IGN confirms Dragon Age III.
#426
Posté 22 mai 2011 - 02:09
Oh, and make this one good, please. DA2 was a rather big letdown.
#427
Posté 22 mai 2011 - 02:09
Elhanan wrote...
If the recent 10 vs 0 wars over at that metacritic site does not prove to anyone that their stats are tainted; nothing will. Enjoy!
Haven't you heard? Metacritic userscores are completely legit when they agree with your position, otherwise they are troll tainted trash. Scepticism and making your own decisions is for losers.
#428
Posté 22 mai 2011 - 02:13
#429
Posté 22 mai 2011 - 02:29
Faust1979 wrote...
You know what would be cool? if we could explore the world a bit moer and the plot taking place in different parts of the world and some kind of water based transport be our base like say a big pirate ship or something and maybe we could have naval battles at sea
Oooh! I can see it now! The main character is an orphen who is taken in by his friend's family. They are students at an academy designed to train the country's knights. During a routine mission to start his career as a knight, the PC and friend must escort a VIP to an island nation. However, they are attacked by pirates. Yoiu defeat the pirate captain, but the main character gets cursed with the Rune of Punishment. Through a series of events, your best friend betrays you out of jealousy and you get framed for the murder of your superior officer, a man who was like a father to you. You flee, becoming a wanted man, and end up getting involved in the fates of several countries and learn the truth about your curse along the way.
#430
Posté 22 mai 2011 - 02:34
Zanallen wrote...
Faust1979 wrote...
You know what would be cool? if we could explore the world a bit moer and the plot taking place in different parts of the world and some kind of water based transport be our base like say a big pirate ship or something and maybe we could have naval battles at sea
Oooh! I can see it now! The main character is an orphen who is taken in by his friend's family. They are students at an academy designed to train the country's knights. During a routine mission to start his career as a knight, the PC and friend must escort a VIP to an island nation. However, they are attacked by pirates. Yoiu defeat the pirate captain, but the main character gets cursed with the Rune of Punishment. Through a series of events, your best friend betrays you out of jealousy and you get framed for the murder of your superior officer, a man who was like a father to you. You flee, becoming a wanted man, and end up getting involved in the fates of several countries and learn the truth about your curse along the way.
This sounds too familiar... What is it?
#431
Posté 22 mai 2011 - 02:39
Zanallen wrote...
Faust1979 wrote...
You know what would be cool? if we could explore the world a bit moer and the plot taking place in different parts of the world and some kind of water based transport be our base like say a big pirate ship or something and maybe we could have naval battles at sea
Oooh! I can see it now! The main character is an orphen who is taken in by his friend's family. They are students at an academy designed to train the country's knights. During a routine mission to start his career as a knight, the PC and friend must escort a VIP to an island nation. However, they are attacked by pirates. Yoiu defeat the pirate captain, but the main character gets cursed with the Rune of Punishment. Through a series of events, your best friend betrays you out of jealousy and you get framed for the murder of your superior officer, a man who was like a father to you. You flee, becoming a wanted man, and end up getting involved in the fates of several countries and learn the truth about your curse along the way.
That sounds like it would be pretty cool lots of opportunity for political intrigue
#432
Posté 22 mai 2011 - 02:41
Faust1979 wrote...
That sounds like it would be pretty cool lots of opportunity for political intrigue
It wasn't. Suikoden IV is by far the worst of the main games.
#433
Posté 22 mai 2011 - 02:43
Ariella wrote...
Zanallen wrote...
Faust1979 wrote...
You know what would be cool? if we could explore the world a bit moer and the plot taking place in different parts of the world and some kind of water based transport be our base like say a big pirate ship or something and maybe we could have naval battles at sea
Oooh! I can see it now! The main character is an orphen who is taken in by his friend's family. They are students at an academy designed to train the country's knights. During a routine mission to start his career as a knight, the PC and friend must escort a VIP to an island nation. However, they are attacked by pirates. Yoiu defeat the pirate captain, but the main character gets cursed with the Rune of Punishment. Through a series of events, your best friend betrays you out of jealousy and you get framed for the murder of your superior officer, a man who was like a father to you. You flee, becoming a wanted man, and end up getting involved in the fates of several countries and learn the truth about your curse along the way.
