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Interview with BioWare Voice Director (More Evidence DA2 was Rushed)


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#51
Bostur

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JohnEpler wrote...

Alright. Either you guys can cut it out with the back and forth insults and the petty bickering, or I can lock this thread, hand out bans and hope that the idea of respectfully disagreeing might finally sink in for some of you.

I leave the choice up to you.


Plenty of threads to lock with worse insults than this one. Seems you are just looking for an excuse to lock it for a different reason.

But you have the button, its your choice not ours.

#52
John Epler

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Bostur wrote...

JohnEpler wrote...

Alright. Either you guys can cut it out with the back and forth insults and the petty bickering, or I can lock this thread, hand out bans and hope that the idea of respectfully disagreeing might finally sink in for some of you.

I leave the choice up to you.


Plenty of threads to lock with worse insults than this one. Seems you are just looking for an excuse to lock it for a different reason.

But you have the button, its your choice not ours.


In fact I'm hoping that my early intervention will prevent me from having to lock a thread. If you can get to a thread before it ends up too far off the beaten path, you can usually keep it from needing a lock.

I would imagine the many, many threads that are less-than-praiseful of DA2 that remain open would suggest that I do not, in fact, look for reasons to lock threads but hey. To each their own.

#53
erynnar

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MorrigansLove wrote...

Romantiq wrote...

Solid voice acting but nothing special. Drama scenes were complete hoax in this game. Very unconvincing, but I don't cast blame purely on voice actors for that. Mostly writing which failed to make me care. I cared more for Duncan and noble human's parents in dao than I did for any character in DAII.


+1

The hitchcock zoom on Hawke's face in the conclusion of "All That Remains" was hilarious.


It was a little over done. Reminds me of the complaints people had of their Warden's facial expressions in DAO.

@Romantiq, same here. I cared more about Duncan in the short amount of time that I had him with me in game, it was a blow to find out he died! I didn't feel that involved with my DA2 companions. I don't know if it was the writing, or that Duncan and others seemed more like real people, and my companions seemed like caricatures of real people (due to Varric telling tall tales?) yet I kept getting the impression I was supposed to take them seriously. Again, that feeling of bi-polar disorder. I liked them, just never got to love them. Meh, like the game.

#54
rolson00

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JohnEpler wrote...

Bostur wrote...

JohnEpler wrote...

Alright. Either you guys can cut it out with the back and forth insults and the petty bickering, or I can lock this thread, hand out bans and hope that the idea of respectfully disagreeing might finally sink in for some of you.

I leave the choice up to you.


Plenty of threads to lock with worse insults than this one. Seems you are just looking for an excuse to lock it for a different reason.

But you have the button, its your choice not ours.


In fact I'm hoping that my early intervention will prevent me from having to lock a thread. If you can get to a thread before it ends up too far off the beaten path, you can usually keep it from needing a lock.

I would imagine the many, many threads that are less-than-praiseful of DA2 that remain open would suggest that I do not, in fact, look for reasons to lock threads but hey. To each their own.

john i found the perfect picture for these people
[Spam image removed]

Modifié par JohnEpler, 22 mai 2011 - 10:57 .


#55
erynnar

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Guys, bring it back on topic about the voice acting in the game and the interview or the thread gets locked. I think that's what Mr. Epler is trying to tell you. So, how about that voice acting and the director talking about being rushed?

#56
Skilled Seeker

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LiquidGrape wrote...

axl99 wrote...

All things considered, the VAs did pretty good.

Better than the performances I've heard out of Witcher 2 for the past 10 hours I've been playing it.


Oh, the writing and voice performances in that game is just a goldmine of cringe.

lol what a joke. And people make fun of Bioware's sex scenes Image IPB

#57
John Epler

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And folks, please remember that images do not replace discourse. We're trying to keep the amount of spam images used in posts to a minimum - I'd appreciate it if everyone followed that guideline.

#58
rolson00

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erynnar wrote...

