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Sadly, DA2 will get RPG of the year...


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#451
neppakyo

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PCGamer? Thats a subsidiarity of EA if I remember correctly.

#452
Craig McDermott

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Haven't you people learned that video game awards are totally meaningless? In all likelihood Skyrim will get RPG of the year even though its going to be crap just like Oblivion. Anyone with any sense realizes that Witcher 2 is still the true RPG of the year 2011.

Call of Duty: Modern Warfare 3 will undoubtedly get GOTY from all the major publications even though Battlefield 3 will undoubtedly surpass it in every aspect except sales.

#453
steve lin

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wowpwnslol wrote...

TW2 is absolute garbage. The combat system, the magic and alchemy haven't been improved at all. In fact, it's more frustrating, annoying and anti intuitive. Dragon Age 2 has somehow managed to be better despite having a billion flaws.


I give DA2 8.5/10
DA2 is fine, but
intuitionally, I have very bad feeling for Hawke mother's ending. I concern this very much in the game.

about TW2, I give 9.5/10
the combat system, I say it is hell difficult in the beginning, especially if you are a new hand.
but after you know the combat system well and get higher level, you will have total different feeling.
that is as see a movie.

#454
Romantiq

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Craig McDermott wrote...

Haven't you people learned that video game awards are totally meaningless? In all likelihood Skyrim will get RPG of the year even though its going to be crap just like Oblivion. Anyone with any sense realizes that Witcher 2 is still the true RPG of the year 2011.

Call of Duty: Modern Warfare 3 will undoubtedly get GOTY from all the major publications even though Battlefield 3 will undoubtedly surpass it in every aspect except sales.


I agree with everything. I never paid attention to who wins what, where and when. What matters to me is if I enjoyed the game, not some random's choice concerning GOTY.

Also, I agree with your point about MW3 and Battlefield. I always enjoyed Battlefield games a lot more gameplay-wise but there is unfortunately a lot of hype surrounding MW. :?

#455
Guest_XxTaLoNxX_*

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Not going to lie... I'm a DeVry student with a major in Game and Simulation programming. So I play every game that is released simply because I HAVE TO. Although I do enjoy my "work" immensely. But I can't help but feel like every FPS feels like every other FPS. So when my professor says, "Ok class tomorrow (insert FPS name here) is coming out tomorrow, be sure to head down to the DeVry store and pick up a copy and Monday turn in your review paper." I can't help but groan a bit on the inside. (yes, my financial aid actually PAYS for my games... sweet deal, eh?)

The LAST FPS game that I had FUN playing was Bulletstorm. So if you guys like FPS games that actually encourage THOUGHT to play I highly recommend Bulletstorm. In fact, I highly recommend Bulletstorm PERIOD.

Modifié par XxTaLoNxX, 28 mai 2011 - 04:09 .


#456
Craig McDermott

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XxTaLoNxX wrote...

Not going to lie... I'm a DeVry student herp derp

The LAST FPS game that I had FUN playing was Bulletstorm. So if you guys like FPS games that actually encourage THOUGHT to play I highly recommend Bulletstorm. In fact, I highly recommend Bulletstorm PERIOD.


That's great that you had fun with Bulletstorm, but lettuce be reality: it was like 4 hours long and required zero thought.  Multiplayer shooters require infinitely more thought because you are playing against dynamic, intelligent human opponents.

#457
neppakyo

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Craig McDermott wrote...
 Multiplayer shooters require infinitely more thought because you are playing against dynamic, intelligent human opponents.


HAHAHHAHAHAHAHAHA!

*snort*

Damn thats funny. CoD kiddies are intelligent human opponents. *gigglefits*

Modifié par neppakyo, 28 mai 2011 - 06:36 .


#458
Sengoku no Maou

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neppakyo wrote...

Craig McDermott wrote...
 Multiplayer shooters require infinitely more thought because you are playing against dynamic, intelligent human opponents.


HAHAHHAHAHAHAHAHA!

*snort*

Damn thats funny. CoD kiddies are intelligent human opponents. *gigglefits*

While most people Rambo it up when playing alone, playing against an intelligent team can be very rewarding. It's very rare you can get an experience like that, though.

#459
Chromie

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neppakyo wrote...

Craig McDermott wrote...
 Multiplayer shooters require infinitely more thought because you are playing against dynamic, intelligent human opponents.


