Diceyy wrote...
DA2 wins my personal greatest disappointment of the year, if that helps
Mine too. It'll win a tonne of razzies. If those existed for video games.
Diceyy wrote...
DA2 wins my personal greatest disappointment of the year, if that helps
Modifié par Dragoonlordz, 24 mai 2011 - 02:45 .
RinpocheSchnozberry wrote...
Dragoonlordz wrote...
Whether you agree they are RPG's by your standards is as irrelevant as your initial comment where saying the (RPG) genre is dead. Thats PC, PS3, 360, PSP, DS, Wii and all 2011.
:happy::happy::happy: The RPG genre is pretty much dead. Your list only proves my point. You've got Pokemon on there as an RPG. It's a card/collection game. You've got Darkspore on there as an RPG. HMM is an RTS/RPG at best. Your list proves my point.
The days of DAO/NWN/BG games are over. The Excel/Novel setup, where it still exists at all, is being drowned in a sea of options. The post I replied to suggested as much, and I agree. RPGs have to change. DA2 is a good move forward. Is it perfect, heck no. My favorite flaws to harp on are the recycled areas and the lack of a central companion management screen.
The fact is, RPGs aren't like DAO/BG/NWN anymore. The genre is just about dead and needs to change. Out of everything released under the RPG label this year, DA2 is right up at the top if not the top.
DASockDA wrote...
You're aware that DAO came out ~2 years ago, right? To say that RPGs like that aren't made anymore is false. Further, to say that RPGs like that aren't -successful- anymore is also false. RPGs are growing and changing, yes, but the tried and true method DOES still work.
RPG Gamers are a niche group. Always will be. We're also often underestimated, as EA/BioWare recently learned to their chargrin. The company looked at us, and assumed that we alone would not generate enough sales. They decided to reach out, bring in new customers. I can't blame them for that, honestly. It isn't something that needs to be defended or appologized for. It IS a business, and making money IS the goal. That's the whole reason why EA bought BioWare. It wasn't because they liked BioWare's work and wanted to support it.
DA2 is what a company that doesn't do RPGs, like EA, thinks is an RPG. And really, all I can say is "Nice try, guys, but you missed the mark."
marshalleck wrote...
TOR is going to be a disaster. Should be an amusing spectacle watching it collapse.
Diceyy wrote...
I want tor to succeed even if I don't end up buying it. WoW needs a serious competitor so blizzard is forced to lift their standards instead of just coasting like they have for the past year and a half.
Diceyy wrote...
I want tor to succeed even if I don't end up buying it. WoW needs a serious competitor so blizzard is forced to lift their standards instead of just coasting like they have for the past year and a half.
slimgrin wrote...
marshalleck wrote...
TOR is going to be a disaster. Should be an amusing spectacle watching it collapse.
I'm afraid this will be the case. Wicked competition with MMO's.
Modifié par marshalleck, 24 mai 2011 - 03:03 .
agesilaj12 wrote...
Game of the year.
sympathy4saren wrote...
Gatt9 wrote...
Gavinthelocust wrote...
Because there are only two companies making RPGs and everything that hasn't been released yet can't possibly win. I'm loving your logic.
Anyway Skyrim will probably do what Elder Scrolls games do best, sell a **** load of copies and get hundreds of awards. Science has proven this fact. Birds fly, fish swim, the scout hurts people, and Elder Scrolls games win awards.
I seriously question that.
Bethseda got *really* lucky with Oblivion. When they released, there were no other RPGs on the 360 or the PS3, and only one (That was a port of an old game) on the PC in a year. It released into a content starved genre. It's not hard to sell alot of copies when there's no competition.
Since then, Bethseda alienated Morrowind fans and publicly mocked them, alienated Star Trek fans, alienated and abused Fallout fans, they've burned alot of bridges. Now they're removing more RPG features because Todd still doesn't understand what an RPG is.
I expect it'll be quite similiar to DA2's release, launching into a market with alot of competition and a ton of ill will, I expect it to be an amazing disaster.
