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IGN confirms Dragon Age III.


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#126
Guest_Alistairlover94_*

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Catsith wrote...

Don't really care about the Dragon Age franchise anymore. They could've kept in line with Origins and had a great party-based tactical RPG series with great success and instead decided to dumb it down to the level of Mass Effect and the Witcher and getting greatly outclassed by both.

The only way I'll ever be interested again is a) if they use or create a brand new engine B) hire new writers, designers, and artists c) bring back tactical view and strategy based combat and d) go back to telling an epic adventure tale instead of the braindead and emotionless "story" we got in DA2.


Agreed. DA2 was a leap backwards from its predecessor in almost every way(IMO).

#127
Sidney

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I'd think 3 will take longer because the engine DAO and DA2 ran on just isn't going to cut it anymore. Floating daggers on the back and whatnot doesn't help broaden the appeal. I can't see dragging that thing out for another game.

Fix the design flaws in DA2 like the silly implementation of waves and re-use of levels and keep the progress from DAO to DA2 and you should be in good shape - make some cosmetic changes and most of the whiners wills not be sharp enough to realize things haven't changed yet again.

#128
Skilled Seeker

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Why doesn't Bioware use the Heroengine, the engine that they're using for SWTOR? It would be a perfect fit.

#129
Vanguard Of Destruction

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Get ready for a 4 month development cycle people. Dragon Age 3 (now with more awesome)

#130
Marionetten

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New engine, no more Hawke and actual choices would be a good start.

#131
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Marionetten wrote...

New engine, no more Hawke and actual choices would be a good start.


Yep. Not to mention multiple races again, tone down the unrealistic combat moves, bring back skills like Coercion, Trap-making and such, being able to equip companions with armor(the entire inventory felt like the Junk section), more interaction with your companions(see Origins), less  no waves, alot less fetch quests, longer dungeons(I really liked The Deep Roads in Origins, 'twas fun!) and bring back Shale, pleaseImage IPB

Modifié par Alistairlover94, 20 mai 2011 - 03:01 .


#132
Vanguard Of Destruction

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Alistairlover94 wrote...

Marionetten wrote...

New engine, no more Hawke and actual choices would be a good start.


Yep. Not to mention multiple races again, tone down the unrealistic combat moves, bring back skills like Coercion, Trap-making and such, being able to equip companions with armor(the entire inventory felt like the Junk section), more interaction with your companions(see Origins), less  no waves, alot less fetch quests, longer dungeons(I really liked The Deep Roads in Origins, 'twas fun!) and bring back Shale, pleaseImage IPB


^ This. Minus the Deep Roads....found it quite boring after a while. Oh and I don't want a simple sword attack to make an enemy explode into blood and guts. 

#133
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Vanguard Of Destruction wrote...

Alistairlover94 wrote...

Marionetten wrote...

New engine, no more Hawke and actual choices would be a good start.


Yep. Not to mention multiple races again, tone down the unrealistic combat moves, bring back skills like Coercion, Trap-making and such, being able to equip companions with armor(the entire inventory felt like the Junk section), more interaction with your companions(see Origins), less  no waves, alot less fetch quests, longer dungeons(I really liked The Deep Roads in Origins, 'twas fun!) and bring back Shale, pleaseImage IPB


^ This. Minus the Deep Roads....found it quite boring after a while. Oh and I don't want a simple sword attack to make an enemy explode into blood and guts. 


*thinks Vanguard of Destruction may become a future ally*

#134
NedPepper

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Drachasor wrote...

The Ethereal Writer Redux wrote...

well you believe that if you want.


And you can believe Bioware hasn't dramatically changed how they are producing games if you want, but the former Bioware employee who was the lead designer for DA:O said Bioware wanted faster, cheaper games...and that's certainly what we are getting.



What's your point?  This thread is about the release of DA 3.  You hate DA 2.  You believe DA 3 will be awul based on decisions made in a game you didn't like.  So....what's the point of this conversation?  That Bioware hates YOU and will never be the same Bioware that you once percieved them as?

Basically, if they DID listen and they are trying to make another sequel to address the issues, would even play the game to begin with?  Speculation and assumptions at THIS point?  Come on, man.