Guys, bring it back on topic about the voice acting in the game and the interview or the thread gets locked. I think that's what Mr. Epler is trying to tell you. So, how about that voice acting and the director talking about being rushed?

lol we have so many threads like this to sink the titanic 8 times over

#59
LiquidGrape

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Mrbananagrabber wrote...

You find the Witcher easy to mock. Yet you have no problem with Dragon Age II...should I write you a list? How about those NPCs faces, the cop out single ending, the ''you won't know what happens unless you buy the DLC'' mechanics, the female's hands, the choices that don't mean squat, the stupid fetch quests (Oh here's your wife's skeleton, -Ahh thanks I wondered where I put it), the whole Flemmeth teasing, the exploding enemies, the armored templars ninja-dropping from the ceiling, the bandit cave that turned into an apostate hideout that turned into a monster den? The brown color palette? Those trees that look like they came out of Morrowind? Should I continue? Why don't you mock those things instead of bashing a game that actually tries to respect its fanbase instead of attempting to empty their wallets by spending the least possible efforts?

Also, I have not made any assumptions. I have seen many of your posts, as you have seen mine, from what I can gather. I know exactly where you stand and I reassert what I said: you are a counter-troll.


In a similar discussion of sorts we've had elsewhere, I have accounted for the fact that I do not consider Dragon Age 2 flawless. I even recognise that fact in the post you quoted above.
It was rushed. It needed polish. It was in desperate need of more variation in its rendering of environments and NPC's.
I could go on.
My point is, and I hope you'll respond to it, I'm not a blind apologist.

Now, I'm sure The Witcher has several points to its advantage. I wouldn't suggest otherwise. I simply find particular aspects of it highly amusing due to their inherent awkwardness, the romantic encounter with Triss being a textbook example of what tickles me.

I've posted in the official Witcher 2 thread as well with more serious intent. I can have a balanced discussion on the subject as well. That doesn't mean I can't engage in some gentle ribbing elsewhere.

Which brings us back to the topic at hand.

In some areas, the lack of time the VA's had to work their craft was quite noticeable, and a bit funny.
I thought there was always something off about the way dialogue intersected when it involved several characters. That's partly due to programming, probably, but there was a curtness to the delivery which would feel a bit out of place, at times.

The prologue had some examples of this, when Hawke is frequently addressed by his or her entire family.

Modifié par LiquidGrape, 22 mai 2011 - 11:09 .


#60
FlyinElk212

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LiquidGrape wrote...

Considering the short development time, I think it's commendable that McSwain, and of course the voice talent, got so much out of the time they had.
Lady Hawke, Isabela, Aveline, Varric and Merrill are some of the finest voice performances I've heard in a game.


I would agree that each individual line dealt is great, but at times the voice acting performances are really incohesive. The first few opening scenes with Merrill, her voice acting is all over the place (when she breaks the first barrier down on the way to Asha'Bellanar, choose the aggressive response- Merrill is extremely hyper and defensive in one line, then calm, collected, and friendly the next). Isabela's voice acting is also at times inconsistent, or inappropriate given the situation.

So Voice Directors, yay on quality, boo on immersion. Somebody get them a scriptee!!

#61
devSin

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Skilled Seeker wrote...

lol what a joke.

That splash is epic. It reminds me of The Ring (Japanese) when the dad smacks the little freak girl on the head. It's rare for sound effects to fail that hard.

But yeah, pretty brainless.

Modifié par devSin, 22 mai 2011 - 11:13 .


#62
Chickenhawked

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JohnEpler, I suggest banning anyone who uses the word "troll" at all. I've been on these forums for years, and never once have I ever seen a single actual troll here. Trolls are rare; do you have any idea how sick in the head you have to be to get enjoyment out of intentionally annoying others? Most people are here to discuss and share their opinions. Again, I have never witnessed anyone on these forums whose only goal was to annoy/enrage others.

And yet the word "troll" is thrown around here more than it is on 4chan or on any other message board. It's a (terrible) defense for basically anything. It never improves discussion, so the people who throw the word around should just be banned.

