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A few Q's regarding DA:O


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#1
Sevenex

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Im new to the DA:O scene and I have never played NWN or any other Bioware games, so therefore as you would expect my knowledge of the game is limited. Around a week ago I discovered a video of DA:O on youtube and have been eagerly reading and watching everything to do with the game and its really caught my attention.

So I was wondering, if a few of you seasoned veterans could answer a few questions I have regarding DA:O.

1) Will it be possible to play the game purely real-time and not have to pause the game, in order to take down a 'hard' boss?

2) Wherebouts do you collect armour/weapons? Do you loot bosses and receive rewards, similiarly to most other rpg's? Or do you have to save 'Coin' and buy armour/weapons from your encampment?

3) I watched a video on youtube today that was a german video, with english subtitles. It said that you can assign a 'macro' of sorts to your party members. For instance, you can tell your archer to heal himself with a potion when he goes below 25% HP. Is this true? And do you think it will be possible to 'macro' a healer to heal the group effectively for the duration of a fight using this system?

Thats all I can think of right now, thanks in advance for any answers I receive. I understand the games not out yet, so perhaps some of this info might not be known.

Thanks again,

7X.

Modifié par Sevenex, 31 octobre 2009 - 12:19 .


#2
The_Odyssey

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1) Probably not, games not out, we don't know.

2) Probably both, games not out, we don't know.

3) Probably both, games not out, we don't know.

You sort of answered your questions at the end yourself.

You're welcome.

Modifié par The_Odyssey, 30 octobre 2009 - 11:19 .


#3
Sevenex

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Ermm gee, thanks for the worthless info. I have 2 points to make:

1) Didnt your mother ever teach you "If you dont have anything nice to say, dont say nothing at all"
2) Sarcasm is the lowest form of witt

As I stated, I havent been a follower of DA:O or previous Bioware games, so I was merely seeking any information from someone who may know a great deal about this game than me. Forgive me father for I have sinned...

Modifié par Sevenex, 31 octobre 2009 - 12:19 .


#4
Syrellaris

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1) Yes it will be possible.
2) Similar to other rpg's (you can also buy them)
3) Not sure on this one, but you can assign macro's. How they work is not known really.

Modifié par Syrellaris, 30 octobre 2009 - 11:23 .


#5
Frenil167

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I don't have very much insight in the game yet for obvious reasons, but some things have been gleaned from warden's quest and other gamelplay footage.



1, If you want to pause or not seems to be entirely up to you, if it is possible to win the hard bossfights without pausing I do not know.



2, Monsters had lootable items on them, I assume you will be able to get nice gear from both enemies and shops alike.



3, The developers mentioned that you are able to design such tactics for your members through the tactic interface yes.



I may or may not be right!



Cheers

#6
Teppil

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1) Yes, might not be too effective as some of the micro management is a bit easier in pause, but it is possible to never hit the pause key and win. Easy might be your best bet for this.



2) Both, armor is supposedly pretty expensive, and you can loot mobs for gear as well.



3) Yes, the macro system is very sophisticated so you can do a lot of cool things with it.



Check out giantbomb.com and search for dragon age quick looks. its like 20 mins long of explaining stuff and there is 2 of them.

#7
MrGOH

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1) Possible, depending on difficulty level and platform. More possible on consoles.



2) Both looting and buying, although it's not as loot-heavy as many action RPG's or dungeon crawl RPG's.



3) You will have to find out. I think they'll work fine, but as you reach higher difficulty levels, you'll have to pause and jigger with the healer's position at the very least.

#8
The_Odyssey

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Syrellaris wrote...

1) Yes it will be possible.


Really? You've played the game on normal and have come across a hard boss? You know that you don't need to pause in the slightest? Huh.

#9
Sevenex

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Syrellaris, Frenil167 and Teppil. Thank you very much for your replies, any information is better than none. Ill check out giantbomb now Teppil, thanks for the heads up!

#10
Tarufuin

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From what I have read, the answers are somewhere along the following - other should feel free to call me out on this though, because I could be wrong.

1 - On the easiest difficulty (Casual) you could probably get away without pausing, but on higher difficulties you'll need to either pause or have very good micro. You can switch between party members with F1-4, so you could just get really good at using keyboard to help. However, as I understand it, higher difficulties will require more pausing and thought about how you want each character to approach a particular battle.

2 - Both, as I understand it - dudes drop loot and money, and you can buy equipment. I don't know if it's like some RPGs where anything you buy is worse than stuff you find (D2, anyone?), or if buying things is actually necessary because you don't find especially great items. I've seen games go both ways.

3 - As I understand it it works similarly to the FF12 Gambit system, if you've played that. However, I know you have a limited number of slots, so while you could use them to make someone a fairly effective "OHCRAPOHCRAP" healer, it would probably be extremely difficult to make someone a full-time healer with just triggered commands. Again, higher difficulties appear to require more micro, something the triggered commands don't give you.

#11
DPB

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I sincerely doubt that you'll be able to play the game without pausing at all. Some reviewers have complained that even on the easiest level there are difficulty spikes where micromanaging the party becomes a necessity.

#12
Teppil

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dbankier wrote...

I sincerely doubt that you'll be able to play the game without pausing at all. Some reviewers have complained that even on the easiest level there are difficulty spikes where micromanaging the party becomes a necessity.


