[quote]iakus wrote...
???
Shipments arrive so fast Ronald Taylor and Zaeed Massani get their deliveries decades before the technology's implemented by organics. What does UPS use in the future, DeLoreans?

[/quote]
I still don't see why you ignore the fact that heatsinks are the same thing as thermal clips. The thing is, you remove heatsinks eventually, when the materials are too burned up to be efficient, whereas you drop heatsinks ASAP so that you won't stand in front of a krogan waiting for your weapon to be usable again. As you see, the only retcons exist because that's what you want them to be.
[quote]Now, I suppose we can play "let's pretend" and just ignore the sparkly icons that drop in places they can't possibly be, and scramble around collecting them, pretending we're just waiting for our weapons to cool down, or that we really brought far more clips than normal, because
of course, there won't be a chance to resupply. But isn't the point of this trilogy to tell one long, continuous story over three parts?
I can accept that thermal clips are the new gameplay reality of the ME universe. But I can't respect the change. Not because of any failings on the gameplay part, but because
the retcon was so clumsily limited that it makes the qunari horns change look smooth in comparison[/quote]
Yeah, this adds nothing.
You ignore all of the previous points and just restate your position.
The only lore-breaking concept that I see here is that some genious in the 2180s would sent a team in CQB with overheating weapons.[quote]tonnactus wrote...In rpgs and for all players who like rpgs-->gameplay add to the story/ a way through the story,not the other way around. The reason why so many players dislike(me not included) Dragon Age 2 isnt exactly gameplay.Its the lack of atmosphere/"soul",choices and consequences compared with the first game.
Everyone who think otherwise should really play shooters.[/quote]
That's at least hypocritical coming from any traditional RPG fan, and especially you, but anyway, you have no point at all. You can't play the story without the gameplay. It's not something up to debate, it's a fact. Would you think that text adventures would work without having a great diversity of commands that the game accepts, and without directions (West, East, North, South)? Nope.
[quote]Jorina Leto wrote...
It is illogical, however for:
1. Shepard to use them.[/quote]Why?[/quote]
Because:
a) It's what the rest of the galaxy uses

It's superior technolodgy
c) Having overheatable weapons in CQB is nonsense
d) Don't bother using the "But ammo ends so easily!" argument, it's completely invalid.
[quote]Why?[/quote]
a) Militaries have switched to them, so it makes no sense for corporations to invest in something that doesn't advance technolodgically and is probably not sold anyway.

The technolodgy is better. Not only would a regular merc use 1 or 2 more thermal clips than heatsinks per mission, but s/he wouldn't have to worry about their weapon overheating.
[quote]Phaedon wrote...
The geth didn't use them in in ME1... [/quote]
Aha, so that's what the gameplay tells you, but not the story? The geth use thermal clips, for all you know, you just can't pick them up, as much as you can't pick up their weapons.
[quote]And the quarians do not have the resources to repair their ships but can change every weapon. Sure...[/quote]
Yeah, you lose a lot of credibility by not listening to what I post and repeating something invalid.
You
DON'T change your weapon, you change a component which you replace per mission anyway.
They are also either marines or special forces, which makes your argument invalid, again.
[quote]Mr. MannlyMan wrote...
Let's not also ignore common sense; in reality, the very BEST solution would be a hybrid system. Thermal clips provide a backup plan in case you find yourself under heavy fire, and can't wait for your heatsink to vent. If you don't have a clip, not to worry! You can still wait for your weapon to cool down enough to shoot it again, instead of it becoming nothing more than a blunt object
But no; apparently we're supposed to believe that the races of the galaxy would embrace an age-old drawback to traditional ammo (bullets) in advanced weaponry, and weapons manufacturers wouldn't think to offer a hybridized system to bypass it. Yeah, right.
It simply doesn't make a lick of sense. Phaedon's grasping at twigs.
[/quote]
a) Gameplay-wise: This systems combines the worst of both worlds, I have tried it.

Story-wise: This makes no sense. ME1's heatsinks are obviously made of more resistant materials than ME2's, which means that they are more expensive. It's better to not drop thermal clips at all, if your thermal clips are extremely expensive. Not to mention that this doesn't help anyone. At all. You still have to change your heatsink, since after using it for some times it's inefficient.
Modifié par Phaedon, 25 mai 2011 - 12:03 .