TileToad wrote...
Oh, c'mon, would any of you deny some poor street junky his/her DLC.. err.. fix I mean? No? Thought so!
It's elementary Watson.
I'm always impressed by an argument that can so clearly summarize an issue in so few words.
The only reason there have been raging debates about DLC here is that most of us have some kind of addiction, no doubt ranging from mild to serious, when it comes to gaming, or certain games at least. We all feel much more strongly about having the latest thing to do in a game than we do about other products we have the option of buying or not buying, so there's this emotional response to new offerings in a gaming world.
ne12o wrote...
I think you should be the one to learn economics. The "5, 7$ isn't the price many people are willing to pay", its the price determined by their research (may be wrong or right) to maximize their revenue. The thing with DLC is that maximizing revenue means maximizing profits (since marginal costs are damn near 0 for digital distribution).
This "correction" entirely misses the point. Revenue is a function of price and units sold which except in rare cases are inversely related. The slope of a revenue curve is the elasticity of a particular product, which is determined by consumer attitudes about what they are and aren't willing to pay. So irrespective of Bioware's research being "right" or "wrong", it certainly does take into account what people are willing to pay. In maximizing revenue the number of people willing to pay for a product at various prices is critical.
So if those strongly opposed to downloadable content are successful in voicing their concerns and convincing others then Bioware will have no choice but to adapt their model to changing consumer attitudes, so feel free to voice them. But in the very least give Bioware some respect - it isn't price gouging, or doing anything unethical or even unreasonable. It's simply maximizing its profits based on what the market dictates, which any responsible business is beholden to do.
As I've said before paying for small DLC sours me a bit, but when I look at the time and effort that went into this game I begrudgingly still feel it's worth it for me personally at this stage. I compare the development time and its associated costs as well as the dedication that the developers have obviously put into this game to some of the crappy movie-to-game adaptations (for example) that sell for the same price at much lower cost to the developer and it's hard to feel ripped off.