Why everyone hates DA2 when TW2 made many of the same design decisions?
#26
Posté 22 mai 2011 - 10:03
#27
Posté 22 mai 2011 - 10:06
Because the world is incredibly immersive and feels real.
Because the characters feel realistic and not cartoony, one-dimensional or cartoony line in DA2.
Most importantly, TW2 has soul. It's got such ridiculous attention to detail it's ridiculous.
You can interact with everything, explore, people don't stand for 10 years in one spot with an exclamation mark over their heads, etc.
Witcher 2 basically combined old-school RPG world and the sense of belonging there etc., with new-age graphics and gameplay.
Assassin's Creed meets Baldur's Gate. It's what the RPG fans have been craving for.
Drunken soldiers singing, kids running around hounding poor Geralt, etc.
I tripped on a bucket when I was sneaking in one mission and the guard discovered me...
That's just ridiculously good.
#28
Posté 22 mai 2011 - 10:08
GRX Dragon wrote...
I couldn't say, except to say if TW2 is anything like TW1, I'd rather play DA2 again. Clunky-as-hell and unrealistic-sword-swinging-over-your-head-while-devs-claimed-it-was-realistic-when-it-really-wasn't combat and controls really made me just delete it soon as I got two hours in the game.
Umm DA2 has realisitic animations? Right.
Witcher 2 animations are great Geralt's sword attacks were captured by someone using their fencing skills which gives us great realistic combat animations.
#29
Posté 22 mai 2011 - 10:10
#30
Guest_simfamUP_*
Posté 22 mai 2011 - 10:10
Guest_simfamUP_*
It's like me plunging into Skyrim hoping I will have a number of different companions and I can command; each with their own unique story and backround. Or playing Mass Effect expecting I will be playing Skyrim.
I played the first Witcher and I loved it, so when I got the second Witcher, I hoped for it to be as close as possible to the first. And infact... it was better!
#31
Posté 22 mai 2011 - 10:10
Ringo12 wrote...
GRX Dragon wrote...
I couldn't say, except to say if TW2 is anything like TW1, I'd rather play DA2 again. Clunky-as-hell and unrealistic-sword-swinging-over-your-head-while-devs-claimed-it-was-realistic-when-it-really-wasn't combat and controls really made me just delete it soon as I got two hours in the game.
Umm DA2 has realisitic animations? Right.
Witcher 2 animations are great Geralt's sword attacks were captured by someone using their fencing skills which gives us great realistic combat animations.
THe combat is REAL difficult at first, until you learn the art of the "roll behind, stab" technique
I hope they patch the responsiveness of combat as sometimes Geralt doesn't do what I am telling him to do and gets stuck. Not a deal breaker, but it could be better.
#32
Guest_simfamUP_*
Posté 22 mai 2011 - 10:11
Guest_simfamUP_*
GRX Dragon wrote...
I couldn't say, except to say if TW2 is anything like TW1, I'd rather play DA2 again. Clunky-as-hell and unrealistic-sword-swinging-over-your-head-while-devs-claimed-it-was-realistic-when-it-really-wasn't combat and controls really made me just delete it soon as I got two hours in the game.
#33
Posté 22 mai 2011 - 10:11
#34
Posté 22 mai 2011 - 10:11
It's more realistic as in it's a bad idea to sit in the middle of a bunch of enemies, whereas you could in TW1 quite easily so long as you timed your mouse clicks right. It can be quite frustrating at times while it is also fun at times. I wouldn't recommend TW2 for the gameplay but I would strongly recommend it for the story and immersiveness.GRX Dragon wrote...
I couldn't say, except to say if TW2 is anything like TW1, I'd rather play DA2 again. Clunky-as-hell and unrealistic-sword-swinging-over-your-head-while-devs-claimed-it-was-realistic-when-it-really-wasn't combat and controls really made me just delete it soon as I got two hours in the game.
#35
Posté 22 mai 2011 - 10:11
Skilled Seeker wrote...
DA2 doesn't try to go for the realistic style so you can't fault it there. TW2 does however.
I kind of liked the new animations a lot of other people didn't though.
#36
Posté 22 mai 2011 - 10:11
Skilled Seeker wrote...
DA2 doesn't try to go for the realistic style so you can't fault it there. TW2 does however.
This is true, too. I get the impression that the DA universe is more comic booky while CDPR was going for a more realistic vibe with TW series. The cartoon body explosions kind of give it away, in DA2.
#37
Posté 22 mai 2011 - 10:12
I like both Witcher 2 and Dragon Age 2. DA2 has better NPC's and dialogue, but overall I enjoy Witcher 2 more. I do wonder why I at times feel like Wicther 2 is "old school" RPG even though my mind tells me that it obviously isn't. What is it that I'm feeling there? What is it Witcher 2 has going for it that DA2 doesn't have?
Similarities
Just like in DA2, TW2's NPC's have a certain look. You don't customize it. Just like DA2, you have one voice. Just like DA2 you have paraphrased dialogue options. Just like DA2, there's a faster, more action-oriented combat.