HAHAHHAHAHAHAHAHA!

*snort*

Damn thats funny. CoD kiddies are intelligent human opponents. *gigglefits*


Well Battlefield at least on PC can show people working together on console people still run around..CoD though it's every man for himself.

#460
Nekator

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Boiny Bunny wrote...

You honestly think TW2 is worse than DA2, and that TW2 won't be nominated while DA2 will?? 

Ahahahahahahahahahaha...hahahahaha...ha... Image IPBImage IPBImage IPB...ehhem...hahahahahaha...

Made my day!

truly spoken.. even comparing these two is a joke.. where TW2 has more atmosphere in the Training chapter then DA2 as a whole.
Oh well, i´m looking forward to Skyrim and Deus EX3, which will together with TW2 wipe the floor with this abomination called DA2..

#461
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Craig McDermott wrote...

XxTaLoNxX wrote...

Not going to lie... I'm a DeVry student herp derp

The LAST FPS game that I had FUN playing was Bulletstorm. So if you guys like FPS games that actually encourage THOUGHT to play I highly recommend Bulletstorm. In fact, I highly recommend Bulletstorm PERIOD.


That's great that you had fun with Bulletstorm, but lettuce be reality: it was like 4 hours long and required zero thought.  Multiplayer shooters require infinitely more thought because you are playing against dynamic, intelligent human opponents.


To complete Bulletstorm in 4 hours is beyond impossible since that is just barely more time than the cutscenes in the game, unless you don't care for story and then it "could" be possible to beat it in around 10 hours when you skip the cutscenes.

But the intelligent thought processes evoked during play comes from how to utilize trick-shots, the environment, and on any difficulty higher than normal... how to stay alive while pulling off insane trick shots so you can buy ammo to stay in the game and not become deadlocked.

So.... it's the most thought provoking FPS in a long, long time.

#462
neppakyo

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Ringo12 wrote...

neppakyo wrote...

Craig McDermott wrote...
 Multiplayer shooters require infinitely more thought because you are playing against dynamic, intelligent human opponents.


HAHAHHAHAHAHAHAHA!

*snort*

Damn thats funny. CoD kiddies are intelligent human opponents. *gigglefits*


Well Battlefield at least on PC can show people working together on console people still run around..CoD though it's every man for himself.


Don't forget if you use a mic, being called every variation of douche and queer imaginable. 

Yeah me and a buncha buddies used to play Urban Terror (quake 3 mod) a lot on a bothell server. The AI on those bots would wipe the floor with DA2's AI.

#463
Craig McDermott

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XxTaLoNxX wrote...

Craig McDermott wrote...

XxTaLoNxX wrote...

Not going to lie... I'm a DeVry student herp derp

The LAST FPS game that I had FUN playing was Bulletstorm. So if you guys like FPS games that actually encourage THOUGHT to play I highly recommend Bulletstorm. In fact, I highly recommend Bulletstorm PERIOD.


That's great that you had fun with Bulletstorm, but lettuce be reality: it was like 4 hours long and required zero thought.  Multiplayer shooters require infinitely more thought because you are playing against dynamic, intelligent human opponents.


To complete Bulletstorm in 4 hours is beyond impossible since that is just barely more time than the cutscenes in the game, unless you don't care for story and then it "could" be possible to beat it in around 10 hours when you skip the cutscenes.

But the intelligent thought processes evoked during play comes from how to utilize trick-shots, the environment, and on any difficulty higher than normal... how to stay alive while pulling off insane trick shots so you can buy ammo to stay in the game and not become deadlocked.

So.... it's the most thought provoking FPS in a long, long time.


You're entitled to your opinion, but I would say that the thought process involved in overcoming a team of human players in almost any multiplayer FPS is far greater than the minor amount of creativity required to do a trick shot in Bulletstorm.

#464
Gatt9

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mrcrusty wrote...

I agree with that, but I think that the point Ringo is making is that regardless of how good the game actually is, the weight of the Elder Scrolls brand is going to win it a lot of awards. Which is something I agree with.

I don't think Ringo is saying anything about Skyrim or the game itself. Just that Oblivion won plenty of awards when perhaps it was not so good on it's own, because of the brand.

Now, when we know more about the game, we can make judgements about the game itself, but based on past experiences, the Elder Scrolls brand probably could win Skyrim a lot of success whether Skyrim is a pile of crap, or Game of the Decade.


