CLOAKWOOD MINES LEVEL 1-2
GENERAL: We’ve camped before proceeding to another level of the mines. The others are exhausted and quiet. The only light is the torch I’m using to aid me in writing. There is dampness in the air and my parchment skin is difficult to write on but I need to get these thoughts out so that I can begin to focus on tomorrow.
First Level: The first level of the mines was relatively uneventful. We had about five clashes, one or two guards at a time. As with the other guards we’ve encountered these, too, were armored in Splint Mail (SpM) and carried Long Swords (LSwd), one or two in Leather Armor.
We did talk to a miner who told us the mine could be destroyed by a plug that holds back the river outside. He said a man named Daeovoren would have the key. He also mentioned a friend of his on the second floor by the name of Rill. Rill, he said, would know how to free the remaining miners/slaves. Finally, he mentioned a Dwarf named Yeslick who could also be found on the second floor near. He said Yeslick was the source of his information about the plug.
Second Level: Unlike the first level, the second level started with a bang. Just as we came down the steps and started to get in formation, we found ourselves facing more guards – four, I think - three in the SpM/LSwd garb we've become familiar with around here. We were able to dispose of them fairly easily though and reformed to move left down the corridor. With Imoen checking for traps and Khalid Hiding in Shadows, the two of them moved with Khalid going first about 15-20 feet, then Imoen coming alongside continuing to check for traps around and ahead. Once she gave him the 'all clear' Khalid would move ahead another 15-20 feet or so, then Imoen would catch up and they'd repeat it again - a painfully slow process but one that kept us alive throughout. We killed another guard and a couple of Ghasts before finding some prisoner cells where we met Rill. We gave him 100GP so he could 'bribe' the Lieutenant in charge of the guards on the first level. With that he said he could work it so all the remaining miners/slaves could be freed. I figure the Lieutenant was already 'mine temperature' since we'd already cleared the first level but what's 100GP? Plus, I wasn't sure and I wanted those men safe as soon as possible. We also met the Dwarf, Yeslick, as predicted. Yeslick said that he'd be glad to join us but I remain convinced I have the right party mix and anymore would too many (see note). Yeslick confirmed the miner’s story about the river plug and what it could do for us. That frames our ultimate goal here in the mines.
KEY EVENT: Just as we left Yeslick, we opened a door and encountered more guards, and more guards, and more. As well as my party handled our assault on the exterior of the mines, that's about how badly I handled this battle. There was no plan. Then I formed a plan on the fly to channel them into the doorway leading back into the cell blocks with Minsc and I out front chopping them down as they came through; our ranged weapons and spellcasters back where they could provide needed support.
The enemy shooting Arrows of Ice and, oh yeah, the mage that showed up and started casting spells kinda hosed up that plan.
So I tried to draw them further into the cell hallway, with Minsc and I out front, Khalid and Imoen next, then Jaheira and Dynahier. Khalid and Imoen never got positioned and Jaheira and Dynahier ended up in the long southerly hall that led to the cell blocks, where, inconveniently they were unable to support at all. To make matters worse, Minsc got cornered in one of the cells - with about five guards on him. I was in the main doorway to the cells trying to hack through guards to get to where I could help him while the other four tried to find a way to position themselves so they could assist.
The enemy mage had moved into the hall where the cells were and was encanting something that didn't sound like a 'Blessing'. Thankfully I quaffed the Potion of Magic Blocking because just then she hit me with Agannazer's Scorcher and followed that with a Lightning Bolt - but I was barely phased.
Suddenly, I don't know how, I realized Minsc had taken out most of the guards in the cell with him and was finishing up the last one. I hacked down the last one in front of me and it was clear sailing to the enemy mage so I made tracks to cut her down quickly. It didn't go as quickly as I'd hoped but soon I was standing side by side with brother Minsc, both of us hacking away and in a couple of moments she was dead. We'd made it through with no casualties. Wow!
TREASURE ACQUIRED: Scrolls of Haste, a huge find, and Ghoul Touch. Both will be added to Dynahier’s spellbook as soon as we can get her some study time and a Potion of Genius from Gellana. Between the two levels we picked up 15 or so sets of SpM, about 20 LSwds and about 150 GPs, maybe. We are piling the SpM and LSwds in some chests on the main floor of the mine Lift. Also, The mage wore a Mages Robe and carried a Potion yet to be identified by Dynahier.
LEADER NOTES: The battle on the second level could have been a disaster and cannot happen again. Caution is the best approach when in doubt. I tried to force that battle and could've gotten us all killed. I have to get us in the best possible position for these encounters. If that means backing off for time, then so be it.
CURRENT DISPOSITION: Camped on the perimeter of the Cloakwood Mines.
NEXT STEPS: Cloakwood Mines Level 3.
NOTES: As with Branwen, I actually saved one game where I accepted Yeslick and released Khalid and, with him, Jaheira. I have a vision of picking that up some time with my LG Cavalier, a LG Dwarven Fighter (Yeslick/Level 1 NPC edit), a LG Invoker (Dynahier), Minsc and Imoen. From the mines I'd head to the Farmlands and pick up Ajantis, another Paladin. I think that would be a cool party.
PROMOTIONS: Minsc advanced to 6th Lvl Barbarian during the battle above. He has been training on the side with the Flail and has become proficient with that weapon. This provides a 'crushing' weapon to compliment Spiders Bane.
CURRENT PARTY: (Reputation: 20 - Heroic)
Stanley; 5th Lvl Cavalier; LS**/SSS**/Mace; Full Plate/LSwd/Mace +1; RoP+1/Helm of Charm Protection
Minsc; 6th Lvl Barbarian; 2HS***/2HWS**/Flail; Splint Mail/Spiders Bane
Khalid; 6th Lvl Bounty Hunter; BS/LB/SWS; Studded Leather,+1; LB of M(arksmanship)/BSwd
Imoen; 6th Lvl Swashbuckler; SB/SS; Leather Armor +1/SBw/SSwd+1
Jahiera; 6th Lvl Druid; Cl/Sl/Sc; Leather Armor +1/Slg/Club +2 (Eye of the Storm)/RoH(oliness)
Dynahier; 5th Lvl Invoker; Sl; Knaves Robe/Slg/QS+1/RoE(nergy)
Reloads: 5
Modifié par Charlestonian Knight Templar, 14 juillet 2011 - 02:35 .