Things DA2 Does Better than TW2
Despite the fact that I like Witcher 2 more, there are things about Dragon Age 2 that I like more than Witcher 2. In DA2, you control a party. In Witcher 2, you control Geralt and sometimes have a companion (Uncharted-style) that you don't control. Advantage: DA2. I also find the skill/talent system of DA2 better than Witcher's Swordsman/Magic/Alchemy system. And I've already mentioned how I think Bioware's NPC's are still better than CDP's.
Why Witcher 2 Is Still Better Overall
TW2 has a non-linear story. I want that in DA2 but for the most part only get illusion of choice. I kind of feel Bioware would give me an argument about how a non-linear story isn't cost effective. Thankfully, CDP didn't do that. They went out and just made what I wanted. Good for them. Maybe Bioware will now feel the pressure to do the same thing, and we'll all be better off.
Compare the duel at the end of Act I in the Witcher 2 to the duel at hte end of Act II in Dragon Age II. TW2's duel is so much better. One has style and actually adds to the narrative whereas the Arishok duel, while a cool idea, is genuinely awkward. You have to sort of forget about the details of that kitefest to not ruin the moment. Here the young guys (CDP) just have more style in what they're doing. They're putting a dialogue-heavy "Star Wars" duel into their game and mixing the cinematics well.
TW2 doesn't have wave after wave of husk-like enemies.
And perhaps most importantly TW2 has a sense of adventure, a grand scale. I feel like I'm getting away from the real world and exploring a new place. DA2 is Kirkwall, Sundermount and a beach. That's not a lot. Basically TW2 gives me a world I want to be in. And that immersive quality that comes from good world-buidling is something that's often missing in games. DAO did a better job of this than DA2. TW2 does a better job of this than DA2. I think that more fully realized setting is the most apparent difference between TW2 and DA2.
Modifié par Giltspur, 22 mai 2011 - 10:12 .
#38
Posté 22 mai 2011 - 10:12
Corto81 wrote...
Because in Witcher 2 your decisions matter, and there are plenty of them.
Because the world is incredibly immersive and feels real.
Because the characters feel realistic and not cartoony, one-dimensional or cartoony line in DA2.
Most importantly, TW2 has soul. It's got such ridiculous attention to detail it's ridiculous.
You can interact with everything, explore, people don't stand for 10 years in one spot with an exclamation mark over their heads, etc.
Witcher 2 basically combined old-school RPG world and the sense of belonging there etc., with new-age graphics and gameplay.
Assassin's Creed meets Baldur's Gate. It's what the RPG fans have been craving for.
Drunken soldiers singing, kids running around hounding poor Geralt, etc.
I tripped on a bucket when I was sneaking in one mission and the guard discovered me...
That's just ridiculously good.
That's usually how every sneaking segment ends for me. Curse those objects!
#39
Posté 22 mai 2011 - 10:12
Hammer6767 wrote...
Ringo12 wrote...
GRX Dragon wrote...
I couldn't say, except to say if TW2 is anything like TW1, I'd rather play DA2 again. Clunky-as-hell and unrealistic-sword-swinging-over-your-head-while-devs-claimed-it-was-realistic-when-it-really-wasn't combat and controls really made me just delete it soon as I got two hours in the game.
Umm DA2 has realisitic animations? Right.
Witcher 2 animations are great Geralt's sword attacks were captured by someone using their fencing skills which gives us great realistic combat animations.
The combat is like in Demon's Soul. Where if you press an attack you have to wait for the animation, imo it adds to the difficulty.
THe combat is REAL difficult at first, until you learn the art of the "roll behind, stab" technique.
I hope they patch the responsiveness of combat as sometimes Geralt doesn't do what I am telling him to do and gets stuck. Not a deal breaker, but it could be better.
I find combat to be more like Demon's Soul where if you do an attack
you have to wait for the animations to finish. I feel it adds to the
difficulty.
@Giltspur Just
wanna throw this out there. CDProjekt's budget for Witcher 2 was 27
million PLZ or $8 million Dollars. Bioware giving us money as an excuse
is bull****.
Modifié par Ringo12, 22 mai 2011 - 10:16 .
#40
Posté 22 mai 2011 - 10:13
Ringo12 wrote...
Witcher 2 animations are great Geralt's sword attacks were captured by someone using their fencing skills which gives us great realistic combat animations.
So they recorded somebody pirouetting from one end of the battle field to another (closing attacks), including the adrenaline attacks? If so, I'm impressed that somebody can move that fast.
Modifié par Dave of Canada, 22 mai 2011 - 10:13 .
#41
Posté 22 mai 2011 - 10:15
#42
Posté 22 mai 2011 - 10:17
#43
Posté 22 mai 2011 - 10:19
Serious, there is no fraking way to compare both games! Read the reviews, better yet, play the game yourself until you are really good at it and then challenge Insane difficulty! Have flowers ready for the grave too!