Back on topic: The voice acting in DA2 was just fine. It was the writing (to be specific, the event planning; the dialogue was usually decent) and the cinematography that was bad. There also wasn't a lot of foresight. For example, after a certain event where *someone important dies*, Isabella continues to make sexual comments in battle. --And it's also possible that, *as that person dies*, the game can glitch out, and battle music can play during your last conversation with that person. It really ruins the already melodramatic moment. There's just no polish, no Q&A--just like the rest of the game.

#63
devSin

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I agree.

Chickenhawked needs to be banned, four times (criminal! I wanted to say "thrice-banned").

#64
Chickenhawked

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One of the scenes near the beginning of the game that really hit home with me was when talking to Anders. You can hit on him left and right, and no matter what you say, he'll just ignore your comments and rant about Justice and how mages are oppressed. In DA:O, the entire story was a reaction to what you say. In DA2, what you say is generally ignored, and you are steamrolled by the writers'/director's vision. The game and the events will happen the way THEY want it to--except for the tiny amount of real choices you can make (the only ones that come to mind are those dealing with the Arishock, but doesn't he raze the town no matter what?), which are only there to make you believe that you have any control.

I got hit by this "nothing I do matters" realization at the end too, when no matter what side you choose, you are forced to fight both sides.  I just think it's insulting that you offer a choice when there really is none; it reminds me of the infamous Zelda options.  "Will you help me?  Yes/No"--and if you select No, the option just pops up over and over again until you say Yes.

Modifié par Chickenhawked, 22 mai 2011 - 11:20 .


#65
_Aine_

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I think that the voice actors did a fine job, personally. If anything, it elevated the quality of the game. I think male and female Hawke were great, Varric was fantastic, Fenris suited him, Isabella was wonderful and her laugh simply the best real-sounding laugh ever, Arishok actually did sound annoyed and superior much of the time, Aveline was decent and Merrill's was good too. Cullen, I always like, Meredith was fitting and Anders....well, Anders was the new Anders... I think the voice acting for DA is much better than most games. It *can* break a game too. That wasn't the case here. Rushed or not, the voice actors did decently, imo.

Modifié par shantisands, 22 mai 2011 - 11:28 .


#66
Leanansidhe

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Skilled Seeker wrote...

LiquidGrape wrote...

axl99 wrote...

All things considered, the VAs did pretty good.

Better than the performances I've heard out of Witcher 2 for the past 10 hours I've been playing it.


Oh, the writing and voice performances in that game is just a goldmine of cringe.

lol what a joke. And people make fun of Bioware's sex scenes Image IPB


That was truly horrifying...:sick:

#67
Marionetten

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Quick, let's divert the attention from the fact that Dragon Age II was a rushed mess by bashing The Witcher 2 which is completely unrelated to this discussion!

#68
Mecher3k

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shantisands wrote...

Fenris suited him,


LOL, no. The emo guy from the emo song would of suited Fenris.

#69
_Aine_

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Mecher3k wrote...

shantisands wrote...

Fenris suited him,


LOL, no. The emo guy from the emo song would of suited Fenris.


See, I grew quite fond of the voice. The contrast from his appearance worked for me.  Just goes to show that we all have our own personal tastes :)  

#70
Ninotchka

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Chickenhawked wrote...
Back on topic: The voice acting in DA2 was just fine. It was the writing (to be specific, the event planning; the dialogue was usually decent) and the cinematography that was bad. There also wasn't a lot of foresight. For example, after a certain event where *someone important dies*, Isabella continues to make sexual comments in battle. --And it's also possible that, *as that person dies*, the game can glitch out, and battle music can play during your last conversation with that person. It really ruins the already melodramatic moment. There's just no polish, no Q&A--just like the rest of the game.


I disagree, about the voice acting in DA2. I thought it was sloppy at times.

