http://www.zam.com/s...tml?story=20588
Let me know what you think.
Modifié par Micajah, 19 novembre 2009 - 09:52 .
Modifié par Micajah, 19 novembre 2009 - 09:52 .
Modifié par Magic Zarim, 19 novembre 2009 - 09:59 .
Modifié par Joe Ronimo, 19 novembre 2009 - 10:12 .
Joe Ronimo wrote...
MMOs have to be fairly linear (i.e., very limited dialogue and story options), can't have constant cutscenes, and can't allow pausing. Remove those things from DA:O and it's a very different game.
newcomplex wrote...
Why? Why? Why? I mean, their are already two dark fantasy MMO's out their with another high fantasy mmo in the form of WoW, what distinguishing trait would give this game appeal as a MMO? The non-mmo viable combat system? Or the non mmo-viable character interactions? Or possibly the completely-overlapping with Kotor MMO story system.
Modifié par Daeion, 19 novembre 2009 - 10:37 .
Opcode wrote...
No, we do not need a DAO MMO.
We need DAO 2 and DAO 3 and lots of expansions and DLC in between.
Daeion wrote...
Opcode wrote...
No, we do not need a DAO MMO.
We need DAO 2 and DAO 3 and lots of expansions and DLC in between.
If Bioware can develop DAO, ME, and Star Wars, I'd bet they would be able to set up the development of a DAO MMO without interfering with the single player development.
Skellimancer wrote...
ARCANE WARRIOR LFG!
WARRIOR ARCANE LFG
ARCANE WARR LFG
AW LFG
and so on.
crimsoncobra57 wrote...
/facepalm
Please, if there is a god, do not let this ever happen. It'll be like Warcraft all over again. Warcraft 4 will never happen, thanks to WoW.
Modifié par Haasth, 19 novembre 2009 - 11:10 .