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"I don't feel Hawke is my character," vs The Witcher?


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#101
Woodstock-TC

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although i enjoy playing TW as well, i never felt "at home" with the character itself. I dont really like him because although i lack the comment-variations defining a character. He always sounds cool, cold and sane. All is set and i cant really change him. That takes a lot of the fun for me.. i dont really want to see someone else, i want to share the thoughts. Thats just my take and personal taste on it. Im still OK with TW as a whole though. (OK is not a perfect match but enough to play it)

In DAO i can play mostly how i like, in DA2 and ME i can chose the main lines whcih are close enough to how i imagine the character and think-it-through + roleplay it.
Both is fun, but in BW approach i always felt much more at home. Specifically with the witty FemHawke (masterfully performed by Jo Wyatt, kudos), which is basically 99% inline with how i see or approach a situation. In the longterm i merge mentally with this character as i can define him to a huge part. reactions, wit, angry etc.
Now pass me some interrupt options to also shut up some monologues (man especially the Qun-freaks and sister Patrice demand for some interrupts!!) on demand, and im set.

btw if you think i dont think my characters through you may want to read this:
http://social.biowar...7240195#7240943 as reference.

my 2 cents passing by the forums looking for DLC news.. (so much in avoid mode lately..)
wood, germany

Modifié par Woodstock-TC, 23 mai 2011 - 09:44 .


#102
tariq071

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Elhanan wrote...

Did not say I was offended per se; think it something to avoid, as I do in the DA series. You are not the only one with an Esc key, or the ability to not take an option.


So since you can avoid unwated elements in both games , what is the problem? You were saying that one game you won't play because of nudity, but now you are saying that you know you can avoid it.

I am confused here...seems to me you have quite conflict here in your statements

P.S. don't be defensive, i am not only one with Escape key, i was just pointing out that you can skip it if you want to...

Modifié par tariq071, 23 mai 2011 - 06:36 .


#103
Chromie

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tariq071 wrote...

Elhanan wrote...

Did not say I was offended per se; think it something to avoid, as I do in the DA series. You are not the only one with an Esc key, or the ability to not take an option.


So since you can avoid unwated elements in both games , what is the problem? You were saying that one game you won't play because of nudity, but now you are saying that you know you can avoid it.

I am confused here...seems to me you have quite conflict here in your statements

P.S. don't be defensive, i am not only one with Escape key, i was just pointing out that you can skip it if you want to...


Being bias.

#104
Tommy6860

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AngryFrozenWater wrote...
<snipped>

In TW2 the voice acting may not be that ambitious, but at least it delivers what it promises. It has been improved compared to the first game. TW2 is a shorter game than TW1 and that clearly cannot be attributed to voice acting. But the marketing information is clear about that. CDPR makes it obvious by telling in the ad for the game: "A truly epic, intense, emotionally charged adventure with non-linear game narration. Three independent plot lines with several alternative events are dependent on the player’s choices and lead to multiple different game endings and several additional plot forks. This time gameplay time will be shorter than The Witcher 1, but more intense and packed with events." Even though it is beautified with marketing mumbo jumbo at least we now know where that comes from before buying the game.


Well, only if the game truly lives up to those words. EA/Bioware marketed DA2 similarly from an RPG perspective that didn't meet any of those expectations, for example:

"Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make."

Nope, couldn't do that in DA2, not from my exoeriences.

Another:

"Determine your rise to power from a destitute refugee to the revered champion of the land."

Nope, couldn't do that either, it was predetermined and I had no choice in how I rose to that power. In fact, once I attained that power, my choices were powerless,errrggghhh!

"Discover a whole realm rendered in stunning detail with updated graphics and a new visual style."

The visual style was changed, certainly and not bad, but a whole new realm?? Seriously, when I think of a realm, it doesn't entail one small city with city-park sized outside areas and one or two sewers and dungeons that get repeated over and over again as quests are revealed. Fereldan was a realm.

#105
KnightofPhoenix

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KiddDaBeauty wrote...
Fixed class: Only the Witcher, not in DA2


Actually no, the Witcher has 3 classes or "paths" and gives you the flexibility to mix and match.

