Crash when killing Sloth Daemon in the Fade
#1
Posté 23 mai 2011 - 03:57
It seems to crash half the time I turn into a mouse as well as randomly in combat too.
The game runs smooth on high graphics with no lag and about 40-50fps.
I'm on an Acer Aspire 5551g with Win 7 64bit.
I've tried disabling DEP, Vsynch and buffer effects but it still crashes.
Is there a fix for this, is it my fault or should I just try to return the game?
#2
Posté 23 mai 2011 - 06:49
Sorry, but almost no one here will have the vaguest idea what an Acer of any other kind besides what they personally own (for the few who have such) might amount to, so you haven't told us anything we can use. Without information, we cannot answer either question.Freakiq wrote...
Every time I kill the Sloth Demon's second form the game crashes to desktop, I can't get past him.
It seems to crash half the time I turn into a mouse as well as randomly in combat too.
The game runs smooth on high graphics with no lag and about 40-50fps.
I'm on an Acer Aspire 5551g with Win 7 64bit.
I've tried disabling DEP, Vsynch and buffer effects but it still crashes.
Is there a fix for this, is it my fault or should I just try to return the game?
The early indication, however, is a weak graphics device, perhaps only an onboard Chipset video chip, which CANNOT perform over any length of time set to "High" without suffering damage.
Read Raen's pinned sticky that starts out "Read First", then try again.
Modifié par Gorath Alpha, 25 mai 2011 - 04:53 .
#3
Posté 23 mai 2011 - 08:37
#4
Posté 23 mai 2011 - 10:41
Gorath Alpha wrote...
Sorry, but almost no one here will have the vaguest idea what an Acer of any other kind besides what they personally own (for the few who have such) might amount to, so you haven't told us anything we can use. Without information, we cannot answer either question.
Read Raen's pinned sticky that starts out "Read First", then try again.
Sorry, thought my computers stats were irrelevant since I can run the game at high with good FPS.
anyway:
AMD Phenom II X3 Mobile Processor 2.1 GHz
ATI Mobility Radeon HD 5470
4gb RAM
400gb hd
#5
Posté 24 mai 2011 - 03:09
#6
Posté 24 mai 2011 - 04:30
This game is broken.
I should just have Steam refund me...
#7
Posté 24 mai 2011 - 06:11
I am sorry if this comes as a surprise, but you cannot blame Bioware for your choice of a comparatively low end PC graphics system. The official minimum is screwy, but it is a Radeon X850, a real rip-snorter when new, six years ago. It is a DESKTOP video card. There is no official support for any laptop, no matter what graphics it has, relatively weak like yours is, or much better instead, because the manufacturers of laptops will not agree to adhere to any recognizable standards.
Given the very early start date for DAO's design, four years prior to its release, the requirements are very lenient for any game less than two years old.
Here is the X850 next to the Desktop card in your laptop's general class (which you can expect to be 10 to 20% faster than yours is):
www.gpureview.com/show_cards.php
The X850 example is at least 40% faster than the HD 5450 desktop card. Bioware / EA didn't choose to say which of the three kinds of X850s they really meant, so for the X 850 Pro, the difference won't be quite so pronounced.
Since the official minimum Geforce is almost as far BELOW where a reasonable, PRACTICAL minimum should have been named, as the X850 is above that point, I always name the 6800 GS as far more sensible, along with the Radeon X1650 XT. Other than the poor memory system bandwidth, the HD 5450 desktop card is actually in the same ballpark with the card I think makes a proper Radeon minimum. That means you must choose low screen resolutions and low graphics quality selections when the screen fills up with action.
www.gpureview.com/show_cards.php
P. S. The difference among graphic quality levels make only very minimal differences in system DEMAND for GPU power; it's the pixel count that makes the most difference. Once you wrap up the sections that are juggling pixels like crazy, you can reset back to a medium resolution.
Modifié par Gorath Alpha, 25 mai 2011 - 01:40 .
#8
Posté 24 mai 2011 - 07:32
I also ran the SysReq Labs "can you run it?" test which assured my my Graphics card was enough as well as played the "demo" to make sure my PC could run it.
Do I need to be a computer engineer to get around Biowares ****ty porting?
Would it kill them to include proper video options like any other game out there?
Just by turning down some spell effects density I could get by this.
Modifié par Freakiq, 24 mai 2011 - 07:38 .
#9
Posté 27 mai 2011 - 06:41
I ran it with an HD 3850, an HD 3870, and an HD 4850. I was very happy with the way it ran. I know enough not to waste time on graphics choices that were never intended for playing games on. Why you can't accept the fact that minimum requirements are there to be sure that the buyers get good game play, not to let any old piece of crap play the game in any half-a**ed way at all, is not Bioware's fault, nor mine.
And if you don't know any better than to believe SR Labs' typically inaccurate results, you should probably give up on games that require a basic understanding of hardware, and just stick to the console platform. Sorry, not a favorable opinion, but it is my opinion.
#10
Posté 28 mai 2011 - 12:35
#11
Posté 30 mai 2011 - 07:27
My Video card was never the issue at all, just Bioware's bad multicore support.
Modifié par Freakiq, 30 mai 2011 - 11:01 .
#12
Posté 13 novembre 2011 - 07:39
#13
Posté 13 novembre 2011 - 08:31





Retour en haut







