xnoxiousx wrote...
Origin Storylines ftw
Origin storylines
and set races ftw.
honestly, if I play as an elf society should treat me differently. Humans should all talk to me with vitriol in their mouths, other elves should open up to me, and.... well I have no clue how Dwarves should act. They'd probably just say "You're an elf. Meh...."
The races should change peoples' reactions to the player character to give us a better sense of being that character. Some people use "But you were the Warden, not an elf/dwarf/human." Well not everyone immediately knows I'm the Warden because I don't have a big sign with it emblazoned on my chest. I'm not wearing a purple target that says "Shoot me! I'm the Warden!"
Likewise, set races should have enough of a difference between classes. DA2 failed in this regard because the mage playthrough changed nothing. It did what Origins did after the origins storylines. One or two lines of dialogue differ, but that isn't enough.
If I'm a mage and I'm shooting Fireball Fireworks into the sky
in front of the Templars, they need to react. The Qunari should be wary of you because you're a mage, especially the Arishok. At the very least convince him to trust your word that things are safe when he calls you basalit-an. I know they slay mages when they speak, but something should have changed to reflect that you're a mage.
A game with a set race needs to have enough difference between classes so that people don't feel as restricted. DA2 didn't do this because as I said the game was largely the same. Origins didn't do much either. One or two lines of dialogue change in certain areas of the game:
- Human Noble: The Landsmeet when you talk to nobility.
- Mage: Broken Circle
- Dalish Elf: Brecilian Forest and two lines in the Alienage portion of the Landsmeet
- City Elf: Alienage. I'm assuming the BF too, but I never played CE past Ostagar.
- Dwarves: Orzammar.
But all of those changes were barely anything. Sure a Dwarf Noble got an additional quest if he had sex with that woman in the Origin story, but what does that really do? It's just another change that only applied to the Origin Story setting and not the whole entire game.
I believe Bioware will do both set races and Origin stories depending on the story of the game. David Gaider's post saying they haven't ruled out the concept of Origin stories makes me believe this even more so.