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Why everyone hates DA2 when TW2 made many of the same design decisions?


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#501
Elhanan

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Luvinn wrote...

The premise of DA2 could of been awesome, but it was poorly executed. In the middle of tedious side quests that had no depth for the most part was basically 3 chapters of "kill the blood mage!" and "we are so oppressed". Then it culminates with an a-bomb on the chantry. I never felt any depth for any of the characters. Like Thrask's daughter. I saw her for 5 seconds before she became an abomination. Or the mages in the end of the first act. I go into a cave to talk to them, but they try to kill me. Then im supposed to feel bad for them? I really felt nothing for them. I only did both options just to see how it played out. All the tedious side quests and waves of enemies just felt like timesinks so the main quest wouldn't just be blown through in <10 hours.


So you only try to help those in which you feel an emotional bond, and not because it may be the course of action you might choose? It is a role-playing game. If you do not wish to help those upstarts; don't. If you choose to help because the cause is worth the risk, then save them. It is your choice. Maybe you do not have to feel anything for any of them, but are motivated as to how this will help or hurt you and your family.

You chose to take a path you felt was unsatisfactory, and had the option to go another way. If you seek something for which to complain, I suggest the looking glass.

My first play was over 100 hrs, so those waves must be challenging to me. Or perhaps I actually like to see the game rather than my scores and achievements.

#502
marshalleck

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Or maybe you fell asleep at your computer.

#503
Braag

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The problem here is that you're comparing TW2 to DA2...
If you compare TW2 to TW1 (which doesn't have a turn based combat btw) then you see that their structure is still very similar.
But when you compare DA2 to DAO you see how different DA2 is compared to the previous game. And that's why a lot of people criticized it.

#504
neppakyo

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Braag wrote...

The problem here is that you're comparing TW2 to DA2...
If you compare TW2 to TW1 (which doesn't have a turn based combat btw) then you see that their structure is still very similar.
But when you compare DA2 to DAO you see how different DA2 is compared to the previous game. And that's why a lot of people criticized it.


^^ This.

#505
Elhanan

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marshalleck wrote...

Or maybe you fell asleep at your computer.


Actually, I had a stroke and took some time off to relearn the mechanics. But thanks for the thought, Francis.

#506
Elhanan

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Braag wrote...

The problem here is that you're comparing TW2 to DA2...
If you compare TW2 to TW1 (which doesn't have a turn based combat btw) then you see that their structure is still very similar.
But when you compare DA2 to DAO you see how different DA2 is compared to the previous game. And that's why a lot of people criticized it.


Nope; trying to reveal the bias and zealotry of many of the TW fans coming here to praise their game; Squirrels and all.

And I do not like DA2 more than DAO, but am willing to acknowledge that there are parts of both I prefer. And I would not have seen some of these new preferences if the game remained the same.

#507
KnightofPhoenix

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Braag wrote...

The problem here is that you're comparing TW2 to DA2...
If you compare TW2 to TW1 (which doesn't have a turn based combat btw) then you see that their structure is still very similar.
But when you compare DA2 to DAO you see how different DA2 is compared to the previous game. And that's why a lot of people criticized it.


Actually, I think TW2 changed what was in TW1 equally if not more than DA2 did with Origins. But it's because they did it so well, that people don't complain as much.

Modifié par KnightofPhoenix, 30 mai 2011 - 03:50 .


#508
erynnar

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Elhanan wrote...

Braag wrote...

The problem here is that you're comparing TW2 to DA2...
If you compare TW2 to TW1 (which doesn't have a turn based combat btw) then you see that their structure is still very similar.
But when you compare DA2 to DAO you see how different DA2 is compared to the previous game. And that's why a lot of people criticized it.


Nope; trying to reveal the bias and zealotry of many of the TW fans coming here to praise their game; Squirrels and all.

And I do not like DA2 more than DAO, but am willing to acknowledge that there are parts of both I prefer. And I would not have seen some of these new preferences if the game remained the same.



I like TW2 am I a zealot and biased?  I am confused. You don't play it El and have no desire to do so. And that's perfectly okay. But how can you honestly enter into a discussion about TW2 on any level if you haven't played it?  

What may seem to be bias to you maybe comparing to action RPGs with each other by people who have played both. And I am not trying to be mean, but it seems you have your own bias and your own zealotry to prove what? Proving bias or zealotry seems to me to be a fruitless exercise for what will it do?

And to me, TW2 is more of a spiritual successor to DAO than DA2 is.

Modifié par erynnar, 30 mai 2011 - 04:13 .