So please, enlighten me =) Depending on how in depth some of these answers can get, it might really help BioWare to craft games with voiced protagonists in the future, and we all want more and better games, no? =)


A protagonist taken into isolation is not the best way to see things. Geralt is likeable to me primarily because of the world he's in, that it looks and feels alive and responsive to his choices, because of the story he's experiencing, the characters he's interacting with and the tough choices he's making. And it helps a lot that he's a complete badass, but shows a bit of sensitivity (like at the end of TW2). Plus, we keep learning more about his past as the story moves forward.

In essence, I like seeing The Witcher universe through Geralt's eyes. And that's why I do not mind the lack of freedom I have in regards to defining his character (though I do believe that you can still roleplay quite a bit).

In DA2 on the otherhand, I do not empathize with Hawke as the story is very badly executed and disconnected, the world around him feels lifeless, the characters were not that interesting imo, and his general story and entire purpose in the whole plot feel weak.

That's why I dislike Hawke as a protagonist. In fact, he is my least favorite RPG protagonist.

Know the sayng "a hero is only as good as his villain"?
For me, a protagonist is only as good as the world and story he's in and his role in it. Da2 failed miserably in this. 
an otherwise interesting protagonist would still be bad to me if the world and story he's in are dull.

I still prefer a silent PC like Origins for the freedom and flexibility it gives me, but I do not mind a voiced and set protagonist at all if done right. And by God, TW2 delivered and that's why I think it's an even better game than Origins (which I love).

Modifié par KnightofPhoenix, 23 mai 2011 - 07:09 .


#106
AngryFrozenWater

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Tommy6860 wrote...

AngryFrozenWater wrote...
<snipped>

In TW2 the voice acting may not be that ambitious, but at least it delivers what it promises. It has been improved compared to the first game. TW2 is a shorter game than TW1 and that clearly cannot be attributed to voice acting. But the marketing information is clear about that. CDPR makes it obvious by telling in the ad for the game: "A truly epic, intense, emotionally charged adventure with non-linear game narration. Three independent plot lines with several alternative events are dependent on the player’s choices and lead to multiple different game endings and several additional plot forks. This time gameplay time will be shorter than The Witcher 1, but more intense and packed with events." Even though it is beautified with marketing mumbo jumbo at least we now know where that comes from before buying the game.

Well, only if the game truly lives up to those words. EA/Bioware marketed DA2 similarly from an RPG perspective that didn't meet any of those expectations, for example:

"Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make."

Nope, couldn't do that in DA2, not from my exoeriences.

Another:

"Determine your rise to power from a destitute refugee to the revered champion of the land."

Nope, couldn't do that either, it was predetermined and I had no choice in how I rose to that power. In fact, once I attained that power, my choices were powerless,errrggghhh!

"Discover a whole realm rendered in stunning detail with updated graphics and a new visual style."

The visual style was changed, certainly and not bad, but a whole new realm?? Seriously, when I think of a realm, it doesn't entail one small city with city-park sized outside areas and one or two sewers and dungeons that get repeated over and over again as quests are revealed. Fereldan was a realm.

You are absolutely right. I used that phrase from the TW2 ad to show that they have a shorter game for another reason than voice acting. That phrase is similar to the ones used by BW to indicate that choise would have an impact on the story plot. Just listen to Mr Laidlaw's statements in the first DA2 pod cast. These and the phrases you quoted from the DA2 marketing campaign don't even come close to telling the truth. ;)

Modifié par AngryFrozenWater, 23 mai 2011 - 07:14 .


#107
phaonica

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KiddDaBeauty wrote...

I'm confused. Browsing these forums, there's a whole lot of posts where people who don't like voiced protagonists go on about how they never felt Hawke was "their" character, rather a character they just borrowed for a while. Yet even so, the Witcher is praised all over the place. I don't mean to belittle the Witcher - I haven't even played the game so what do I know in reality - but from what I've gathered you have far less control in the Witcher than in DA2.