This sounds too familiar... What is it?
From a Google of Rune of Punishment:
www.suikoden.wikia.com/wiki/Suikoden_IV
Modifié par Elhanan, 22 mai 2011 - 02:43 .
#434
Posté 22 mai 2011 - 02:46
Zanallen wrote...
Faust1979 wrote...
That sounds like it would be pretty cool lots of opportunity for political intrigue
It wasn't. Suikoden IV is by far the worst of the main games.
Oh I played Suikoden 5 but I didn't like it much it started out well but I got annoyed by the constant strategic battles, the storyline was great but it started to get bored with it after 30 or so hours I liked the storyline and the twists and turns didn't really like some of the gameplay
#435
Posté 22 mai 2011 - 02:50
Elhanan wrote...
Ariella wrote...
Zanallen wrote...
Faust1979 wrote...
You know what would be cool? if we could explore the world a bit moer and the plot taking place in different parts of the world and some kind of water based transport be our base like say a big pirate ship or something and maybe we could have naval battles at sea
Oooh! I can see it now! The main character is an orphen who is taken in by his friend's family. They are students at an academy designed to train the country's knights. During a routine mission to start his career as a knight, the PC and friend must escort a VIP to an island nation. However, they are attacked by pirates. Yoiu defeat the pirate captain, but the main character gets cursed with the Rune of Punishment. Through a series of events, your best friend betrays you out of jealousy and you get framed for the murder of your superior officer, a man who was like a father to you. You flee, becoming a wanted man, and end up getting involved in the fates of several countries and learn the truth about your curse along the way.
This sounds too familiar... What is it?
From a Google of Rune of Punishment:
www.suikoden.wikia.com/wiki/Suikoden_IV
I knew it sounded familiar.
Thank you, Elhanan
Modifié par Ariella, 22 mai 2011 - 02:52 .
#436
Posté 22 mai 2011 - 02:51
Faust1979 wrote...
Oh I played Suikoden 5 but I didn't like it much it started out well but I got annoyed by the constant strategic battles, the storyline was great but it started to get bored with it after 30 or so hours I liked the storyline and the twists and turns didn't really like some of the gameplay
Suikoden II is arguably the best in the series, but it is impossible to get legitimately at the moment.
And to tie this into the discussion at hand, I would like to see the next DA game deal with more political themes like those in the Suikoden games. I want to lead a rebellion and take down a corrupt leader. I'd also like more duels. One per game is nice, but we can increase that number.
#437
Posté 22 mai 2011 - 02:54
Zanallen wrote...
Faust1979 wrote...
Oh I played Suikoden 5 but I didn't like it much it started out well but I got annoyed by the constant strategic battles, the storyline was great but it started to get bored with it after 30 or so hours I liked the storyline and the twists and turns didn't really like some of the gameplay
Suikoden II is arguably the best in the series, but it is impossible to get legitimately at the moment.
And to tie this into the discussion at hand, I would like to see the next DA game deal with more political themes like those in the Suikoden games. I want to lead a rebellion and take down a corrupt leader. I'd also like more duels. One per game is nice, but we can increase that number.
I've been thinking something along the lines of Sparticus, especially with an elf PC, in Tevinter. That would make an interesting counterpoint to what's going on in the rest of the world.
#438
Posté 22 mai 2011 - 02:58
I am responding to a forum message that talk about DA 2 being an Action -CRPG and not a old school CRPG. I was pointing out there is no definitive definition. Gamers try to classify CRPGs into different sub-genres. I only noted the definitions that are available. Most games could fit into one of those sub-genres. Many gamers will still say certain games do not fit their definition of CRPG, because no definitive definition exists outside of what you noted that a character must be playing a role.Scimal wrote...
Realmzmaster wrote...
Yes it is done by some person, but all of history is recorded by some person. If they can verify their sources and there is a long list of primary sources then the information can be vaildated. Also the book Desktops and Dungeons by Matt Barton takes note of the different sub-genres and different "ages". (Good book if a little outdated now)..
It doesn't matter how prominent their sources are, because all of the definitions of RPG except one are up for subjective interpretation.
