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Good beginner's class?


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5 réponses à ce sujet

#1
Miraa

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I played a little bit using the Warlock but I was a bit overwhelmed by how different the Warlock's abilities are treated compared to most of the spell caster classes and sort of felt like I wasn't really confident making decisions regarding equipment and stats progression.  I'm looking for a class that I can get into without too much of a challenge or learning curve so I can focus more on the storyline and exploring without worrying if I'm making bad decisions regarding stats, spells and skills.

I did play the original NWN and used a Monk back then and it was a lot of fun.  I'm thinking of trying a Paladin this time around.  Is that class fairly beginner-friendly?  Or should I try another?

Thanks!

#2
painofdungeoneternal

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Best class to learn on is the cleric for someone totally new.

This is not about power, but about tasting the different classes in a way that allows you to know what you prefer. It lets you not know your options, and have enough power to make your mistakes not matter. It's got magic and a spell book you have to set up, which if you end up liking casters it's what you will like. It also works like a fighter, just armor up and get a shield and charge every single battle. Depending on what you prefer, ie fighting or casting, or even sneaking around, you basically can make it happen with this one class, and despite almost any build mistake you make you likely will end up a powerhouse.

The heals, resurrections, etc. those are great when you goof up, and if you are on a PW you are guaranteed able to contribute to the party too, since everyone needs someone to heal them after battle, you always will get invited to a group.

However you are not a total noob, i'd just say keep it simple, Paladin, cleric, bard, ranger are good classes to pick, mainly since you can focus on one thing or another just like a cleric and they mix casting and melee to different degrees. Monk is really it's own animal.

#3
Haplose

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Yeah, that's really good advice. As always, extremly helpfull and informative, Pain :)

I'd add Druid to the list of beginner friendly classes. Less forgiving then the Cleric, but probably moreso then the others. And pretty cool too.

#4
The Fred

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This thread is an interesting discussion of starter classes for NWN1; most of the classes are broadly the same so it's reasonably relevant.

The traditional start class is Fighter, because it's pretty basic, and that thread reflects that. However, I think Paladin and Ranger are possibly better choices.

As Pain says, Clerics are a very forgiving class, as they're robust and tough eneough that you won't get into trouble and can be built as both casters and melee, and even if you build them one way or neither, they can still do both things OK.

If you're happy to try a caster, Cleric and Druid are good bets (they're less fragile than Wizards and things) - however, some people don't want to get into the whole spells system when they're beginning. It sounds like you've played enough of the game to be OK with that and it's your choice anyway, but if you want to go for a Paladin do, it's straightforward to play yet gets a few abilities to keep it interesting, it gets spells at L4 so you can get used to using them, but they're really just an extra so if you never use them, it doesn't really matter.

#5
SnakeKing

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When you not choose for the cleric or druid a favored soul or spirit shaman is worth to try.
For the warlock You need to more to specialize your build, Mostly i choose the strong heart halfling because they are smaal sized and have high DEX plus 1 bonus feat and multiclass this with Assassin and shadowdancer to gain hide in plain sight and the epic dodge feat. Also gain greater invisibility. But Specialized wizard is also a nice spellcaster with more multiclass options. If you like powerbuilds well then you have to be more specialized in NWN 2 game. But it is not about power that i agree it is about you have fun i n the game and mabey your not have the best build so what, you can also see this a a challenge. Try also to play a tabletop D&D with some friends it is a lot of fun and more hard. Also a lot more of choice and freedom as a D&D CRPG.

#6
Kaldor Silverwand

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I almost always start out as a rogue with a 15+ dexterity and a 15+ intelligence. This gives you a lot of skill points to begin with and you have the flexibility of taking wizard classes if you like (leading to the prestige classes Arcane Trickster or Eldritch Knight). You will have low hp and leather armor to begin with anyway and that works out fine for a rogue who would normally be avoiding melee and using a shortbow anyway. Later when you have more hp the 15+ dexterity gives you the ability to dual-wield melee weapons. I maximize the heal and Use Magic Device skills so that healing kits are useful and a wide variety of magic devices can be used. Not a good choice if you want to start off in the thick of melee though because of the AC and HP will not be good to begin with.

Regards