KnightofPhoenix wrote...
True on both counts. And of course you can have more than one trap, as opposed to Yrden. Plus Yrden disapears after a while, so it's use is much more "aggressive" than traps. Definitely going to try using traps in my 2nd playthrough. Does a focus on the alchemy path help?
I'd say, maybe. It depends on how you play. Depending on how patient you want to be (and how many orens you can farm for) traps can allow you to avoid using potions entirely.
My second build on hard is alchemy + traps. It's a very different style of play. Actually, I think you'd like it because it relies on Yrden a lot to control the battlefield (even though it uses base Yrden).
With full alchemy + 2 points in mage (for the +1 vigor) you have 4 bars (since you can get +1 Vigor from the training tree) and that allows you to block well since you're not really going to rely on Quen as much.
But traps become much more potent with the base alchemist talent (it's the on on the left that gives +50% trap damage at level 1), and if you're going to use traps/bombs, I'd heavily reccomend it.
And the splash damage you deal is no where near as much as TW1, where you can two shot groups of enemies and / or knock them down.
Yeah. I just meant that you can focus on more hack & slash if you want. You just have to build Geralt for it. I havent actually done a pure swordsman build yet.
Modifié par In Exile, 23 mai 2011 - 10:51 .