1. A three-act structure.
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TW2 did better than DA2 as there was continuality in plot and progression as well as new areas and not crappy reuse of maps and bondage of one city and couple small maps outside it like in DA2.
[quote]Dasher1010 wrote...
2. The took a turned based system and made it hack and slash[/quote]
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TW2 did better than DA2 and was never turn based in TW1, in fact neither was it in DAO.
[quote]Dasher1010 wrote...
4. A cliffhanging ending that sets up an expansion pack to nickle and dime players[/quote]
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TW2 all DLC is free other than the major expansions, so continuing the story is not an issue and nickle and dime do not apply keyword "free" as opposed to nickle and dime of DA2 from paying for the remaining companion as day one DLC or paying for costume packs DLCs.
So yet again TW2 did it better than DA2.
[quote]Dasher1010 wrote...
5. Bugs at launch
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TW2 is doing it faster (fixing) any that come up compared to the month+ took for DA2 first patch let alone the ones that followed.
[quote]Dasher1010 wrote...
6. Dialog system
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TW2 resembles Origin style more but works extremely well and imho again wins hands down as someone who prefered the Origin style format of non extreme-paraphrased random guess work required on the part of DA2 aka "Ohh I wonder what smart ass Hawke will say here, or angry pew:pew Hawke would say here" going off those small cut down paraphrases.
TW2 is a better game, deal with it and move on and more importantly if followed in the footsteps of TW1 and improved upon it rather than a change of direction that the "sequel" DA(2) took over DAO.
P.s. Morroian ~ Stop grasping at straws.
Modifié par Dragoonlordz, 23 mai 2011 - 12:32 .




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