There were parts in the game, such as the death of the sibling at the start, heck even in the ending of the "All that remains" quest where the voice acting failed and you could really hear that the voice acting director and actor(s) were not given enough direction of where to go with their lines. Where was the sadness inflected?

The "paragon/good" options sounded as sarcastic as the snarky ones. Those scenes didn't make me feel sad they made me cringe. Even if the lines were awful, the voice acting should/could have saved them, but failed to. As Ginny McSwain said in that interview, it almost sounded like Bioware's time limitations gave the voice acting people nothing to work with at times:

There are just too many levels, and the genius brains that go into
developing games leave all of us in the dust
, so it’s grabbing “need to
know info” and running with it for the immediate direction


#71
marshalleck

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The voice acting in DA2 is pretty standard. Nothing exceptional, but by no means bad. The problem is the writing the actors were given is absolutely awful. I had never experienced physical pain from merely listening to dialog, until I tried to play through DA2 as a witty, wise-cracking Hawke. My god, what an awkward embarrassment. It's like watching someone bomb at a comedy club amateur night. You feel shameful being in the room while it's happening, it's that bad. The most inappropriate and unfunny jokes at the most inappropriate times, and never a reaction from the audience (the people Hawke is talking to). You get the feeling his companions are sick of his bad humor and just want it all over with, so they ignore his weak sparring and keep on talking over him. It's just painfully bad. What a mess.

Modifié par marshalleck, 23 mai 2011 - 12:53 .


#72
TheMadCat

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Marionetten wrote...

Quick, let's divert the attention from the fact that Dragon Age II was a rushed mess by bashing The Witcher 2 which is completely unrelated to this discussion!


It is funny seeing how this thread went from the comments of BioWare's voice directors to The Witcher 2's sex scenes. Hell of a side step.

I disagree, about the voice acting in DA2. I thought it was sloppy at times.


Unfortunately I think that's unavoidable. There's only so much money you can toss at voice actors and eventually you're going to be forced to pull a few from the bottom of the barrel. That mixed with the massive amounts of dialogue in these games, you're going to have some sloppy deliveries. There's not a single game I can recall with full VO's that had spotless deliveries every single time.

Modifié par TheMadCat, 23 mai 2011 - 01:17 .


#73
tishyw

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I thought some of the voice acting in DA2 was really good, and some of it was pretty meh.
I was surprised by how much I liked the character of Isabella, when I was quite prepared to dislike her, and a lot of that was to do with the voice acting. I also thought Aveline was very good.
The new Anders on the other hand just didn't cut it for me.

#74
Mike2640

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The voice acting was pretty good, although I didn't think Hawke's mom was very convincing (Seriously, i've stubbed my toe and gotten more emotional than she did when one of the siblings die in the begining), and I was still really thrown as to why they changed Anders VA, but otherwise it was the only thing in the game up to Bioware's usual standards.

I do wish they'd given Eve Myles more to work with though. They wasted such a good actress on such a terrible character.

Modifié par Mike2640, 23 mai 2011 - 02:48 .


#75
Ninotchka

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TheMadCat wrote...

I disagree, about the voice acting in DA2. I thought it was sloppy at times.


Unfortunately I think that's unavoidable. There's only so much money you can toss at voice actors and eventually you're going to be forced to pull a few from the bottom of the barrel. That mixed with the massive amounts of dialogue in these games, you're going to have some sloppy deliveries. There's not a single game I can recall with full VO's that had spotless deliveries every single time.


I think the problem lay with the Hawke VAs. The sloppy delivery seemed to occur at critical moments, like when you expect Hawke to react/sound genuinely concerned, well-meaning or upset and instead you're subjected to an inappropriately snarky-sounding response. It's almost as if the VAs were not always given good instruction/direction about what feeling to convey when delivering certain lines i.e. paragon/neutral/renegade. Or maybe they were instructed to go this way? Who knows?

The other characters were brilliant with their voice acting. Aveline, Isabela, Sister Petrice, the Arishok, Cullen, Idunna, Merrill, Meredith and Varric were the notable ones for me.