As one of the people who never felt Hawke was "my" character, I wanted to comment. I haven't played TW2 yet, but from what I've heard about it, I have a feeling that I would like it better than I liked DA2. Hawke not being "my" character was one of several reasons that I didn't like DA2 as much as DAO. Yet Geralt not being "my" character does not bother me at all in TW2. The two points of view offer two differing and distinct gameplay experiences.

I wouldn't mind leading Geralt through "his" adventure in the 3rd person, but I also like games in the 1st person where "I" am the character going through the adventure. For me, the quickest way to turn a 1st person controlled protagonist narrative into a 3rd person controlled protagonist narrative is not to move the camera into the 3rd person but to give the character a pre-recorded, vocal "voice" that is not "mine". Not having a vocal voice (battle vocals/grunts don't count) is a significant characteristic that causes the 1st person to be immersive for me. As expressed on these forums, for some people the lack of a vocal voice breaks immersion. For me, the opposite is true.

So, does the fact that I didn't like DA2 as much as DAO mean that I must prefer a 1st person narrative over a 3rd person one? Perhaps it does. Does that mean that I couldn't decide that a game with a 3rd person narrative isn't a better game? I don't think so. Even if I prefer the 1st person, it's the *overall* execution of the game that makes it a better or worse game, in my opinion. For example, even if someone removed all the protagonist vocals from DA2 and changed the dialog wheel to better reflect the removed vocals, and therefore returned DA2 to the 1st person, it would still, in my opinion, not be as good a game as DAO, because it was not *only* the vocals that made the second game not as fun as the first.

I certainly made a mistake in the the hope that DAO was setting certain gameplay precedents for the series, such as the 1st person narrative. I think I'd be severely disappointed if I learned that in Skyrim you could only play as a Nord, or if that game was suddenly using a 3rd person narrative, not because I don't like Nords or because the 3rd person perspective is bad, but because that's not what I've come to expect from an Elder Scrolls title. It seemed a lot of the features that made DAO fun for me were removed from or in my opinion lacking in DA2.

laertid wrote...
I think people wanted DA2 to be more like DA:O... They didn't want DA2 to be like The Witcher.


Lol. I will admit that this is true for me. DAO was already unique. In my opinion, it didn't need to make itself more like any other successful title mechanically, and it didn't need to go to such extreme lengths to distinguish itself stylistically, either. This is not to say that I thought DA2 was terrible, only that I liked DAO more.

Modifié par phaonica, 23 mai 2011 - 07:23 .


#108
MorrigansLove

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KnightofPhoenix wrote...

KiddDaBeauty wrote...
Fixed class: Only the Witcher, not in DA2


Actually no, the Witcher has 3 classes or "paths" and gives you the flexibility to mix and match.

So please, enlighten me =) Depending on how in depth some of these answers can get, it might really help BioWare to craft games with voiced protagonists in the future, and we all want more and better games, no? =)


A protagonist taken into isolation is not the best way to see things. Geralt is likeable to me primarily because of the world he's in, that it looks and feels alive and responsive to his choices, because of the story he's experiencing, the characters he's interacting with and the tough choices he's making. And it helps a lot that he's a complete badass, but shows a bit of sensitivity (like at the end of TW2). Plus, we keep learning more about his past as the story moves forward.

In essence, I like seeing The Witcher universe through Geralt's eyes. And that's why I do not mind the lack of freedom I have in regards to defining his character (though I do believe that you can still roleplay quite a bit).

In DA2 on the otherhand, I do not empathize with Hawke as the story is very badly executed and disconnected, the world around him feels lifeless, the characters were not that interesting imo, and his general story and entire purpose in the whole plot feel weak.

That's why I dislike Hawke as a protagonist. In fact, he is my least favorite RPG protagonist.

Know the sayng "a hero is only as good as his villain"?
For me, a protagonist is only as good as the world and story he's in and his role in it. Da2 failed miserably in this. 
an otherwise interesting protagonist would still be bad to me if the world and story he's in are dull.

I still prefer a silent PC like Origins for the freedom and flexibility it gives me, but I do not mind a voiced and set protagonist at all if done right. And by God, TW2 delivered and that's why I think it's an even better game than Origins (which I love).


