Dad as well, but he had seen a hostile guard and was therefore not talkative...
Faldorn calmed down the situation with a timely Pixie Dust and we got out of there.
Chapter 5 is my absolute favourite part of BG1. So much to do, so many people to talk too! Lots of nice easy XP and loot does not make things worse either. I spent 4-5 full playing sessions just devouring the atmosphere and the many quests. The improved journal really helps with keeping track of them. I still have my written notes (and maps!) from my first playthrough. You really did need to keep your own notes back then, or be a real veteran at the game to keep track.
I like that the item randomizer can move the stat-raising tomes to semi-obscure places where the casual player may not find them. In this game, one tome was on Arkion and one was in a locked chest in Duke Eltan's quarters.
Coran, ever the charmer.Degrodel's constructs have pretty lousy saving scores, making
this spell awesome.
Funny epsiode in the Maulers fight: Nymph scored a Mental Domination on Arlin, so I
could check out at his spellbook. For the Ratchild fight, I buffed Imoen to 120% fire resistance and figured she could just cast Fireballs on herself and the kobolds. Her AC vs. missiles at -8 along with Stoneskin (we found a second scroll on Davaeorn) should keep her safe against arrows, right?
Ratchild had other ideas. A humble Command spell, and with Imoen's great AC no longer functioning, the kobolds needed only that one round to chew away her remaining Skins and kill her. NEVER underestimate a kobold spellcaster! You thought I'd learn that by now...
Coran, ever the charmer.I (or, mostly Ivy) felt bad after killing Belgin. She was angry with herself for listening to Tiax. Vengeful, even. She came up with a devious plan:
"Hey Tiax, during my journey, I have collected something I call an Ascension Kit™. If a person reads these three scrolls in rapid succession, they get the gods' attention in a major way. If the gods find that person worthy, he or she will ascend to demigod-hood, and who knows where you can go from there. Obviously, I am not worthy, but I know someone who just
might be (wink)"
"Tiax hears you, but he wonders what you want for it."
"Just remember me after you've 'ascended'."
"Gimme!"Helm and Cloak's new slogan: Best place in the city to
get stoned.How is this for cheese? (Add that I paused the game after seeing what spell was coming and at whom. I figured "She'll die from that!" Ivy pulled out the Magic Blocking potion from her potion case, threw it to Imoen who drank it. Everything in less than half a second. I was annoyed at Sunin because he had saved against TWO Emotion spells, a Chaos and a Horror. OK, so his buffs (Improved Inv.) improve saves but still...)
The Iron Throne battle was taken in parts at the floor one down from the highest. I happened to kill a merchant (trap from Coran) but otherwise things went well. I never saw any sign of the two thieves: Shennara and whatshisname (K-something). Coran opened up the fight with a Detonation arrow but there was no mentioning of the thieves taking damage or even attacking Coran. They simply weren't there. Weird.
Ogre Mages at Candlekeep, take 1
No use buffing with Stoneskin before going, as they will only time out. I had Faldorn open with Pixie Dust, Imoen with Confusion and Ivy with Emotion. After her spell was cast, Ivy had to evade an attacking mage
and took heavy damage. Since we had 3-4 mages unconscious and/or confused, I wanted Ivy to drop a Cloudkill on this spot when she was about to move away. Big mistake. An invisible ogre came out from the shadows and killed her with a Magic Missile.
[Reload #4]
We had 'em, and there's a temple right inside that gate!
(Darn, that was sloppy. Always heal first if you can! Wouldn't have happened if the no-reload was still intact...)
Ogre Mages at Candlekeep, take 2Even better this time.
No damage taken. Then it became dangerous. One mage cast Skull Trap on Imoen, Faldorn, and Coran. Imoen nearly died. All three gulped extra healing potions. Meanwhile,
Ivy had her own major troubles. Extra healing potion to save her life. The other three killed "their" mage and
Coran helped Ivy out so she could go inviso.
Here is the status after the Acid Arrow has run its course. The damage Ivy deals is from a Cloudkill (that killed one mage instantly, and this one died the next round). We hunted down the straggler and all went well from there.
Until the Prat battle, that is. Coran received invisibility, removed the web traps and killed basilisks and spiders.
