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Dragon Age 2 and the Decline of the Old School RPG


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#176
A Crusty Knight Of Colour

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Lol. Coolies. Because in the lead up to Witcher 1/2 release, the devs were stressing how much of an old school Action RPG it would be. They kept going on about not making things accessible or diluting the "hardcore" RPG elements. Pretty much the opposite of what Laidlaw has been saying about Dragon Age 2.

^_^

But yes, it's very atmospheric.

#177
ShakeZoohla

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and the really good ones will always be good. thats true of all works art i think. it'd be pretty sweet if someone started making old- school styled sprite type games. but i don't really want things to be getting stale or anything. youv'e got to keep the best parts of what was good about the older stuff and go ahead with that in mind. indie game developers are the only ones who will really innovate though. its just what they do and also why they are true warriors ;). and of course technology is always changing so that will stir the pot as well, thats out of the hands of the devs and artists though.

in short, i guess i just think the article is clinging too much about what it was not what it is. he treats it with respect though. he's just a bit nostalgic that's all... hahaha.

/my two cents

#178
TheMadCat

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mrcrusty wrote...

I was under the impression that the Action RPG genre actually got it's roots from early JRPGs like Seiken Densetsu and even Legend of Zelda.

Of course, the Action RPG genre is easily the most diverse sub genre of RPGs out there, so I might be wrong.


No, you're right. Many of the original ARPG's that came out in the 80's originated from Japan. The reason I pointed towards Diablo was because that's typically viewed as the game that solidifed the ARPG genre in the West and the name resonates more then if I said Dragon Slayer or Dragon Buster.

Modifié par TheMadCat, 24 mai 2011 - 03:08 .


#179
the_one_54321

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Are there still people who call The Legend of Zelda an RPG just because it has swords, spells and a good story?

#180
TMZuk

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This is what makes Dragon Age II such a mystifying game. By conventional wisdom, it is a vastly improved sequel – gameplay is far more fluid and dynamic, conversations are much more in-depth and the plotline is intriguing and engaging. But somehow by fixing the "problems" of the first title, Bioware removed the soul and the heritage of the Dragon Age namesake, making it nothing more than another middling RPG. Without the features that made Dragon Age: Origins so unique, the title felt featureless in a cluttered, yet dying genre.


Obviously, the author of this article and I have vastly different ideas how to improve something.

Gameplay is far from improved, IMO, and especially the combat is simply awful in DA2. How he can consider the conversations improved is simply beyond me. The plot was interesting, but marred by a disjointed presentation, and by the absolute lack of reason why Hawke should stay in Kirkwall.

#181
ShakeZoohla

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the_one_54321 wrote...

Are there still people who call The Legend of Zelda an RPG just because it has swords, spells and a good story?


Must be some confusion about the label cuz its not set in stone or anything.  I dont think its an RPG. But its still golden. I can still remember the first time i played that was when i was like five years old. those were the days alright.:lol: Back when nintendo was making the good stuff, not shovelware like they do now.  Im thinking i need to do another run through Majora's Mask too.  That game hade a really surreal and mysterious vibe to it.  I still havent taken down the skull kid for good either so i dont know how it ends.:huh:

#182
Chromie

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But Zelda is a action/adventure game. We aren't making decisions as Link or roleplaying. We aren't leveling up or picking new abilites. We get new items and weapons sure but doesn't replace a talent system.

But yea Legend of Zelda was the very first game I remember finishing as a child.

#183
the_one_54321

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The Legend of Zelda franchise is one of the best of all time. But it's action/adventure.