Witcher 2 is indeed phenomenal. On par with origins, imo. Actually, I'm gunna go back and play it right now! It's just so addictive!

Everyone buy this brilliant game! Support CDprojekt!

Modifié par MorrigansLove, 23 mai 2011 - 07:15 .


#109
Chromie

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KiddDaBeauty wrote...

So please, enlighten me =) Depending on how in depth some of these answers can get, it might really help BioWare to craft games with voiced protagonists in the future, and we all want more and better games, no? =)


Hmm from the very beginning if you import a save from Witcher 1 you get bonus items in the prologue such as an armor that you spent two or 3 acts in Witcher 1 trying to make and a magical sword from Witcher 1. A long with all the dialogue and decisions being talked about like in ME2.

Depending on how you play the prologue you can end up hurting or helping an empire and it's more then two decisions so it's not I chose this before so my next playthrough I'll choose the opposite. Act 1 depending on what you chose you can get access to one of two areas to explore with new quests, possible romances, different perspectives of the current politcial issues, being a freedom fighter or not. Same thing as Act II depending on your decisions you'll get access to a different areas like before.

Witcher 2 does infact allow you to change the game based on your decisions unlike the advertising in Dragon Age 2.

I do feel people should support CDProjekt. They released a game that stayed true to the original and only on PC instead of letting it suffer by doing a simultaneous release on consoles also. Instead they released on PC first and have plans to release it on consoles. No DRM on Steam or Gog versions either. Free dlc forever and they want to do full blown expansions. All this with a 27 million PLZ budget or $8 million dollars. If possible play it at a friends house to try it out. Like PC Gamer has said "It's a triple AAA game with an indie soul"

Modifié par Ringo12, 23 mai 2011 - 07:29 .


#110
erynnar

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Persephone wrote...

I love both characters for very different reasons.

Yes, I'm weird. I like black AND white. Shocking.:devil:



But Perse, that's one of the many reasons I like you, for you. Black and white? You are just a smart, savy lady.

I love my Warden and Geralt for different reasons. I should say my Warden(s) plural.Image IPB<---for Perse.

#111
erynnar

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AngryFrozenWater wrote...

Tommy6860 wrote...

AngryFrozenWater wrote...
<snipped>

In TW2 the voice acting may not be that ambitious, but at least it delivers what it promises. It has been improved compared to the first game. TW2 is a shorter game than TW1 and that clearly cannot be attributed to voice acting. But the marketing information is clear about that. CDPR makes it obvious by telling in the ad for the game: "A truly epic, intense, emotionally charged adventure with non-linear game narration. Three independent plot lines with several alternative events are dependent on the player’s choices and lead to multiple different game endings and several additional plot forks. This time gameplay time will be shorter than The Witcher 1, but more intense and packed with events." Even though it is beautified with marketing mumbo jumbo at least we now know where that comes from before buying the game.

Well, only if the game truly lives up to those words. EA/Bioware marketed DA2 similarly from an RPG perspective that didn't meet any of those expectations, for example:

"Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make."

Nope, couldn't do that in DA2, not from my exoeriences.

Another:

"Determine your rise to power from a destitute refugee to the revered champion of the land."

Nope, couldn't do that either, it was predetermined and I had no choice in how I rose to that power. In fact, once I attained that power, my choices were powerless,errrggghhh!

"Discover a whole realm rendered in stunning detail with updated graphics and a new visual style."

The visual style was changed, certainly and not bad, but a whole new realm?? Seriously, when I think of a realm, it doesn't entail one small city with city-park sized outside areas and one or two sewers and dungeons that get repeated over and over again as quests are revealed. Fereldan was a realm.

You are absolutely right. I used that phrase from the TW2 ad to show that they have a shorter game for another reason than voice acting. That phrase is similar to the ones used by BW to indicate that choise would have an impact on the story plot. Just listen to Mr Laidlaw's statements in the first DA2 pod cast. These and the phrases you quoted from the DA2 marketing campaign don't even come close to telling the truth. ;)



This^ *ducks* I know, sorry, but it's true. Image IPB

#112
erynnar

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MorrigansLove wrote...

KnightofPhoenix wrote...