The only one which must meet the RPG title is a game that has a role to play, thus a Role-playing Game. The belief that just about any game meets that requirement so there must be something "more" to RPGs is just that - a belief.
To put it a different way; You cannot conduct a scientific test between DA:O and DA2 to determine whether or not DA2 is quantitatively "more" or "less" of an RPG than DA:O.
What you can get is consensus and converging opinions - which this board shows in spades. Oddly enough, though, it's not the opinions of the fans that matter so much as the opinions of the game creators that matter. Fans are merely offered a choice between various interpretations of "RPG" and buy from companies whose designers' opinions coincide with their own. The people of these boards could not post loud and hard enough to instigate major design decisions (though it's apparent they're trying). The best fans can do is not buy a product they will dislike, and buy a competitor's product which closely resembles what they want.
And that's why you see people claiming that a "Junk" tab is streamlining, VO protagonist is immersion breaking, and that another game coming out on 11/11/11 is the new Messiah of RPG-dom when they haven't so much as sniffed the box.
#439
Posté 22 mai 2011 - 02:59
Ariella wrote...
Zanallen wrote...
Faust1979 wrote...
Oh I played Suikoden 5 but I didn't like it much it started out well but I got annoyed by the constant strategic battles, the storyline was great but it started to get bored with it after 30 or so hours I liked the storyline and the twists and turns didn't really like some of the gameplay
Suikoden II is arguably the best in the series, but it is impossible to get legitimately at the moment.
And to tie this into the discussion at hand, I would like to see the next DA game deal with more political themes like those in the Suikoden games. I want to lead a rebellion and take down a corrupt leader. I'd also like more duels. One per game is nice, but we can increase that number.
I've been thinking something along the lines of Sparticus, especially with an elf PC, in Tevinter. That would make an interesting counterpoint to what's going on in the rest of the world.
That would be cool to!!!!
#440
Posté 22 mai 2011 - 03:05
Realmzmaster wrote...
I am responding to a forum message that talk about DA 2 being an Action -CRPG and not a old school CRPG. I was pointing out there is no definitive definition. Gamers try to classify CRPGs into different sub-genres. I only noted the definitions that are available. Most games could fit into one of those sub-genres. Many gamers will still say certain games do not fit their definition of CRPG, because no definitive definition exists outside of what you noted that a character must be playing a role.
Ah, a simple misunderstanding then.
Sorry.
#441
Posté 22 mai 2011 - 03:06
Faust1979 wrote...
Ariella wrote...
Zanallen wrote...
Faust1979 wrote...
Oh I played Suikoden 5 but I didn't like it much it started out well but I got annoyed by the constant strategic battles, the storyline was great but it started to get bored with it after 30 or so hours I liked the storyline and the twists and turns didn't really like some of the gameplay
Suikoden II is arguably the best in the series, but it is impossible to get legitimately at the moment.
And to tie this into the discussion at hand, I would like to see the next DA game deal with more political themes like those in the Suikoden games. I want to lead a rebellion and take down a corrupt leader. I'd also like more duels. One per game is nice, but we can increase that number.
I've been thinking something along the lines of Sparticus, especially with an elf PC, in Tevinter. That would make an interesting counterpoint to what's going on in the rest of the world.
That would be cool to!!!!
Now if I could only convince them to let me on the DA writing team, but they have no jobs for writers at the moment, at least not that they're advertising.
#442
Posté 22 mai 2011 - 03:09
#443
Posté 22 mai 2011 - 04:32
#444
Posté 22 mai 2011 - 04:33
Merced652 wrote...
If the game weren't ****ty you wouldn't have to defend it, and certainly not so much that you would ever grown tired of doing so. Just sayin'.
Nah, the arguments are just circular as all hell.
#445
Posté 22 mai 2011 - 04:47
Sidney wrote...
erynnar wrote...
All hyperbole aside, I am hardly one without imagination. I just find the explanations for the gaping plot holes a little to big to just gloss over myself. And if that makes me unimaginative, well the sign me up. Rather be considered dense then make up all kinds of craptastic excuses for Hawke.