#135
NedPepper

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Someone actually mentioned getting rid of David Gaider in this thread. I'll give you some of the other high ranking people if that will sate your blood lust, but IMO, this is Gaider's baby. And removing his voice would be disatrous for DA 3.

I also want to say that, like many others who acknowledge the flaws, I enjoyed DA 2. I DO want an expansion pack and DLC. And I also want them to take their time on the third game or at least know they have a finished product like ME 2 upon release. There's so much potential with this story and franchise and they have to do a lot worse than the DA 2 to turn me away. DA 2 had genius moments in it. It just had too many recycled environments and a shaky ending and third act. It's not a "horrible" game.

Maybe the standards were held too high. There are a lot of crappy games out there and DA 2 blows many of them out of the water.

#136
FaeQueenCory

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Alistairlover94 wrote...

Marionetten wrote...

New engine, no more Hawke and actual choices would be a good start.


Yep. Not to mention multiple races again, tone down the unrealistic combat moves, bring back skills like Coercion, Trap-making and such, being able to equip companions with armor(the entire inventory felt like the Junk section), more interaction with your companions(see Origins), less  no waves, alot less fetch quests, longer dungeons(I really liked The Deep Roads in Origins, 'twas fun!) and bring back Shale, pleaseImage IPB

But only as an angry, little Dwarf woman in HUGE massive armor that makes it so you can barely see her at all! (Think like that episode of Avatar where Aang tried on that armor.)

The only thing that I disagree with you is the waves. Though I do NOT mean that they should exist in their present form... But I think the way that they used waves of enemies in Origins was perfect... Especially with the Broodmother and Urthemiel.

And I also wouldn't mind the level of fetch quests in Origins. Mainly because they had plot behind them.

#137
MorrigansLove

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A well executed story is all I'm looking for!

Edit: Swearing removed. :devil:

Modifié par Chris Priestly, 20 mai 2011 - 04:28 .


#138
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nedpepper wrote...

Someone actually mentioned getting rid of David Gaider in this thread. I'll give you some of the other high ranking people if that will sate your blood lust, but IMO, this is Gaider's baby. And removing his voice would be disatrous for DA 3.

I also want to say that, like many others who acknowledge the flaws, I enjoyed DA 2. I DO want an expansion pack and DLC. And I also want them to take their time on the third game or at least know they have a finished product like ME 2 upon release. There's so much potential with this story and franchise and they have to do a lot worse than the DA 2 to turn me away. DA 2 had genius moments in it. It just had too many recycled environments and a shaky ending and third act. It's not a "horrible" game.

Maybe the standards were held too high. There are a lot of crappy games out there and DA 2 blows many of them out of the water.


My standards are the standards i've come to expect from BioWare games like BG1, B2, KOTOR, and ME. They had raised the bar for WRPGs, and they did a limbo under that  bar. A really low limbo(IMO).

#139
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FaeQueenCory wrote...

Alistairlover94 wrote...

Marionetten wrote...

New engine, no more Hawke and actual choices would be a good start.


Yep. Not to mention multiple races again, tone down the unrealistic combat moves, bring back skills like Coercion, Trap-making and such, being able to equip companions with armor(the entire inventory felt like the Junk section), more interaction with your companions(see Origins), less  no waves, alot less fetch quests, longer dungeons(I really liked The Deep Roads in Origins, 'twas fun!) and bring back Shale, pleaseImage IPB

But only as an angry, little Dwarf woman in HUGE massive armor that makes it so you can barely see her at all! (Think like that episode of Avatar where Aang tried on that armor.)

The only thing that I disagree with you is the waves. Though I do NOT mean that they should exist in their present form... But I think the way that they used waves of enemies in Origins was perfect... Especially with the Broodmother and Urthemiel.

And I also wouldn't mind the level of fetch quests in Origins. Mainly because they had plot behind them.


I agree about the waves with the Broodmother and Archie 5 being quite apropos. And yes, the fetch quests in Origins had plot, and not just there to pad out the game(like DA2 did). And I think you should have some sort of option to either keep Shale as a golem, or make her a squishy flesh creature.