Mainly because Bethseda still sucks at stories, sucks at content, and keeps removing things without adding anything. I mean seriously, the creedo of a Bethseda fan is "Wait till the modders get it!", which is very telling of the average quality of a Bethseda game.
Bethseda's sin is Pride, and I strongly suspect it's about to bite them.
Personally, I suspect RPG of the year will go to Double Bear's "Dead State". Black Isle veteran's making a Zombie Apocalypse RPG is a pretty strong contender.
Have you read anything about Skyrim? Have you not listened to Todd Howard...what the features are going to be...what the game looks like? People who criticize this game tend to blindly criticize Bethesda. They also pretend as if Morrowind, which was excellent, is the end all/be all of the Elder Scrolls.
The Elder Scrolls V: Skyrim is The Elder Scrolls EVOLVED. Where shall i begin with the features in this game? Can i even cover them all? It's so massive, there is so much...there are so many improvements confirmed and new confirmed features its hard to pick a place to start.
Sure, right off the top people are going to criticize a classless system. I like it. I don't want to be restricted to a class, especially in an Elder Scrolls game. If I want to be a Mage, an Assassin, a Hunter or a Warrior I fan be those things by specifically choosing level perks for those classes. One of the 280 available perks. Then, if I wanted to be a mage, I can wield one of my 85 spells not including dragon shouts or duel wield them if i want....and see the amazing spell effects on the environment. I'm excited by the freedom I'm going to have.
IMPROVEMENTS....dynamic weather system independent of environment (snow falls on objects as it would in reality, based upon physics), 85 different NPC voice actors, third-person camera view as good or better as any third person perspective in existence, diverse dungeons...around 120 of them littered throughout Skyrim, 50% of them lasting 20-25 minutes and 50% lasting from 1-2 hours (9 dungeon designers this time instead of one...we are promised those 8 additional designers will make all of them unique and fresh), user interface overhaul with complex skill trees in stellar constellations, 3D, zoomable and rotatable pieces of loot...every single piece...some have writings on them hinting at side quests and hidden ancient artifacts of power, all-the-way draw distances (see it, go there...no loading textures...look down at a beautiful flower, look up at a distant mountain...walk to the top of that mountain), complex AI behavior...you won't necessarily be attacked on sight. Duel wielding weapons or spells or mix, give and take fighting, can't run backwards fast, finishing moves specific to weapon or customized weapon enchantment (specific to the specific augmentation...naming weapon or apparel customized enchanted item returns, 10 races remain the same except each is much more distinctive and detailed and unique.(I love the Khajiit's new fur and look!)
Those are just some.
NEW FEATURES
Dragons. Yes, oh yes....dragons. They are fierce, they are independent AI and they are free roaming. And they are very hard. If one spots you, it'll nose dive at you. And you can either fight, taking it's soul and learning a new power after locating a corresponding hidden rune in the created for the game Draconic language, or if you are ill equipped inventory wise, say, you left some good weapons at one of your houses, you better run. Not safe in towns...if one spots you in town it'll come after you. Talking to a character about a side mission....boom....dragon sees you, fight.In cities. Just don't let it ruin the wood mill, that effects the economy, making wood arrows scarce or even depleted in that region for a time. Even more dire if its the steel mill. Everyone has jobs....if you want to work, go work at a steel mill, wood mill, go cook or farm a field....wonder what sort of things one can get. Or grab a soul gem and head to the millwright and forge an enchanted steel shortsword or elven mace or dwarven longsword. Or whatever kind you want.
Story is still up in the air, I agree. Main quest a big mystery, and Bethesda isn't known for their stories. Let's see what they do.
This is just a sampling. Can't wait til November 11, and E3.
Modifié par DanaScu, 24 mai 2011 - 03:11 .
agesilaj12 wrote...
Game of the year.
Modifié par Dragoonlordz, 24 mai 2011 - 03:10 .
Dragoonlordz wrote...
agesilaj12 wrote...
Game of the year.
lol what a crybaby. Funny how a vast amount of people can get past such parts, yet he can't.
I'm sorry but bad player = bad player.