Mage One wrote...
Still, Gheralt in no way felt as much "My character" as Lavonne Hawke did, and the degree of ownership over Lavonne is something I miss in virtually every other game I play.
That's quite funny, how people can perceive the same thing different ways.
To me, Geralt is more "me" than any of my Hawkes.
Geralt makes my decisions, Geralt influences the world, Geralt can go different ways, Geralt feels real.
He just happens to look a certain way and be named Geralt.
Hawke, not matter how I call him, is called Hawke. By everybody.
And no matter how I want to develop him, I stay disconnected cos I can't connect to his pain (people dying all over the place, but he sees them 2x per Act), or his love (LI are beyond horrible, not to mention not having to read anything, just press heart icon, etc.), and basically he's being ignored... By templars, by mages, by everyone.
He doesn't matter in DA2. He doesn't feel real.
(to be clear, my Wardens in DA:O felt 100% my characters, moreso than Geralt does, and certainly more than Hawke was)
....
As for the combat being twitchy and challenging...
I prefer numbers to action, I destroy PvE MMO while i suck at PvP MMO, for example.
But it's also tactical, and mosts importantly, I love games that have a learning curve, I love games where you see how you're progressed.
And honestly, TW2 combat is much more tactical than DA2 ever was, despite it also being action fighting.
Thing is, Geralt's person feels real, the world feels real, everything in the game feels like a proper RPG should feel.
And when that's the case, I have no isse with playing a twitch-combat system.
I get through it, learn, adapt and improve... And it only feels more rewarding in the end, considering how immersive the game is.