I have a question, that follows me for a very long time now, and I hope someone knows the answer or that is has been mentioned already.
I'm sure I don't have to tell everyone what great additions skilled modding teams can make to a game. On the same way, I'm deeply dissapointed that it didn't happened for ME sofar. Since the game has so many followers, and there are no mods that add more characters/location to the game, seems to be the proof that there is no real modding support.
As much as I adore both games, I was very dissapointed about the side stories in ME1. Three different building types, only difference is the boring stuff inside, where crates are placed differently. I always hoped for additions, after all, the galaxy map has enough room for that.
Same goes for ME2, though at least the side quests where unique enviroments. But still, no fan additions. Yes, the DLC's are awesome, I have them all, and I want more, more, more
While I'm modding games myself for more than 10 years now, I never really started modding 3d Levels, not to mention characters. I'm more the 3D/2D object modeller type.
A short idea was, that EA/Bioware don't want it being moddable (understandable to a certain marketing point, because of the DLC's). But since those are done now, will it change ? Of course, it will not be easy possible to make the outcomes of mods influence the new game at all, which is based on results from the old game, but I don't think that this is an unsolvable issue and not really that important. And since there is modding support for DA, I doubt that EA/Bioware is to blaim for not offering modding support.
The question that stays is : Why are there no mods ? Why no modding support for more planet levels ?
Are there any news/infos, how this will be in ME 3 ? Or maybe will there be enhancements or later modding support for ME1 and 2 ?
Modifié par Starman01, 21 mai 2011 - 10:52 .





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