Mmmm...I'm going to have to disagree with you there.

TES: Arena,  and TES: Daggerfall were pretty big names.  Morrowind sold quite well,  but it wasn't given a whole lot of attention.  TES:Oblivion had it's name screamed from rooftops,  but in the end,  even being the only RPG on all 3 systems (For all intents and purposes),  it didn't sell all that well by Fallout 3's release.  At that point,  IIRC,  despite being on 3 different platforms it hadn't reached Morrowind's sales figures.

Bethseda just really isn't all that big of a name.  They've had fair sales on a couple of titles over what?  10 years?  They're really not that major of a studio.  Let's be serious here,  they've released a grand total of 3 games in around 11 years.  Probably more,  I can't remember when Daggerfall released,  could be pushing 15 years now.  None of those releases have ever had blockbuster sales.

I really don't see Bethseda's name getting it anywhere.  Now Zenimax's name,  that might do something.  But at this point I suspect Zenimax is starting to get pretty nervous,  since Bethseda is the only one of like 8 studios of theirs that actually manages to release games.

#465
Craig McDermott

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Gatt9 wrote...
 Let's be serious here,  they've released a grand total of 3 games in around 11 years.  Probably more,  I can't remember when Daggerfall released,  could be pushing 15 years now.  None of those releases have ever had blockbuster sales.


Are you high?  Go look up the sales of Morrowind and expansions, Oblivion, Fallout 3, and New Vegas.  They are all "blockbusters" by any non-CoD standards.

#466
DanaScu

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Gatt9 wrote...
Mmmm...I'm going to have to disagree with you there.

TES: Arena,  and TES: Daggerfall were pretty big names.  Morrowind sold quite well,  but it wasn't given a whole lot of attention.  TES:Oblivion had it's name screamed from rooftops,  but in the end,  even being the only RPG on all 3 systems (For all intents and purposes),  it didn't sell all that well by Fallout 3's release.  At that point,  IIRC,  despite being on 3 different platforms it hadn't reached Morrowind's sales figures.

Bethseda just really isn't all that big of a name.  They've had fair sales on a couple of titles over what?  10 years?  They're really not that major of a studio.  Let's be serious here,  they've released a grand total of 3 games in around 11 years.  Probably more,  I can't remember when Daggerfall released,  could be pushing 15 years now.  None of those releases have ever had blockbuster sales.

I really don't see Bethseda's name getting it anywhere.  Now Zenimax's name,  that might do something.  But at this point I suspect Zenimax is starting to get pretty nervous,  since Bethseda is the only one of like 8 studios of theirs that actually manages to release games.


Gatt, could you please find a different dead horse to beat on? This one is so far past dead, decayed, and pulverized past the atomic level it isn't funny anymore.

Please explain; what do you consider "blockbuster sales"? Would a Guinness Book of Records record matter?
http://www.guinnessw...(RPG)/69979.htm

Fastest-selling multi-platform role-playing game Bethesda Softworks
The fastest-selling multi-platform roleplaying game is Fallout 3, which
sold over 4.7 million copies in its first week on sale from October 28
to November 4 2008.

For the first week of sales, I don't think that's too bad, actually. And all their games are still selling. I can still find Morrowind goty and Oblivion goty at stores. Add Steam and Amazon, and you end up with more copies sold. I don't think Bethesda is going to be up for sale anytime soon.

#467
Merced652

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lol nearly 5 million first week, hahahahahahahaha

Hmmm, i wonder if those were primarily CoD fans.

Modifié par Merced652, 29 mai 2011 - 04:18 .


#468
Guest_XxTaLoNxX_*

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Nope the Fallout 3 sales were a mix of "hype sales", "fan sales", "name-recognition sales", "random sales", "positive preview sales", and just plain-old brand-name sales. Fallout was a very familiar name to PC gamers and "Old Skool" gamers.

If anyone wants to argue that Bethesda doesn't know what they are doing, that Bethesda games are failures OR that Bethesda is on the track to failure... well I just won't argue with them because THAT kind of stupid is just worth the time it takes me to laugh and move on.

#469
JNA17

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Ummm...have any of you guys heard of Elder Scrolls V: Skyrim? That game is supposed to be game of the year while it would probably easily win RPG of the year in a landslide.

#470
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JNA17 wrote...

