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Dialog Interrupts for DA3


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#1
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With DA3 in its early stages of development, I wanted to suggest this feature. I really like the use of dialog interrupts in ME2. I think they add a layer of depth and sophistication to the interactive dialog sequences throughout ME2. I think the best use of interrupts is in Lair of the Shadow Broker. In an exchange with Liara, you do not just watch Liara deliver her full of set lines and then cue up to respond, instead, you are able to have an exchange, or a volley of dialog, that I find is a much natural and realistic depiction of conversations.

I would really like to see this feature implemented in DA3, as I think it is a great advancement for the interactive dialog sequences in Bioware games. Thoughts?

#2
John Epler

John Epler
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I'm a big fan of the interrupt system, personally. I believe you can still implement it without the necessity of attaching it to a Paragon/Renegade sort of meter, though I would agree that you have to be careful about telegraphing them properly and ensuring that the person who uses them has at least some idea what's going to happen.

#3
John Epler

John Epler
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Just to be clear - when I say 'I like interrupts', I don't mean 'I want to take what ME2 did with the interrupt system and put it in DA2 with few alterations'. We've had discussions before about what form this sort of thing might take in the Dragon Age franchise, though nothing concrete. If we did ever do it (and I'm certainly not saying we will or won't)? I'd definitely like to try something a little different.

#4
John Epler

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To be clear - what I like about interrupts isn't necessarily the interrupt system as it exists. I like the opportunity to do something mid-conversation, cut someone off, that sort of thing. It's always seemed a little odd and strangely artificial to me (and this is true of videogames for quite some time) that you push a button to select a conversation option and then you sit and wait until you get your next opportunity to say something. As an independent actor within the world, why shouldn't I be allowed to do something mid-line? It feels as though I'm being placed in stasis until my next opportunity to interject.

So when I say 'I like interrupts and would like to investigate how to bring them into the DA franchise', I mean 'I like the idea of giving the player agency when they, traditionally, don't have it'. The ME interrupt system is simply the best method I've seen thus far - that doesn't mean I wouldn't want to look into how to bring in something fresh and new (and unique to the Dragon Age franchise).

And, perhaps to quell some fears - I'm not the person who'd be making this call one way or another ;) So my preferences are merely those - preferences. They shouldn't be taken as any kind of proof that we're ever going to add this feature. Merely my own musings on the narrative side of things.

#5
David Gaider

David Gaider
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John came into my office today and said, "I've decided we're going to do dialogue interrupts. Make it so!"

I cried a little, but really I had no choice.

Modifié par David Gaider, 20 mai 2011 - 08:14 .


#6
John Epler

John Epler
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My word is law!

Next up - I demand we change the DA franchise into a hip hopera.

#7
David Gaider

David Gaider
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Next up - I demand we change the DA franchise into a hip hopera.


If this means a mass dance-off against the final boss, I'm totally down for that.