#509
Luvinn

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Elhanan wrote...

Nope; trying to reveal the bias and zealotry of many of the TW fans coming here to praise their game; Squirrels and all.

And I do not like DA2 more than DAO, but am willing to acknowledge that there are parts of both I prefer. And I would not have seen some of these new preferences if the game remained the same.


To be fair, I complained about certain aspects of DA2 weeks before TW2 came out. I actually enjoyed DA2. However, it could of been a lot better in many ways. I complain because I hope DA3 will be much better. If no one actually took time to voice their concerns, then Bioware thinks everyone loved the game, so don't change the formula. Maybe we think that a detail in one game would work well in the other. Doesn't make them "zealots".

And yes, DA should change and not remain the same. In my opinion though, the changes made were a pretty big step, like humans evolving from a single celled organism to our current state. Well, maybe not that big, but just about everything that you could recognize from one to the other changed in some way.

Modifié par Luvinn, 30 mai 2011 - 04:11 .


#510
Tommy6860

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erynnar wrote...

Elhanan wrote...

Braag wrote...

The problem here is that you're comparing TW2 to DA2...
If you compare TW2 to TW1 (which doesn't have a turn based combat btw) then you see that their structure is still very similar.
But when you compare DA2 to DAO you see how different DA2 is compared to the previous game. And that's why a lot of people criticized it.


Nope; trying to reveal the bias and zealotry of many of the TW fans coming here to praise their game; Squirrels and all.

And I do not like DA2 more than DAO, but am willing to acknowledge that there are parts of both I prefer. And I would not have seen some of these new preferences if the game remained the same.



I like TW2 am I a zealot and biased?  I am confused. You don't play it El and have no desire to do so. And that's perfectly okay. But how can you honestly enter into a discussion about TW2 on any level if you haven't played it?  

What may seem to be bias to you maybe comparing to action RPGs with each other by people who have played both. And I am not trying to be mean, but it seems you have your own bias and your own zealotry to prove what? Proving bias or zealotry seems to me to be a fruitless exercise for what will it do?


+100, loves this^.

#511
Uzzy

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Might I also suggest that while The Witcher 2 went all out towards a more action RPG style, with a fixed protagonist and more active combat, which it succeeded at, Dragon Age 2 tried to appease the action RPG crowd and the more traditionally turn based crowd, with awkward compromises throughout that didn't please many, or work very well.

#512
neppakyo

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Tommy6860 wrote...

erynnar wrote...


I like TW2 am I a zealot and biased?  I am confused. You don't play it El and have no desire to do so. And that's perfectly okay. But how can you honestly enter into a discussion about TW2 on any level if you haven't played it?  

What may seem to be bias to you maybe comparing to action RPGs with each other by people who have played both. And I am not trying to be mean, but it seems you have your own bias and your own zealotry to prove what? Proving bias or zealotry seems to me to be a fruitless exercise for what will it do?


+100, loves this^.


Erynnar is awesome like that.

#513
neppakyo

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Uzzy wrote...

Might I also suggest that while The Witcher 2 went all out towards a more action RPG style, with a fixed protagonist and more active combat, which it succeeded at, Dragon Age 2 tried to appease the action RPG crowd and the more traditionally turn based crowd, with awkward compromises throughout that didn't please many, or work very well.


Yep. Pretty much. I've been crying to go back to origins combat, but you know, improve it? Not 'taking some meth and injecting it the veins while snorting crushed pills of speed' type of combat of DA2.

TW1 was an action-RPG to begin with tho, TW2 was more of an improvement on combat imho. Definitly harder than TW1

#514
Night Prowler76

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Elhanan wrote...

Luvinn wrote...

The premise of DA2 could of been awesome, but it was poorly executed. In the middle of tedious side quests that had no depth for the most part was basically 3 chapters of "kill the blood mage!" and "we are so oppressed". Then it culminates with an a-bomb on the chantry. I never felt any depth for any of the characters. Like Thrask's daughter. I saw her for 5 seconds before she became an abomination. Or the mages in the end of the first act. I go into a cave to talk to them, but they try to kill me. Then im supposed to feel bad for them? I really felt nothing for them. I only did both options just to see how it played out. All the tedious side quests and waves of enemies just felt like timesinks so the main quest wouldn't just be blown through in <10 hours.


So you only try to help those in which you feel an emotional bond, and not because it may be the course of action you might choose? It is a role-playing game. If you do not wish to help those upstarts; don't. If you choose to help because the cause is worth the risk, then save them. It is your choice. Maybe you do not have to feel anything for any of them, but are motivated as to how this will help or hurt you and your family.

