Armies shmarmies
#1
Posté 19 novembre 2009 - 09:33
Side note, the wheel had 5 slots for armies and I only had 4, what could go in the last slot? I played a goody goody and had elves, dwarves, Redcliffe knights and mages. Next playthrough i want Golems and werewolves and any other evilish ones I can get. How do i get the Templars instead of the mages and is there an evil equivalent of the Redcliffe knights?
#2
Posté 19 novembre 2009 - 09:40
There shouldn't be any alternate for the Arl's forces, though. AFAIK, anyhow.
#3
Posté 19 novembre 2009 - 09:42
#4
Posté 19 novembre 2009 - 09:43
#5
Posté 19 novembre 2009 - 09:43
As for the armies - no, I didn't use any of them. I was hoping to be able to deploy them all during the final battle, but it turns out you can only deploy one at a time, even in the final battle. I ended up deploying the elves "just because". I lost 1 elf out of 50. No extra cutscenes or anything.
Bah, I say. Bah.
#6
Posté 20 novembre 2009 - 12:07
#7
Posté 20 novembre 2009 - 01:23
#8
Posté 20 novembre 2009 - 01:26
#9
Posté 20 novembre 2009 - 02:33
Draguling wrote...
The 5th army is golems. Because elves are a replacement for werewolves and templars are a replacement for mages, while golems are extra besides the dwarves.
I see. You can get Golems and Dwarves both?
#10
Posté 20 novembre 2009 - 04:09
#11
Posté 20 novembre 2009 - 04:32
#12
Posté 20 novembre 2009 - 05:37
Having said that.. I agree. They were not very useful. They added to the chaos of battle though!
#13
Posté 25 décembre 2009 - 10:29
#14
Posté 25 décembre 2009 - 10:33
#15
Posté 25 décembre 2009 - 10:35
Draguling wrote...
The 5th army is golems. Because elves are a replacement for werewolves and templars are a replacement for mages, while golems are extra besides the dwarves.
Not really. You can have BOTH: Elves AND Werewolfes, when you are really silvertongued
But IF you want to use any Armys(lets say you play on Nightmare+/Hardcore) the best are the Iron-Golems.
Almost unkillable this 3 guys...
#16
Posté 25 décembre 2009 - 11:31
#17
Posté 25 décembre 2009 - 11:56
sinosleep wrote...
How can you get elves and werewolves? From everything I've read you can only have one or the other.
Damn youre right! You can make a peaceful solution for both sides, but the Werewolves will become normal humans and arent worth anymore to fight by your side ^^
I just mixed that, sry
Well then the only possiblities for 5 armies are:
Knights, Templars/Mages, Dwarfs, Elves/Werewolves, Irongolems
#18
Posté 26 décembre 2009 - 01:22
#19
Posté 26 décembre 2009 - 02:31
I did one run through with 3 warriors + Morrigan, and I was kicking myself for not having sided with the elves when I got to the archdemon. Took damn near forever to get him off his pedestal with only Morrigan's attacks.
#20
Posté 26 décembre 2009 - 02:40
#21
Posté 26 décembre 2009 - 03:27
Just to clarify, you have to KEEP anvil to get the golems... I got 4 golems in the final battles and they were really good.
Shale didn't attack me when I did that, but I didn't have Shale WITH me of course. Back at camp Shale was a bit annoyed but nothing major.
For me Oghren was ok with me keeping the anvil and more annoyed at me destroying it (presumably cos we had to kill Branka)
Dark83 wrote...
Yup. To get the dwarves you need political stability (so pick a side). To get the golems you need to decide to keep or destroy the golem producing thingy. (Hint: Shale will hate you for keeping it to the point of attacking, Oghram will be mildly unhappy if you do.)
#22
Posté 26 décembre 2009 - 10:49
#23
Posté 26 décembre 2009 - 10:55
#24
Posté 26 décembre 2009 - 11:12
Psychoray wrote...
Aren't the Legion of the dead also a reinforcement option?
They are but all they do is supplement the dwarf army, they aren't their own army tab.
#25
Posté 26 décembre 2009 - 02:12
Psychoray wrote...
Aren't the Legion of the dead also a reinforcement option?
Not really. You can convince them to help out once you've gotten the Dwarven Army. If you do, then whenever you use the Dwarf army, you have a chance to get a Legion of the Dead warrior, which is basically just a stronger version of a standard Dwarf - in other words, excellent Melee, but zero Range.





Retour en haut






