In Exile wrote...
The other thing Bioware could do is cheap out on facial modelling, which is what TW2 did in comparison to DA2, and invested heavily in the environment. That's not to say TW2 is actually comparable graphically to DA2; but the facial models aside from Geralt, Roche, Letho and Yorveth in TW2 are of relatively poor quality (compared to the in-game environmetns).
Because TW2 doesn't have to focus on a CC, they can invest most of their time rendering environments.
Sorry, it makes no sens for the 3D CG i'm.
Facial modling is handled by 3D modlers, rendering environments are handled by programmer under the care of the Lead Artist (light is too bright, color temperature are incorrect etc). Some programmer and specialised in LIghtening and illuminating programming.
Also, facial modling in TW2 is very good, even for non important caracters, i think you misunderstand facial modling and facial texturing.
Modifié par Siegdrifa, 26 mai 2011 - 04:27 .