How do I make it so my mage auto-revives someone? Is it possible in the tactics area? What command would I use, cause I don't see one for "if ally is dead, then do this".
Also, is there any way to "stack" conditions for an ability or an attack in the tactics screen? Like, just for example, if I wanted my mage to use "Force Field" on an ally if
a) Ally health is below 50% Ally cannot move
c) Ally cannot attack
Revive is one of a few talents that doesn't really have a way to set it up in tactics. The best solution is to make sure no one dies so you don't need it, or manually have your spirit healer cast it.
With force field, I usually have my mage use it if an ally's health is <50%. I don't want to wait too long so my mage casts force field on a corpse.
Usually if my healer casts regeneration at 90% health, heal at 75% health and force field at 50% health, then deaths don't happen too often. Having group heal being cast at 75% health as backup for heal is also a good idea. Sometimes it helps to have more than one heal spell, if one is on cooldown.
Ideally your party doesn't rely on one person too much. If its your tank, they maintain any aggro they had and enemies will still try to attack someone who's in the force field. That spell will save lives on many occasions. Just be sure to heal them before the spell wears off.