Ummm...have any of you guys heard of Elder Scrolls V: Skyrim? That game is supposed to be game of the year while it would probably easily win RPG of the year in a landslide.


Nope, we've never heard of it.. since we live under a rock. Why don't you fill us in on it?
/sarcasm

#471
In Exile

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XxTaLoNxX wrote...
Nope, we've never heard of it.. since we live under a rock. Why don't you fill us in on it?
/sarcasm


Heard it here first! Living under rocks confirmed for Skyrim.

#472
JNA17

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XxTaLoNxX wrote...

JNA17 wrote...

Ummm...have any of you guys heard of Elder Scrolls V: Skyrim? That game is supposed to be game of the year while it would probably easily win RPG of the year in a landslide.


Nope, we've never heard of it.. since we live under a rock. Why don't you fill us in on it?
/sarcasm


Sure  since you asked nicely :D.


http://www.neogaf.co...ad.php?t=418068

there you go :)

#473
A Crusty Knight Of Colour

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In Exile wrote...

XxTaLoNxX wrote...
Nope, we've never heard of it.. since we live under a rock. Why don't you fill us in on it?
/sarcasm


Heard it here first! Living under rocks confirmed for Skyrim.


Rocks to Boobs retexture will be a mod on day 1, then.

:D

#474
asaiasai

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Fortlowe wrote...

RinpocheSchnozberry wrote...

Dragoonlordz wrote...

Whether you agree they are RPG's by your standards is as irrelevant as your initial comment where saying the (RPG) genre is dead. Thats PC, PS3, 360, PSP, DS, Wii and all 2011.


 :happy::happy::happy:  The RPG genre is pretty much dead.  Your list only proves my point.  You've got Pokemon on there as an RPG.  It's a card/collection game.  You've got Darkspore on there as an RPG.  HMM is an RTS/RPG at best.  Your list proves my point.

The days of DAO/NWN/BG games are over.  The Excel/Novel setup, where it still exists at all, is being drowned in a sea of options.  The post I replied to suggested as much, and I agree.  RPGs have to change.  DA2 is a good move forward.  Is it perfect, heck no.  My favorite flaws to harp on are the recycled areas and the lack of a central companion management screen.

The fact is, RPGs aren't like DAO/BG/NWN anymore.  The genre is just about dead and needs to change.  Out of everything released under the RPG label this year, DA2 is right up at the top if not the top.


^ This. If you want an indication of what games that are the precurssors of what will eventually replace the 'traditional' RPG, look at games like Mass Effect and Read Dead Redemption and Grand Theft Auto and Assassins Creed and the granddaddy of them all, Zelda: Ocarina of Time. They don't seem to have a lot in common, but play them and the common threads become very clear. These are RPG's woven into adventure games. Eventually, RPG's will be replaced by absolutely MASSIVE adventure games. Massive not only in scale, but narrative complexity and gameplay mechanics. Hardware is what's been holding this inevitable transition back.


That is the truth right there. The consoles are outdated antiquated choke points on game development. How old is the current console platforms, roughly greater than 4 years right. I have gone through 2 PCs in that time frame just to stay current, in computers 6 months is a life time and 4 years is an enernity. DA2 will not win any awards this year except possibly a possible nod at what NOT to do to a successful franchise.

Asai

#475
wowpwnslol

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steve lin wrote...

I give DA2 8.5/10
DA2 is fine, but
intuitionally, I have very bad feeling for Hawke mother's ending. I concern this very much in the game.

about TW2, I give 9.5/10
the combat system, I say it is hell difficult in the beginning, especially if you are a new hand.
but after you know the combat system well and get higher level, you will have total different feeling.
that is as see a movie.


It's not to do with difficulty

The combat system in TW2 is about spamming quen sign and clicking left mouse button. It's also quite unresponsive at times. Not impressed. The skill trees feel extremely limited and have nothing on DA2's vastly more massive skill system, which allow for much better character customization.

There are also tons of annoying things like having to meditate before being able to drink a potion, which means if you're playing for the first time and there's a hard fight coming up you don't know about, you will die because you didn't drink the appropriate potions. You have to reload and re do the fight. Very clunky game design.

Character customization is also very bad. In DA2 you could play 3 classes and add uniqueness to them via specializations or investing in different skill sets. In TW2, you basically play the same way, borefest.