My plan was to use the choke point south of the basilisk lair and meet the enemies there. It backfired. I'll, spare you (myself) the embarassing details but let's just say that Ivy was owned by Prat's MMMs and her own fears. Plus I thought you'd be safe from Cloudkill damage if you have Magic Blocking going. Either you are not, or the potion effect timed out at the wrong moment. Ivy was killed in her own Cloudkill...
(Imoen was already dead. She didn't have any Invisibilities left so I had hidden her in a spider lair. Sakul found her when I was busy with other things. He dumped a Stinking Cloud on her and just MMMed her to oblivion (he was running Minor Globe so he could stand in the cloud unharmed))
[Reload #5]
We had 'em! The air elementals were dead, Prat was pretty much out of spells, the two warriors were fighting fire elemental and couldn't damage it. Coran and Faldorn were healthy and would have won (I think)
Sigh.
Ivy has CON=3 now. Her max HP has dwindled to 12 (and half of that comes from her familiar!).
Second time around, I think I got a massive (24 HD) elemental because it survived for ages even against Prat, giving us plenty of time to deal with the elementals. Sakul had hidden in a far away area. Coran (in shadows) found him and backstabbed him to death.
Prat cast Sunfire at Faldorn and Imoen. Imoen made her save and her ring protected her. The remaining air elemental got killed by the fire. Faldorn got scared, as you can see. Do you think she died? No way, she still hasn´t died. Ivy's Hold Monster stopped Prat cold, and Imoen could dagger-throw him to death. Accompanied by a summoned spider as tank, Coran gunned down Bor and the other guy (name?).
OK, chapter 6 done now. Time for a little treasure hunt in DT. I plan to play up to the last elemental room pre-chess. I wanted more firepower and someone that can make use of Light Crossbow of Speed and all the nifty bolts we've found. Who is our master crossbow wielder? A warrior I haven't talked to yet: Ms Dosan!
Coran, ever the charmer.(Imoen's random comment made it even better!)
Four warders battle
Unlike all those annoying mages, these guys don't de-buff your characters. They are just damn tough opponents. I am not quite sure about all their abilities but here is a quick rundown of what I know:
Fear: An aura that radiates Fear, fast regeneration
Love: Dire Charm at will
Avarice: Cloudkill at start and occasionally later, Improved Invisibility at will, backstabs
Pride: Champion's Strength, Chaotic Commands (and maybe some other clerical buff), at will
I buffed with Remove Fear and Haste. Coran, Shar-Teel and Ivy drank Fortitude potions and Coran also an Oil of Speed. He was the wine deliverer, and ran into a hallway and hid in the shadows. His trap (failed setting the other) damaged Love. Love and Fear attacked fire elemental but couldn't damage it. Elemental attacked Love and eventually killed him. Great. Avarice attacked Faldorn and my gang of women. She cast Inviso Purge, allowing both mages some quick hits with MM. Shar-Teel got backstabbed but survived. Elemental and Fear still battling. No sign of Pride.
Avarice eventually dumped another Cloudkill. It instakilled Shar-Teel (poor girl is only level 6...) and the other three took damage but escaped the cloud. Good thing they still all have Skins left. I thought Faldorn's were running low so she recast her Skins. Coran ran over to help. One backstab, run away and hide and the next time Avarice showed himself,
Coran finished him. Elemental and Fear still battling. Fear is uninjured. WTF? It has taken several fiery hits. Must be regenerating quickly.
Regenerate THIS if you can...
Pride was still standing at the starting spot. He couldn't damage the elemental either. Fearful that it would expire, Coran borrowed Imoen's boomerang dagger and helped the elemental to off Pride. Took quite a while.
Great Many Doors Level up next.
Ivy, level 10 Wild Mage, 12 HP (5 deaths, CON=3)
Imoen, level 9 Thief -> level 9 Mage, 32 HP (6 deaths, CON=10)
Faldorn, level 12 Druid, 48 HP (no deaths)
Coran, level 7/8 Fighter/Thief, 40 HP (3 deaths, CON=9)
Shar-Teel, level 6 Fighter, 39 HP (1 death, CON=8)
Modifié par Jianson, 25 septembre 2012 - 10:00 .