KiddDaBeauty wrote...
Fixed class: Only the Witcher, not in DA2


Actually no, the Witcher has 3 classes or "paths" and gives you the flexibility to mix and match.

So please, enlighten me =) Depending on how in depth some of these answers can get, it might really help BioWare to craft games with voiced protagonists in the future, and we all want more and better games, no? =)


A protagonist taken into isolation is not the best way to see things. Geralt is likeable to me primarily because of the world he's in, that it looks and feels alive and responsive to his choices, because of the story he's experiencing, the characters he's interacting with and the tough choices he's making. And it helps a lot that he's a complete badass, but shows a bit of sensitivity (like at the end of TW2). Plus, we keep learning more about his past as the story moves forward.

In essence, I like seeing The Witcher universe through Geralt's eyes. And that's why I do not mind the lack of freedom I have in regards to defining his character (though I do believe that you can still roleplay quite a bit).

In DA2 on the otherhand, I do not empathize with Hawke as the story is very badly executed and disconnected, the world around him feels lifeless, the characters were not that interesting imo, and his general story and entire purpose in the whole plot feel weak.

That's why I dislike Hawke as a protagonist. In fact, he is my least favorite RPG protagonist.

Know the sayng "a hero is only as good as his villain"?
For me, a protagonist is only as good as the world and story he's in and his role in it. Da2 failed miserably in this. 
an otherwise interesting protagonist would still be bad to me if the world and story he's in are dull.

I still prefer a silent PC like Origins for the freedom and flexibility it gives me, but I do not mind a voiced and set protagonist at all if done right. And by God, TW2 delivered and that's why I think it's an even better game than Origins (which I love).


Witcher 2 is indeed phenomenal. On par with origins, imo. Actually, I'm gunna go back and play it right now! It's just so addictive!

Everyone buy this brilliant game! Support CDprojekt!



I know right? I am sitting at work thinking about Witcher 2 and my Geralt sitting in the prison waiting for me to sneak him past the guards.Image IPB

#113
Oloria

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I played 4 hours of TW1, but couldn't progress any further. I found it a struggle to get even that far. A few years before that, I also tried to play Planescape:Torment, having heard so many good things about it, but didn't manage more than a few hours in that game either. So yes, fixed protaganists and a lack of character customisation are definitely immersion-killers for me.

It's why I won't be buying TW2, no matter how many fantastic reviews it gets. It could be the best game in the world evar, but I know that it won't be for me personally.

Also, a slightly off-topic question, if anyone cares to indulge me. I get that Geralt is a fixed protaganist, based on a book series, so he also presumably already has a "canon" personality as written by the author? How much does the RP (in either TW1 or TW2) allow you to re-define his personality? Or is it only his actions and how they affect the world you have control over?

One thing that I remember having a problem with in TW1, was one of the early encounters with Triss (possible spoilers follow). Geralt had amnesia, so Triss was effectively a stranger to him, yet Triss clearly had feelings for him due to their past. I recall a couple of dialogue options, one being "nice" and one being a bit of an arse. I tend to like nice PCs as my first playthrough, so I chose the first, and to my surprise ended up sleeping with her. I was puzzled as to how that action was really the nice one, given it felt a lot like taking advantage.

So I started to get the impression that it simply isn't possible to RP a "nice" Geralt - that he has to be a bit of an arse - perhaps because he is in the books? I'm fine with flawed characters as a whole (in fact I prefer them), but this particular character flaw felt a little forced upon me; it isn't one I'd choose as a trait for my PC myself. Maybe I judged too early in the game, but after that I found it hard to re-evaluate Geralt's personality.

So for reasons (and examples) above, I find it easier to relate to characters like Hawke and Shepard, even with a voice, pre-defined family backgrounds. I suspect that simply being able to pick gender makes a huge difference, but also appearance. I don't think I could complete a playthrough of DA2 or ME with the default appearance characters either.

#114
Rockpopple

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I don't care about whether you can play a fixed character or not. To me that's a non-issue.

What's a clear case of bias - and hilariously awesome to read about how these people defend it when they're confronted with it - is how much they hated the ME2 style dialogue wheel in DA2 when TW2 uses the exact same paraphrase system.

