Gore
#76
Posté 22 mai 2011 - 05:40
#77
Posté 22 mai 2011 - 05:49
Wulfram wrote...
No point in forcing the age rating up.
How can they increase it when its a 18/M?
#78
Posté 22 mai 2011 - 05:52
Clonedzero wrote...
oh right, i remember reading something about the husks being able to be blown apart in specific ways. i think there was some sort of big husk with sacks and if you shoot the sacks they pop and robo spiders come at you or something?
i think maybe it was a rachni husk and when the sacks pop those little green thingers from ME1 come at you? i dunno! i read about it awhile ago lol
If that is true then... Flood, anyone?
Wulfram wrote...
No point in forcing the age rating up.
From M?
AngryFrozenWater wrote...
Yagh! Cool. Sounds like you are having fun implementing that.
How about regular dirt, bullet holes, blood stains, and such? Is there a gore map to keep track of it?
This exactly. I would prefer the little stuff like some dirt, and persistent bullet wounds(make it a slider for PCs with extra resources)
Modifié par Dragon XIX, 22 mai 2011 - 05:53 .
#79
Posté 22 mai 2011 - 05:57
#80
Posté 22 mai 2011 - 06:00
xIxDarkWolfxIx wrote...
Wulfram wrote...
No point in forcing the age rating up.
How can they increase it when its a 18/M?
Well, yes actually. There are games with 'light' M ratings, like Halo, with a meager rating of Blood and Violence. And then you have games like Red Dead Redemption, with a heavy M rating and a laundry list of ratings specifics.
#81
Posté 22 mai 2011 - 06:03
#82
Posté 22 mai 2011 - 06:09
IndigoWolfe wrote...
xIxDarkWolfxIx wrote...
Wulfram wrote...
No point in forcing the age rating up.
How can they increase it when its a 18/M?
Well, yes actually. There are games with 'light' M ratings, like Halo, with a meager rating of Blood and Violence. And then you have games like Red Dead Redemption, with a heavy M rating and a laundry list of ratings specifics.
Okay but does that change the specific age a person can buy the product? Does Light M mean 18+ then Heavy M means 21+?
I am from the UK where we just use age as the determining factor. ME3 could possibily get a 15/T due to the Liberal attitude of the UK, but thats another point.
#83
Posté 22 mai 2011 - 06:19
xIxDarkWolfxIx wrote...
IndigoWolfe wrote...
xIxDarkWolfxIx wrote...
Wulfram wrote...
No point in forcing the age rating up.
How can they increase it when its a 18/M?
Well, yes actually. There are games with 'light' M ratings, like Halo, with a meager rating of Blood and Violence. And then you have games like Red Dead Redemption, with a heavy M rating and a laundry list of ratings specifics.
Okay but does that change the specific age a person can buy the product? Does Light M mean 18+ then Heavy M means 21+?
I am from the UK where we just use age as the determining factor. ME3 could possibily get a 15/T due to the Liberal attitude of the UK, but thats another point.
Yes, because we all know you take a huge leap of mentallity from 18 to 21....
#84
Posté 22 mai 2011 - 06:28
Brenon Holmes wrote...
We do have a gore system in ME3, however it's something that we're planning to use in a way that accentuates the feeling of combat with certain enemies instead of something that might just be used for shock factor.
As an example, you blow the top of a Husk's head off... but he keeps on coming. That makes the creature feel more relentless, and also makes it a little harder for you to get headshots on him. It makes the experience of the fight with that creature a little more interesting. :happy:
Oh noez, why does killing those damn pests have to become even harder?!!?
Ah well, at least there are going to be flying body parts....
#85
Posté 22 mai 2011 - 06:38
As others have mentioned it is really easy to go overboard with Gore which leads to an end result of just looking childish, a "Hey look at me you can liberate people from their appendages, I'm edgy and mature," mentality just doesn't do it for me. I mean Fallout 3, SoF, and both DAs all take it too far IMO. Gears would also be in this category but the gore fits with the game so it isn't as jarring as it is in say F:3. To reiterate as long as it is sensible I will not have a problem with it.
#86
Posté 22 mai 2011 - 06:44
Dexi wrote...
xIxDarkWolfxIx wrote...
IndigoWolfe wrote...
xIxDarkWolfxIx wrote...
Wulfram wrote...
No point in forcing the age rating up.
How can they increase it when its a 18/M?
Well, yes actually. There are games with 'light' M ratings, like Halo, with a meager rating of Blood and Violence. And then you have games like Red Dead Redemption, with a heavy M rating and a laundry list of ratings specifics.
Okay but does that change the specific age a person can buy the product? Does Light M mean 18+ then Heavy M means 21+?