#44
Posté 22 mai 2011 - 10:22
Lol that easter egg is hilarious. Those leaps of faith are pretty stupid, particularly the jump from the top of the Cathedral in Acre. I expected an earthquake to occur when Altair hit the ground but instead he casually gets back onto his feet less than a second after landing.RageGT wrote...
Because TW2 has Altair smashed on the floor from a failed Leap of Faith and Geralt gain extra damage to attacks from behind for finding his corpse!
Serious, there is no fraking way to compare both games! Read the reviews, better yet, play the game yourself until you are really good at it and then challenge Insane difficulty! Have flowers ready for the grave too!
Modifié par Skilled Seeker, 22 mai 2011 - 10:25 .
#45
Guest_jollyorigins_*
Posté 22 mai 2011 - 10:27
Guest_jollyorigins_*
Edit: There's about another hundred reasons about TW2 being better than DA2 but it's late and I'm tired.
Modifié par jollyorigins, 22 mai 2011 - 10:28 .
#46
Posté 22 mai 2011 - 10:27
RageGT wrote...
Because TW2 has Altair smashed on the floor from a failed Leap of Faith and Geralt gain extra damage to attacks from behind for finding his corpse!
Ohhhh that's where that came from.
Another thing I like unlockable abilites like that. Others such as 10% extra damage if you use signs a lot, 10% damage extra on humans, 20% off in stores.
#47
Posté 22 mai 2011 - 10:32
Ringo12 wrote...
GRX Dragon wrote...
I couldn't say, except to say if TW2 is anything like TW1, I'd rather play DA2 again. Clunky-as-hell and unrealistic-sword-swinging-over-your-head-while-devs-claimed-it-was-realistic-when-it-really-wasn't combat and controls really made me just delete it soon as I got two hours in the game.
Umm DA2 has realisitic animations? Right.
Witcher 2 animations are great Geralt's sword attacks were captured by someone using their fencing skills which gives us great realistic combat animations.
Nice straw-man argument, idiot.
I never said DA2 has realistic animations (and I'll give BioWare credit - they never claimed to be using realistic animations).
Difference is, the devs of TW claimed that him wielding that sword by swinging it around over his head the way he did was realistic. It was anything but realistic, and I would know - I've been trained. If he's still wielding it by swinging it over his head in TW2, then I see only more fail.
#48
Posté 22 mai 2011 - 10:33
GRX Dragon wrote...
Ringo12 wrote...
GRX Dragon wrote...
I couldn't say, except to say if TW2 is anything like TW1, I'd rather play DA2 again. Clunky-as-hell and unrealistic-sword-swinging-over-your-head-while-devs-claimed-it-was-realistic-when-it-really-wasn't combat and controls really made me just delete it soon as I got two hours in the game.
Umm DA2 has realisitic animations? Right.
Witcher 2 animations are great Geralt's sword attacks were captured by someone using their fencing skills which gives us great realistic combat animations.
Nice straw-man argument, idiot.
I never said DA2 has realistic animations (and I'll give BioWare credit - they never claimed to be using realistic animations).
Difference is, the devs of TW claimed that him wielding that sword by swinging it around over his head the way he did was realistic. It was anything but realistic, and I would know - I've been trained. If he's still wielding it by swinging it over his head in TW2, then I see only more fail.
Nope he doesn't do that anymore does that mean even more win?
#49
Posté 22 mai 2011 - 10:36
Ringo12 wrote...
GRX Dragon wrote...
Ringo12 wrote...
GRX Dragon wrote...
I couldn't say, except to say if TW2 is anything like TW1, I'd rather play DA2 again. Clunky-as-hell and unrealistic-sword-swinging-over-your-head-while-devs-claimed-it-was-realistic-when-it-really-wasn't combat and controls really made me just delete it soon as I got two hours in the game.
Umm DA2 has realisitic animations? Right.
Witcher 2 animations are great Geralt's sword attacks were captured by someone using their fencing skills which gives us great realistic combat animations.
Nice straw-man argument, idiot.
I never said DA2 has realistic animations (and I'll give BioWare credit - they never claimed to be using realistic animations).
Difference is, the devs of TW claimed that him wielding that sword by swinging it around over his head the way he did was realistic. It was anything but realistic, and I would know - I've been trained. If he's still wielding it by swinging it over his head in TW2, then I see only more fail.
Nope he doesn't do that anymore does that mean even more win?
Certainly, but is it still clunky as the first one? That also is what I talked about in my first post.
I also probably would get annoyed if the nudity was handled the same way in the first one too (with all the tarrot cards). But other than that, maybe I'll take my chance and torrent it.
#50
Posté 22 mai 2011 - 10:40
So you'll take a chance that the quality is high enough to be worth stealing?GRX Dragon wrote...
I also probably would get annoyed if the nudity was handled the same way in the first one too (with all the tarrot cards). But other than that, maybe I'll take my chance and torrent it.




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