Thanks BigMatt.
Okay, so here's what I'm thinking
EDIT - rethinking -
Because so many battles begin after cut-scenes, i found sneaking, traps, etc. just drove me nuts. i didn't get to use them for the really good stuff.
I like the look of scattershot and armor-piercing arrow. they seem like nice openers for a ranged battle. So perhaps my "switch hitting" would focus on opening with a nice scattershot, a pinning arrow even - just a few talents from the archery tree. this would NOT lead me to do anything with melee archery at all.
once battles begin, allow the tanks (dog, alistair) to pull aggro, then slip around behind to become backstab DW assasin.
i have a tendency in da:o to get dead if i charge in, but if i pull mobs and plan my battlefield (where i can), things go much more smoothly. so this would allow me to make the rogue into a strategist who uses arrows to pull/debuff, then finishes off with assasin-style attacks.
Yes, i would lose the element of stealth, but again, i found i did not use it much. stealth is really not how i think about gameplay anyhow. my rogues tend to be more pirates than thieves.
anyhow, that's my thinking.
So, for Talents - DW :
Weapon Training to Expert. not sure if i need mastery here, since i plan to DW daggers only (3 talents)
Dual Sweep Tree to momentum (need whirlwind? not sure - 3 talents)
Not sure if the Dual Strike Tree is worth it. impressive animations, but i remember the actual skills having high cost and not being nearly as useful as straight up backstab + momentum
Archery: Rapid Shot through Scattershot (4 talents)
Maybe pinning shot (1 talent). maybe
Rogue Talents:
Below the Belt through Evasion (is evasion that useful? maybe not. want LEthality for sure though - 4 maybe 3 talents)
Dirty Fighting through Coup de Grace (3 talents) - never found much use for feign death. is it worth it?
Lock picking (at least 1 point to hold me until i find another rogue. i MUST be able to open every chest or my head will explode, might take more than that, if i feel like it
Assassin - full line. naturally.
Other specialization? Bard would be helpful for both archery and DW. also if i use leiliana, i can stack bardsongs
dualist has some nifty stuff also, but not sure if i'll have enough left over for it.
as for skill points, enough in str to equip decent light armor (20 points)
enough in dex to equip the good bows (36, isn't it?)
enough willpower for a decent stamina pool (not sure, but 20 some points)
dump the rest into cunning.
alright, that's my rough plan. let me know if you see something i'm overlooking, and thanks again for the advice.
also, re: the phoenix armor: you may be right about those stats. but i'm a crazy person who wears armor for looks first, stats second. check out my femshep in my adept guide (link in sig) - she's wore a mod with no stats at all through insanity. i find taking hawt but no-stat armor through insanity/nightmare difficulty to be something of a growing hobby. :innocent:
Modifié par sagequeen, 24 mai 2011 - 04:11 .