I am from the UK where we just use age as the determining factor. ME3 could possibily get a 15/T due to the Liberal attitude of the UK, but thats another point.
Yes, because we all know you take a huge leap of mentallity from 18 to 21....
In the US it does. You can drive at 16, have sex at 18 yet not watch some films at 21. So yes it does.
#87
Posté 22 mai 2011 - 07:20
xIxDarkWolfxIx wrote...
Wulfram wrote...
No point in forcing the age rating up.
How can they increase it when its a 18/M?
In the UK, ME2 is a 15. ME1 is a 12.
#88
Posté 22 mai 2011 - 07:48
Brenon Holmes wrote...
We do have a gore system in ME3, however it's something that we're planning to use in a way that accentuates the feeling of combat with certain enemies instead of something that might just be used for shock factor.
As an example, you blow the top of a Husk's head off... but he keeps on coming. That makes the creature feel more relentless, and also makes it a little harder for you to get headshots on him. It makes the experience of the fight with that creature a little more interesting. :happy:
Just as long as it isn't meat chunks soup like DA2 did, which was exactly UT3, whose gore system I hated.
-Polite
#89
Posté 22 mai 2011 - 07:52
Wulfram wrote...
xIxDarkWolfxIx wrote...
Wulfram wrote...
No point in forcing the age rating up.
How can they increase it when its a 18/M?
In the UK, ME2 is a 15. ME1 is a 12.
ME3 is to be an 18. Sorry for the confusion I should have mentioned that was my reference.
#90
Posté 22 mai 2011 - 07:56
Brenon Holmes wrote...
We do have a gore system in ME3, however it's something that we're planning to use in a way that accentuates the feeling of combat with certain enemies instead of something that might just be used for shock factor.
As an example, you blow the top of a Husk's head off... but he keeps on coming. That makes the creature feel more relentless, and also makes it a little harder for you to get headshots on him. It makes the experience of the fight with that creature a little more interesting. :happy:
This sounds awesome!
#91
Posté 22 mai 2011 - 08:08
#92
Guest_makalathbonagin_*
Posté 22 mai 2011 - 08:09
Guest_makalathbonagin_*
Harmless Crunch wrote...
I wouldn't mind seeing my Vanguard exploding a Bartarian's face with her shotgun up-close.....
Yeah I'm a bit sick in the head...
THIS !
and i'd like a little moar screaming when my shep is meleing them <3<3<3
Modifié par makalathbonagin, 22 mai 2011 - 08:09 .
#93
Posté 22 mai 2011 - 09:38
I like the idea, Husks in insane with a tech/sniper (I'm not sure how the "franc-tireur" class is named in english!?) are already stressfull, it would make them even more enjoyable.
#94
Posté 22 mai 2011 - 09:59
Modifié par GreenSoda, 22 mai 2011 - 10:00 .
#95
Posté 22 mai 2011 - 10:16
GreenSoda wrote...
I wouldn't mind ME3 to be more like The Witcher 2. Not necessarily the nudity/sex part (though imo PG-rated sex-scenes are quite displaced in a M-rated game), but generally the atmosphere of the whole setting. Somehow ME feels like Star Trek -the mature themes might be there, but they are displayed in a way that...i don't know...take the edge off. The setting feels "disney-fied".
this is what i was trying to say a few pages back.
#96
Posté 22 mai 2011 - 10:59
You had me at 'you blow the top of a husk's head off...' <3Brenon Holmes wrote...
We do have a gore system in ME3, however it's something that we're planning to use in a way that accentuates the feeling of combat with certain enemies instead of something that might just be used for shock factor.
As an example, you blow the top of a Husk's head off... but he keeps on coming. That makes the creature feel more relentless, and also makes it a little harder for you to get headshots on him. It makes the experience of the fight with that creature a little more interesting. :happy:
#97
Guest_makalathbonagin_*
Posté 22 mai 2011 - 11:11
Guest_makalathbonagin_*
GreenSoda wrote...
I wouldn't mind ME3 to be more like The Witcher 2. Not necessarily the nudity/sex part (though imo PG-rated sex-scenes are quite displaced in a M-rated game), but generally the atmosphere of the whole setting. Somehow ME feels like Star Trek -the mature themes might be there, but they are displayed in a way that...i don't know...take the edge off. The setting feels "disney-fied".
NO, NO and NO some people here really hate witcher so gtfo
pretty sure CH hates this game
#98
Posté 22 mai 2011 - 11:18
#99
Posté 22 mai 2011 - 11:36
#100
Posté 23 mai 2011 - 12:22
Agreed. And although it works for Fallout, I don't want to see people explode into limbs either. There's just no reason for it.kaiki01 wrote...
No DA2 style gore. PLEASE!!! I would prefer no gore over enemies being walking blood balloons that you pop >_<





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