On easy with a lot of macros set up I bet this will be easy. Esp if its the console version, I watched a PS3 video the kid was switching between people so fast, never pausing and he was doing great.

#13
Sevenex

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Thanks for all the replies, they are of great help.

Can I just clear something up. Is Micromanagement when you switch to another character and control them for a short period of time, or when you goto the 'macro' thing and assign them attacks and casts at certain times?

(For the record im a PS3 player)

Modifié par Sevenex, 30 octobre 2009 - 11:35 .


#14
DPB

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Teppil wrote...

dbankier wrote...

I sincerely doubt that you'll be able to play the game without pausing at all. Some reviewers have complained that even on the easiest level there are difficulty spikes where micromanaging the party becomes a necessity.


On easy with a lot of macros set up I bet this will be easy. Esp if its the console version, I watched a PS3 video the kid was switching between people so fast, never pausing and he was doing great.


Perhaps on the consoles, since they're not supposed to be quite as hard (link), but the reviewer for PC Gamer UK said:

The pop-up suggesting that switching to Easy will remove the need for
micromanagement during fights is lying. There are difficulty spikes at certain points where getting through a battle on Easy becomes stunningly hard, and requires frenetic fine-tuning. Similarly, if you choose to play a dwarf rogue, you'll find yourself forced to pick Easy during the opening moments of the game because you are simply incapable of surviving battles otherwise.


Modifié par dbankier, 30 octobre 2009 - 11:39 .


#15
The_Odyssey

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Sevenex wrote...
Can I just clear something up. Is Micromanagement when you switch to another character and control them for a short period of time, or when you goto the 'macro' thing and assign them attacks and casts at certain times?

(For the record im a PS3 player)

The first one.

Modifié par The_Odyssey, 30 octobre 2009 - 11:39 .


#16
MrGOH

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Sevenex wrote...

Thanks for all the replies, they are of great help.

Can I just clear something up. Is Micromanagement when you switch to another character and control them for a short period of time, or when you goto the 'macro' thing and assign them attacks and casts at certain times?

(For the record im a PS3 player)


Micromanagement generally means when you must tell the character what to do specifically. One might refer the macros as a form of micromanagement because there are many options and you can make the macros very specific. Actually, macro is sort of the wrong word because the player doesn't trigger the macros; it's more like an AI script; the player sets up rules the characters follow in combat. General, though, reviewers and previewers and gamers use micromanagement in DA:O to refer to pausing combat and giving specific directions to each character.

#17
pudknocker

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The_Odyssey wrote...

Syrellaris wrote...

1) Yes it will be possible.


Really? You've played the game on normal and have come across a hard boss? You know that you don't need to pause in the slightest? Huh.


Syrellaris,  I don't know of anyone posting that has played the entire way through the game yet.  However,  several posts I've read from people who have played for more that the length of a demo. (some up to 24 hours playing on normal difficulty) have repeatedly talked about the need for tactics and/or pausing to handle many of the fights.  One was asked this question and said that it might be possible on easy difficulty but even then not pausing at all would be extremely hard.  Good luck if you decide to try it out.

p.s.  Odyssey,  here's a link to the gamespot forum for DAO.  I think you might be happier with that crowd.  They seem to have....Problems? or something over their too.  http://www.gamespot....tag=tabs;forums

Sig.   Arrogance and Ignorance in the same person is quite ugly.

Modifié par pudknocker, 30 octobre 2009 - 11:40 .


#18
Sevenex

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Ok thanks for clearing that up folks! Trying to watch the giantbomb 20minute quick looks videos, but 2 minutes into the video it says "Duder, its over!"...and wont let me replay the video? Is there anywhere else I can watch these videos?

#19
Trayno

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I thought it wouldn't do any bad to remind you it's DA:O not DO:A



Anything else already got answered I guess.




#20
Dave of Canada

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Sevenex wrote...

Ok thanks for clearing that up folks! Trying to watch the giantbomb 20minute quick looks videos, but 2 minutes into the video it says "Duder, its over!"...and wont let me replay the video? Is there anywhere else I can watch these videos?


Did you attempt to use Youtube?

#21
Sevenex

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Opps, a sign of tiredness. My bad :)

#22
pudknocker

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if you need it. http://www.giantbomb...rigins/17-1477/

#23
Eurypterid

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I played the game in London, so here's what I think about it:

1) Probably only on easy mode, and even then it may be touch and go.

2) You can get armor/weapons in all those ways.

3) You can set up character tactics (NPC AI)  to do pretty much anything you want them to do in a particular situation, It's pretty detailed and can cover a lot of options.

Modifié par Eurypterid, 30 octobre 2009 - 11:57 .


#24
Sevenex

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Awesome Eurypterid! Sounds awesome regarding the NPC AI tactics! Also, giant bomb is now working. I think it was because I wasnt signed in. I signed up and now the full video is working. Thanks again for all the answers, youve all cleared a lot up for me!

#25
Blazeno

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Sevenex wrote...

Ermm gee, thanks for the worthless info. I have 2 points to make:

1) Didnt your mother ever teach you "If you dont have anything nice to say, dont say nothing at all"
2) Sarcasm is the lowest form of witt

As I stated, I havent been a follower of DO:A or previous Bioware games, so I was merely seeking any information from someone who may know a great deal about this game than me. Forgive me father for I have sinned...

hahaha <3