You chose to take a path you felt was unsatisfactory, and had the option to go another way. If you seek something for which to complain, I suggest the looking glass.

My first play was over 100 hrs, so those waves must be challenging to me. Or perhaps I actually like to see the game rather than my scores and achievements.


100 hours is just ridiculous, Im sorry, but you must spend hours walking around looking at walls and such, there isnt that much content to be had in DA2, I did every quest except the bugged one, did all the dialogue and read every codex and was under 35 hours.

All of the choices seemed unsatisfactory because of poor character development and interaction, you are just trying to make him like the game because you did, and expect him to play the game as slow as possible as well, which is silly.

#515
Dragoonlordz

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Tommy6860 wrote...

erynnar wrote...

Elhanan wrote...

Braag wrote...

The problem here is that you're comparing TW2 to DA2...
If you compare TW2 to TW1 (which doesn't have a turn based combat btw) then you see that their structure is still very similar.
But when you compare DA2 to DAO you see how different DA2 is compared to the previous game. And that's why a lot of people criticized it.


Nope; trying to reveal the bias and zealotry of many of the TW fans coming here to praise their game; Squirrels and all.

And I do not like DA2 more than DAO, but am willing to acknowledge that there are parts of both I prefer. And I would not have seen some of these new preferences if the game remained the same.



I like TW2 am I a zealot and biased?  I am confused. You don't play it El and have no desire to do so. And that's perfectly okay. But how can you honestly enter into a discussion about TW2 on any level if you haven't played it?  

What may seem to be bias to you maybe comparing to action RPGs with each other by people who have played both. And I am not trying to be mean, but it seems you have your own bias and your own zealotry to prove what? Proving bias or zealotry seems to me to be a fruitless exercise for what will it do?


+100, loves this^.


I have to agree with this. I don't approve of you personally of allocating names and bias to a group just because they are discussing what one title did very well and the other did not Elhanan so I agree with Ery in that regard. Asking that such good aspects within an alternative RPG such as TW2 are maybe learned from or combined in their possible favorite or alternative favorite for RPGs developement studio (Bioware) to improve with is hardly a bad thing now is it regardless of any bias you percieve or assume.

Modifié par Dragoonlordz, 30 mai 2011 - 04:26 .


#516
Night Prowler76

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erynnar wrote...

Elhanan wrote...

Braag wrote...

The problem here is that you're comparing TW2 to DA2...
If you compare TW2 to TW1 (which doesn't have a turn based combat btw) then you see that their structure is still very similar.
But when you compare DA2 to DAO you see how different DA2 is compared to the previous game. And that's why a lot of people criticized it.


Nope; trying to reveal the bias and zealotry of many of the TW fans coming here to praise their game; Squirrels and all.

And I do not like DA2 more than DAO, but am willing to acknowledge that there are parts of both I prefer. And I would not have seen some of these new preferences if the game remained the same.



I like TW2 am I a zealot and biased?  I am confused. You don't play it El and have no desire to do so. And that's perfectly okay. But how can you honestly enter into a discussion about TW2 on any level if you haven't played it?  

What may seem to be bias to you maybe comparing to action RPGs with each other by people who have played both. And I am not trying to be mean, but it seems you have your own bias and your own zealotry to prove what? Proving bias or zealotry seems to me to be a fruitless exercise for what will it do?

And to me, TW2 is more of a spiritual successor to DAO than DA2 is.


I have been playing TW2 as well, it actually seems rather compelling to what DA2 had to offer, maybe its the characters or the atmosphere, but it just seems to have alot more depth to it, it makes me want to play it more and more, as where DA2 just felt like a chore the whole time.

I do agree with you, you should atleast have played the game before passing judgement on it:happy:

#517
Luvinn

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Night Prowler76 wrote...


100 hours is just ridiculous, Im sorry, but you must spend hours walking around looking at walls and such, there isnt that much content to be had in DA2, I did every quest except the bugged one, did all the dialogue and read every codex and was under 35 hours.

All of the choices seemed unsatisfactory because of poor character development and interaction, you are just trying to make him like the game because you did, and expect him to play the game as slow as possible as well, which is silly.


This is pretty much what i was getting at. Just because i mentioned you can blow through the main quests does NOT mean i actually would do it. Its ME2 all over really. Short main quests, with tons of side quests to do. Except the side quests in ME2 were fun, and actually meant something (companion quests). I'm a completionist in my games, i try to do all the quests i can. Only ones i don't go out of my way for are the, "find x item, give to y person for 50 silver" quests. Most hours i can squeeze into DA2 was in the 30's. I wouldn't mind even finding all those turn-in quests, but the wounded coast gets really boring after the 30th time.