Also, keep in mind that when they were complaining about the dialogue wheel/paraphrase system, they never once mentioned or talked about "real choices". They just hated the system because "Hawke didn't say what you expected him to say/ you didn't know what he was gonna say".

Exact same problem with TW2.

But that's okay, because it's TW2.

Not to mention I've heard the game is what, 30 hours from stem to stern? Hey, I'm not just pulling this number out of thin air, a lot of game magazines have said it's under 40 hours to play. Now I'm not gonna complain about that - Alpha Protocol was short but infinitely replayable. 

I am gonna call bias again, cuz the same people complaining about Dragon Age 2's "short length" (around 30 hours if you skip EVERYTHING) still praise TW2 for having around the same amount of gameplay. Hi-larious.

Ever heard of, IOKIYAR? I think we have another one: IOKIYATW2.

Of if you've never heard of that term, here's another one for you: Dragon Age 2 Derangement Syndrome.

Sounds catchy. Either way, have a blast. 

Modifié par Rockpopple, 23 mai 2011 - 07:41 .


#115
Elhanan

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tariq071 wrote...

So since you can avoid unwated elements in both games , what is the problem? You were saying that one game you won't play because of nudity, but now you are saying that you know you can avoid it.

I am confused here...seems to me you have quite conflict here in your statements

P.S. don't be defensive, i am not only one with Escape key, i was just pointing out that you can skip it if you want to...


I may be able to avoid nudity; does not mean I enjoy Esc from game content. And as mentioned, I also dislike profanity, which is reportedly used frequently in the dialogue. But I cannot play Twitch games at all currently, though I was never good at it. Etc.

In short, TW is not my beverage of choice.

#116
MorrigansLove

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Rockpopple wrote...

I don't care about whether you can play a fixed character or not. To me that's a non-issue.

What's a clear case of bias - and hilariously awesome to read about how these people defend it when they're confronted with it - is how much they hated the ME2 style dialogue wheel in DA2 when TW2 uses the exact same paraphrase system.

Also, keep in mind that when they were complaining about the dialogue wheel/paraphrase system, they never once mentioned or talked about "real choices". They just hated the system because "Hawke didn't say what you expected him to say/ you didn't know what he was gonna say".

Exact same problem with TW2.

But that's okay, because it's TW2.

Not to mention I've heard the game is what, 30 hours from stem to stern? Hey, I'm not just pulling this number out of thin air, a lot of game magazines have said it's under 40 hours to play. Now I'm not gonna complain about that - Alpha Protocol was short but infinitely replayable. 

I am gonna call bias again, cuz the same people complaining about Dragon Age 2's "short length" (around 30 hours if you skip EVERYTHING) still praise TW2 for having around the same amount of gameplay. Hi-larious.

Ever heard of, IOKIYAR? I think we have another one: IOKIYATW2.

Of if you've never heard of that term, here's another one for you: Dragon Age 2 Derangement Syndrome.

Sounds catchy. Either way, have a blast. 


Maybe if Dragon Age 2 wasn't filled with repeated areas to make it longer, it would've been more enjoyable?

#117
Rockpopple

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So because of the repeated areas, people complained about the paraphrase system?

Sure, that makes about as much sense as all the other arguments on this board.

I prefer Dragon Age 2 Derangement Syndrome. Ties everything up in a nice little bow.

#118
Dave of Canada

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MorrigansLove wrote...

Maybe if Dragon Age 2 wasn't filled with repeated areas to make it longer, it would've been more enjoyable?


The Witcher 2 has you backtrack through the same locations multiple times to complete quests, it isn't much better. Really noticed it during Chapter 1 when I had to go to Flotsam and out to the same part of the woods multiple times because a quest told me to go there.

Not to say that game isn't enjoyable, just saying the game has it's own problems.

Modifié par Dave of Canada, 23 mai 2011 - 08:33 .


