We only know that they are hiring, so they could still be in pre-production.Lyrandori wrote...
DA3's development already started
Adapting a existing one would be much faster. The big 3 options are Unreal, Cryengine and Frostbite 2. I've started to compare their merits in detail in the linked tread on the last page.I highly doubt that DA3 will run under a completely new engine, if that's the case we won't have DA3 until a good 4+ years from now
They could do much more with the existing engine, it is still pretty limited though.In my humble opinion I think that DA2's engine is sufficient
What you said basically is a new engine, nothing that could be done quick.Better shadow and light effects, full DX11 support, perhaps more (or "better") physics effects for clothes and hair, bigger environments, better vegetation (à-la SpeedTree, with leaves moving to simulate the presence of wind)
IMO: The engine limitations clearly shows in this picture. The body and hair is very low-poly compared to the face and the skin-shader is terrible.In Exile wrote...
Here's a picture of one of the Hawke's I designed with some better textures via mods. Nothing fancy, but certainly the engine could get decent faces.
Modifié par ScepticMatt, 31 mai 2011 - 05:16 .





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