#518
Elhanan

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erynnar wrote...

I like TW2 am I a zealot and biased?  I am confused. You don't play it El and have no desire to do so. And that's perfectly okay. But how can you honestly enter into a discussion about TW2 on any level if you haven't played it?  

What may seem to be bias to you maybe comparing to action RPGs with each other by people who have played both. And I am not trying to be mean, but it seems you have your own bias and your own zealotry to prove what? Proving bias or zealotry seems to me to be a fruitless exercise for what will it do?

And to me, TW2 is more of a spiritual successor to DAO than DA2 is.


Have I responded to you like the posts before this? Did you call people foolish and then brag on having squirrels? Have you berated someone from having a different opinion? I believe the answer to all of these is No, as I do not consider you to be a zealot.

Please; have a great time playing whatever game you choose. And I will continue to defend my opinion on the Forums here, seeing as the TW folks do not have a sim option open to them over there.

#519
Elhanan

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Luvinn wrote...

To be fair, I complained about certain aspects of DA2 weeks before TW2 came out. I actually enjoyed DA2. However, it could of been a lot better in many ways. I complain because I hope DA3 will be much better. If no one actually took time to voice their concerns, then Bioware thinks everyone loved the game, so don't change the formula. Maybe we think that a detail in one game would work well in the other. Doesn't make them "zealots".

And yes, DA should change and not remain the same. In my opinion though, the changes made were a pretty big step, like humans evolving from a single celled organism to our current state. Well, maybe not that big, but just about everything that you could recognize from one to the other changed in some way.


I agree that DA2 could be better, and voicing your opinion on either game does not make one a zealot.
 
But c'mon people; I cannot be the only one that reads some of these posts and nearly does a spit take due to the outright absurdity seen in these threads. Squirrels? Really?

#520
Elhanan

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Night Prowler76 wrote...

100 hours is just ridiculous, Im sorry, but you must spend hours walking around looking at walls and such, there isnt that much content to be had in DA2, I did every quest except the bugged one, did all the dialogue and read every codex and was under 35 hours.

All of the choices seemed unsatisfactory because of poor character development and interaction, you are just trying to make him like the game because you did, and expect him to play the game as slow as possible as well, which is silly.


From another thread:

Elhanan wrote...

RussMajere wrote...

Elhanan wrote...

First play: Rogue (26th)
* Time Played: 111 hrs 51 min
* Saves: 3115

Second Play: Mage (25th)
* Time Played: 77 hrs 39 min
* Saves: 4117

Currently 5 hrs into third game as a Warrior.. The days played in off as I was away from system for a while mid-game, and breaks.


WOW man. over 3000 and 4000 saves?? And I thought I was a compulsive saver! Do you play on the PC? Maybe lots of quick-saves there, so it's easier for the count to go up that way I guess. But still.. wow :)


heh! I have developed a compulsion to Quicksave after clearing an area, finishing most encounters, etc., plus I often do hard saves before each Lvl Up, and keep a running hard save in three seperate files in case I need to return and choose another path. Part of this is O-C behaviour; part neccessity due to increased restrictions on RL coordination.

I did not know how bad this was until I attempted to teach my brother to play DAO this past weekend on his visit. Almost every conversation ended with me saying, "And then Save...."

Image IPB

While I started initially on Hard difficulty, the vast majority of play is on Normal.


What may be ridiculed by some is gameplay to another. Have fun storming the castle!

#521
Elhanan

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Night Prowler76 wrote...

I have been playing TW2 as well, it actually seems rather compelling to what DA2 had to offer, maybe its the characters or the atmosphere, but it just seems to have alot more depth to it, it makes me want to play it more and more, as where DA2 just felt like a chore the whole time.

I do agree with you, you should atleast have played the game before passing judgement on it:happy:


I do not believe I have done so, though the Squirrel mention is amusing. I am attempting to reveal certain biased posters for the opinionated Witchers they appear to be.

#522
erynnar

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Elhanan wrote...

erynnar wrote...

I like TW2 am I a zealot and biased?  I am confused. You don't play it El and have no desire to do so. And that's perfectly okay. But how can you honestly enter into a discussion about TW2 on any level if you haven't played it?  

What may seem to be bias to you maybe comparing to action RPGs with each other by people who have played both. And I am not trying to be mean, but it seems you have your own bias and your own zealotry to prove what? Proving bias or zealotry seems to me to be a fruitless exercise for what will it do?

