Jade Empire 2
Too Human 2 (Only with PvP, more maps, and more party members)
An online superhero game that isn't repetitive and boring (I love creating characters)
Kingdoms of Amalur: Reckoning ()
A game where you're a knight in an army with a sword and a shield. The combat would have real physics, no magic, real sword play (like Demon Souls), and a system of training to increase stats and battle to increase stats (training will do more to increase stats).
You can only upgrade your armor and repair it, and if it breaks; you'll have to find a new set or acquire the money required to buy one. The combat will take place in large scale battle and in manor's that you are being set to destroy. Knowing how manors have many traps, you'll have to be wary of your surroundings and rely on allies too, while they rely on you also.
Another game idea:
Think like Spartacus, fight like a gladiator! The combat will be simple and easy to master. A or X will be to attack with a slow killing blow which will target the stomach and chest area, X or Square will be to attack with a crippling blow to the arms or legs which would further entertain the crowd you are fighting in front of because it gives you the chance to "toy" with your opponent, Y or Triangle will be to go for a finishing blow to the neck or heart but will not earn you much cheering if you have not done a bit of work on your opponent by crippling him or going for a slow kill.
Your character will have basic stats in strength, health, dexterity, stamina, metabolism, and balance. It will take only one hit for you to die by a killing blow, but it is depending upon your skills in stamina which will allow you to block more precisely using B or O, and it will depend on the opponents strength and balance in combat to actually hit you. If your opponents balance is too clumsy, then you can safely assume he may fall down on a successful block or dodge by you if his balance isn't up to par, which dodging will be implemented using RB, and if you or your oppononent does fall then you must dodge your opponents attacks on the ground if you aren't able to get up before he strikes.
When your strength and dexterity is high enough, you gain the automatic chance to parry after a successful block or dodge. When hit by a slow killing blow you will bleed out no matter what happens unless your metabolism is high enough, but with a sufficient amount of health you may have a chance to get an instant kill in and have your wound treated which would greatly excite the crowd. As for weapons, you would have a trident, long sword, a small club, a hand shield, net, and etc. You will always be equipped with two weapons unless one is knocked out of your hand, then you will have to defend yourself and hope for the crowd to throw you something or try to take your opponents weapon.