@ Persephone.
So we're in agreement, except that I dislike DA2 and you don't. Which is perfectly fine.
Alistairlover94 wrote...
@Knight: I generally felt TW2 had a much more mature tone, politics and racism were handled much better, actual consequences to your actions, a coherent storyline, better cliff-hanger ending, better antagonist(who was actually present throughout the game, instead of sone damned Idol), and a much more compelling narrative.
One thing that I've been thinking about in terms of politics in Bioware games when compared to TW2, and why I think the former cannot compare.
Bioware games are generally too bipolar. As in they ultimately end up with two sides. Some are built up well. Some are built up extremily poorly (like DA2). But ultimately, you really had only 2 factions (maybe a minor third as well at best) at play and the PC was in between. Off the top of my head, Mass Effect 1 might have been slightly different vis-a-vis human / council relations in that you had several alternatives. But I can't really think of a better example, not even Origins (though it's much better than DA2 for me).
And this is the case for both minor and major plots. For instance, Freyr vs Chundaar or Bhelen vs Harrowmont.
That is not to say that bipolarity is impossible to have. Sometimes some issues can be narrowed down to two factions. But for the most part, politics is much more complicated than this.
In TW2 however (spoilers!)
you had several factions at play. You had Redenia and Radovid. You had Kaedwen and Henselt (Dethmold as well). You had Vergen / Saskia. You had constable Natalis of Temeria and its nobility (mostly La Valette that Geralt deals with). You had the mages aspiring to rebuild the conclave. You had the Lodge. You had the assassins. And you had Nilfgaard.
All those factions bound in a web of intrigue, political and diplomatic relations (and of course backstabbing) coupled with secretive conspiracies, almost flawlessly. That's how real and mature politics are.
Most certainly not the rail roading we got in DA2 at the very end, only to turn both factions into insane lunatics by unknown outside forces.
Modifié par KnightofPhoenix, 30 mai 2011 - 03:57 .