You are unimaginative, you miss that Hawke might not have been doing nothing but that Varric just didn't decide those things were important. Like if I ask you to tell me about yourself, I'm not going to assume that if you skip from "went to Disney at age 8" to "was admitted to Coney Island Community College Learning Annex at 18" that for 10 years you weren't actually doing anything but that you are hitting the highlights as they were.
Your and others' responses keep telling me that Bioware grossly overestimated their audiences ability to not do the same old same old again. RPG fans based on reaction to the story and the mild changes (and the hyperbolic listing of massive chnages will not doubt follow by one of the wild eyed disciples of Origins) in mechanics are only slightly more conservative than Pat Robertson about what they tolerate.
You have no idea about me, you know only so much as I choose to give you on these forums. As to change, not all change is good. And as to what I can or cannot handle you have no ****in' clue, mate. I didn't have a problem with the story idea (s) there are actually three not one. And as a writer, it wasn't the ideas for doing something different with the story, it was just implemented ****** poorly.
As to underestimating what their fans could "handle," yeah they can handle a lot. From what I've seen here they are smart folks.
So they were't concerned with the fans they already had, in fact, they didn't give a **** about us (those that made DAO sell so well--and still keep selling to this day--and made DA2 sell really well in preorders due to that success).
But we aren't as cool as the shiny New Coke group. They wanted a shiny new group of fans to grab more money so they hybridized the game into a streamlined, simplified, hackn'slash,action, FPS trying to wear too many hats and please too many masters to hopefully get some imaginary 'brass ring' and make tons more cash off the sales. Which by the by, didn't seem to work so well if the sales are any indication. It fell flat and became a mediocre game (not horrible, but not good either).
And I know Varric is supposed to be telling me the story in flashback, it just isn't done well. There are more plot holes than a cheese grater in the game. I could drive a slew of doubledecker buses followed by a fleet of 747 jetliners through the holes in Varric's "story," and he is a compulsive liar. It doesn't track even with that. There is suspending disbelief and logic and there is hanging it by the neck until dead. I for one am sick of the leaps of logic and the excuses that have to be made constantly to explain away the glaring issues of this game's story.
Enjoy the game, do. I enjoy it only when I play a mage and ignore the even bigger plot holes that go along with that. Due to that, I never get imersed in the game. I am just playing a magical shooter.
I don't look down on people who enjoy it, don't look down on me just because I can't. overlook what mediocre effort I got from a game company that I know for excellence.
So do I want more mediocre meh from DA3? HELL NO! I hope they take what worked in DA2 and do a 180 and go back to DAO and combine them.
Modifié par erynnar, 22 mai 2011 - 04:51 .
#446
Posté 22 mai 2011 - 05:04
I'd like to see DA3 created not in the image DA2 was and for the game to be designed as a BioWare rpg, not as an EAWare product.
#447
Posté 22 mai 2011 - 06:45
What else can be speculated? Data, data, data, we cannot make bricks without clay.
#448
Posté 22 mai 2011 - 08:29
#449
Posté 22 mai 2011 - 10:11
It doesn't. And perhaps you need to do a little more research on polls.Elhanan wrote...
toggled wrote...
Interesting. Needless to say I won't pre-order Dragon Age III. Already got burned doing that with #2. But, I'll keep my eye out for the reviews (reviews from good sites, like metacritic, and not the paid reviews, mind you).
If the recent 10 vs 0 wars over at that metacritic site does not prove to anyone that their stats are tainted; nothing will. Enjoy!
#450
Posté 22 mai 2011 - 10:27
Yrkoon wrote...
Elhanan wrote...
If the recent 10 vs 0 wars over at that metacritic site does not prove to anyone that their stats are tainted; nothing will. Enjoy!
It doesn't. And perhaps you need to do a little more research on polls.
Perhaps, but I won't. When I see that that scores given for a game are being emplaced in such a polarized manner, the staistical outcome may be highly doubtful and extremely prejudicial towards the biased majority. Pass.
For me, finding Gamerankings.com was more helpful. While still based on subjective reviews, the data gained falls into a much narrower range, and is helpful in gaining insight into the products mentioned. Then I can look at the indv reviews to look for specific highlights and problems that are linked at the site. I can gain indv reviews elsewhere.




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