And to me, TW2 is more of a spiritual successor to DAO than DA2 is.


Have I responded to you like the posts before this? Did you call people foolish and then brag on having squirrels? Have you berated someone from having a different opinion? I believe the answer to all of these is No, as I do not consider you to be a zealot.

Please; have a great time playing whatever game you choose. And I will continue to defend my opinion on the Forums here, seeing as the TW folks do not have a sim option open to them over there.


Wait, Squirrels, not squirrels. Squirrels is the nick name for the rebel group called the Scoiatael. Not cute little fuzzy mammals. I haven't seen any squirrels in the forest. I have seen rats in the dungeons, and ravens that take flight from corpses when you come too close.  But no squirrels. Of course the forest is very crowded with plant life, and other creepy nasties which I may be too busy killing to notice wildlife. but I think they mean the rebel group.

I was just checking on the zealot thing. I don't have a problem with you voicing your opinion sweetie, never have. I am just wondering why bother to prove zealotry or bias. Well, unless it's fun for you.

#523
Night Prowler76

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Luvinn wrote...

Night Prowler76 wrote...


100 hours is just ridiculous, Im sorry, but you must spend hours walking around looking at walls and such, there isnt that much content to be had in DA2, I did every quest except the bugged one, did all the dialogue and read every codex and was under 35 hours.

All of the choices seemed unsatisfactory because of poor character development and interaction, you are just trying to make him like the game because you did, and expect him to play the game as slow as possible as well, which is silly.


This is pretty much what i was getting at. Just because i mentioned you can blow through the main quests does NOT mean i actually would do it. Its ME2 all over really. Short main quests, with tons of side quests to do. Except the side quests in ME2 were fun, and actually meant something (companion quests). I'm a completionist in my games, i try to do all the quests i can. Only ones i don't go out of my way for are the, "find x item, give to y person for 50 silver" quests. Most hours i can squeeze into DA2 was in the 30's. I wouldn't mind even finding all those turn-in quests, but the wounded coast gets really boring after the 30th time.


I agree about the ME2 comparison, it was around 34 hours for me to do everything in ME2, and it was alot more enjoyable for some reason, although after 1 playthrough, both games didnt seem to grab my interest anymore, I only got halfway through my second Me2 run and I did manage 2 full DA2 runs, and I just realized that even tho I made different choices, the game was essentially the same as my first playthrough lol

#524
Elhanan

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Luvinn wrote...

This is pretty much what i was getting at. Just because i mentioned you can blow through the main quests does NOT mean i actually would do it. Its ME2 all over really. Short main quests, with tons of side quests to do. Except the side quests in ME2 were fun, and actually meant something (companion quests). I'm a completionist in my games, i try to do all the quests i can. Only ones i don't go out of my way for are the, "find x item, give to y person for 50 silver" quests. Most hours i can squeeze into DA2 was in the 30's. I wouldn't mind even finding all those turn-in quests, but the wounded coast gets really boring after the 30th time.


Almost any game I have would get old revisited for the 30th time; reason I took a break from DAO after a year. But ridiiculing my opinions, gameplay, friends, etc, and I decided some time ago that I would respond.

Again, I do not care much if TW2 is trash or GOTY; have fun! What I do care about is the rather opionated veggie tossing posters that target DA2 and Bioware, so expect me or those like me to show that there is another POV.

#525
Waage25

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Elhanan wrote...

Luvinn wrote...

To be fair, I complained about certain aspects of DA2 weeks before TW2 came out. I actually enjoyed DA2. However, it could of been a lot better in many ways. I complain because I hope DA3 will be much better. If no one actually took time to voice their concerns, then Bioware thinks everyone loved the game, so don't change the formula. Maybe we think that a detail in one game would work well in the other. Doesn't make them "zealots".

And yes, DA should change and not remain the same. In my opinion though, the changes made were a pretty big step, like humans evolving from a single celled organism to our current state. Well, maybe not that big, but just about everything that you could recognize from one to the other changed in some way.


I agree that DA2 could be better, and voicing your opinion on either game does not make one a zealot.
 
But c'mon people; I cannot be the only one that reads some of these posts and nearly does a spit take due to the outright absurdity seen in these threads. Squirrels? Really?


Squirrels is the name that  Non-human (mostly Efl) Terrorist/Freedom fighters call them self. Scoiatel in the Elder langue.

It is a Elven thing.
But i guess it is very absurd if you do not take any time to actually play a game hailed by most to be the BEST rpg to come out in ages.

Modifié par Waage25, 30 mai 2011 - 04:59 .