#140
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About the Red Engine:

I love it, it's a great piece of work. But I don't think it's made for party based RPGs...

THE INFINITY ENGINE!

#141
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simfamSP wrote...

About the Red Engine:

I love it, it's a great piece of work. But I don't think it's made for party based RPGs...

THE INFINITY ENGINE!


This <3

#142
Vanguard Of Destruction

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Alistairlover94 wrote...

Vanguard Of Destruction wrote...

Alistairlover94 wrote...

Marionetten wrote...

New engine, no more Hawke and actual choices would be a good start.


Yep. Not to mention multiple races again, tone down the unrealistic combat moves, bring back skills like Coercion, Trap-making and such, being able to equip companions with armor(the entire inventory felt like the Junk section), more interaction with your companions(see Origins), less  no waves, alot less fetch quests, longer dungeons(I really liked The Deep Roads in Origins, 'twas fun!) and bring back Shale, pleaseImage IPB


^ This. Minus the Deep Roads....found it quite boring after a while. Oh and I don't want a simple sword attack to make an enemy explode into blood and guts. 


*thinks Vanguard of Destruction may become a future ally*


'Tis up to us Alistairlover94 to save the DA franchise :D

#143
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If VoD doesn't bring help soon, there won't be a DA left to save.

#144
tanerb123

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it wil probably be released this December. After escaping ina rush Hawke returns back to Kirkwall for some unfinished business.

#145
Yrkoon

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simfamSP wrote...

About the Red Engine:

I love it, it's a great piece of work. But I don't think it's made for party based RPGs...

 

 Its official name is the Tsood engine, and You're right.  it isn't designed for party based RPGs,  but  who knows if it can be modified/tweaked.     But it does have some serious, SERIOUS   advantages over the current DA engine though, as well as some glaring disadvantages.


Advantages:

1) It's utterly and completely console ready - and easily supports Xbox game pads, from what I've heard
2) The Graphics capabilities are stunning.
3) It supports some of the  better physics  and environment interaction I've  seen in a video game.

Disadvantages:
1) it's intellectual property that belongs to someone else, which means Bioware would have to pay for its use.  
2) It doesn't support pause and play gaming - which would probably  make it a no go from Bioware's point of view.

Modifié par Yrkoon, 20 mai 2011 - 04:46 .


#146
Vanguard Of Destruction

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Alistairlover94 wrote...

If VoD doesn't bring help soon, there won't be a DA left to save.


First order of business. Find and destroy this so called "awesome button".

Keeping on topic however, I'm waiting to see what happens in DLC rather than look forward to DA3 right now, if they can improve on the gameplay of DA2 with the improvements that the fanbase has pointed out. Then it should be ok.....should be :whistle:

#147
Persephone

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Good to know. Take your time, Bioware. 3 years, please. And keep the writers, esp. David Gaider, Mary Kirby and Jennifer Hepler. Looking forward to seeing where the Thedas drama is going next. :o:O:O

#148
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Vanguard Of Destruction wrote...

Alistairlover94 wrote...

If VoD doesn't bring help soon, there won't be a DA left to save.


First order of business. Find and destroy this so called "awesome button".

Keeping on topic however, I'm waiting to see what happens in DLC rather than look forward to DA3 right now, if they can improve on the gameplay of DA2 with the improvements that the fanbase has pointed out. Then it should be ok.....should be :whistle:


Not just the gameplay. *points to fixed protagonist, being heavily railroaded by the plot, thereby removing player agency, the stupid dialouge wheel that should've stayed in ME, and limited companion interaction*

#149
Sidney

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Alistairlover94 wrote...
Yep. Not to mention multiple races again,


Why? Seriously are you that shallow that what you look like matters because that is all you get with mutiple races unless 3-5 throwaway lines in 70 hours of gameplay means something to you. Race in DAO meant nothing, not one lick of importance. The more variations you have in your "start" the less the game can actually mean to that variation - hell the game handles "mage" as a class pretty weakly overall in terms of story as well so that choice is already problematic and pooorly served adding more "issues" isn't gonna help unless you just flat out ignore it like DAO did.

#150
bleetman

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Ah, but will it have infinite dragons?