#119
Gavinthelocust

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I feel Hawke is more mine than Geralt.
DA2 just has more options, in TW2 you are the fixed character of Geralt that is someone else's character. That's all fine and dandy, but when you say you feel a static character is yours when it's the same as everyone else's it just makes you sound like a sheep. Sure in DA2 you ARE the champion but you had more options on who the champion was, not enough for my appetite but more than TW2.

It's depressing when MMOs can make you feel more invested in a character than RPGs these days.

#120
KnightofPhoenix

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Dave of Canada wrote...

MorrigansLove wrote...

Maybe if Dragon Age 2 wasn't filled with repeated areas to make it longer, it would've been more enjoyable?


The Witcher 2 has you backtrack through the same locations multiple times to complete quests, it isn't much better. Really noticed it during Chapter 1 when I had to go to Flotsam and out to the same part of the woods multiple times because a quest told me to go there.

Not to say that game isn't enjoyable, just saying the game has it's own problems.


But since the game and environment look gorgeous and feel alive, this is something I personally can tolerate.

#121
Faust1979

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 Why would you feel any RPG game character is yours? you don't really get to decide what you want to do or how to talk plus you're just sitting there and moving buttons on a controller. Also one of the things that bothers me about RPG video games is how you're forced into doing certain things. Like for example in the first Dragon Age why must I be forced to fight Zevren? you could easily just back track behind you. Especially if the Warden you've created to be is a dickish character he/she probably wouldn't care that a caravan was attacked you'd just avoid it and get back to business.  But no the game forces you into a certain direction so it can tell it's story. Western RPG games just give the illusion that a character is yours when really you're just making characters that developers want you to make so a certain story can be told well

#122
tariq071

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Seriously, i love this forum only because every time i come here someone is pouting like 5 y/o child.

"I will not play xy game because my game is better(only because i said so), or i will not play xy game because that game maybe is more popular(or less ) then mine!"/stumping the keyboard angrily

"Ooo, my character is preset, i cannot roleplay that, i need special accomodations!"

Anyone here actually managed to get out of puberty yet?

You will not play game,which appears to be good game(please note word good , but not great) just because of spite?Now that is hilarious and for me highly entertaining to watch.

Really, i thought dogma and close mindedness was left in Medieval ages, but i guess it still exist on BW forum..funny..

P.S. on more serious note, i am 35 hours in W2 and half way through Act II, so 30 hours is for ADD people , same as 30 (?) is in DA II.

Modifié par tariq071, 23 mai 2011 - 08:49 .


#123
Khayness

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tariq071 wrote...

Now that is hilarious and for me highly entertaining to watch.


Why do you think most of us come here at all? :wizard:

#124
tariq071

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Khayness wrote...

tariq071 wrote...

Now that is hilarious and for me highly entertaining to watch.

Why do you think most of us come here at all? :wizard:


Apparently some because they think no one else makes games anymore other then BW....

Really, i don't care who liked or disliked DA2 (good for both side) , but to punish yourself out of good game just out of spite...that's clinical..

#125
Serpieri Nei

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Did not being able to choose my look and gender bother me? No, it didn’t. I chose to play as Geralt and take on that persona. Would I like to see character customization in Witcher games? No, would I love to see character customization in a CD Projekt games? Yes, so what is the difference? Contradiction? No because I don’t use idioms for comparison that indicate a false analogy has been made between two items, such as where an apple is faulted for not being as good as an orange.  It’s quite simple when I played the Witcher 2, I wasn’t expecting DAO or DAII. It was judged based on its predecessor's merits and the RPG elements within the game. It is only fair to compare the elements that DA2 and Witcher 2 shared to see which did better in that area.

In the end, CD Projeckt delivered a game that wasn’t afraid to knock you on your ass, and no I’m not just referring to the combat. Witcher II stayed true to its predecessor and built upon it success.  Bioware, however delivered a low quality game that was neither good nor bad that removed elements that made Origins a critically acclaimed game. Did they make some improvements? A few but for every step forward, they took two giant leaps backwards and created a sequel that fell short of its Predecessor.  Sequels should feature the same basic mechanics with new stories and content, and not be a re-invention of the wheel. DA2 will forever be dwarfed in Origin’s shadow. 

Modifié par Serpieri Nei, 23 mai 2011 - 09:17 .