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[PC] Same keys for Movement and Squad commands (+Alt or Ctrl)


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win7endo

win7endo
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I wanted to share my findings on how to use the same keys to move your player forward and tell your squad where to go. This will make squad control so much easier since you don't have to switch your left or right hand to the arrow keys.

Find your BIOInput.ini config file in your home directory, make a backup in case anything goes wrong and find the section

[BIOC_Base.BioPlayerInput]

There you will find the bindings for squad movement, usually something like
Bindings=(Name="Up", ....) etc. for all 4 arrow keys.

Copy these 4 lines and insert them before any other Bindings=... lines (it didn't work for me if I placed these elsewhere). Now change the Up, Down, Left, Right to your movement keys and add Alt=True at the end, this means these keys will only issue squad commands when you hold down Alt. Of course also use Shift=True or Control=True instead.

Bindings=(Name="W",InputMode=BIO_INPUT_MODE_NONE,Command="SquadCommandMoveTo | InGamePropertyEditorUPAction | MiniGame_DPad_Up | Repeat GuiKey BIOGUI_EVENT_CONTROL_UP 0.1",Alt=True)
Bindings=(Name="S",InputMode=BIO_INPUT_MODE_NONE,Command="SquadCommandRally | InGamePropertyEditorDOWNAction | MiniGame_DPad_Down | Repeat GuiKey BIOGUI_EVENT_CONTROL_DOWN 0.1",Alt=True)
Bindings=(Name="A",InputMode=BIO_INPUT_MODE_NONE,Command="SquadCommandAttackTarget | MiniGame_DPad_Left | Repeat GuiKey BIOGUI_EVENT_CONTROL_LEFT 0.1 | OnRelease MiniGameRelease",Alt=True)
Bindings=(Name="D",InputMode=BIO_INPUT_MODE_NONE,Command="SquadCommandTakeCover | MiniGame_DPad_Right | Repeat GuiKey BIOGUI_EVENT_CONTROL_RIGHT 0.1 | OnRelease MiniGameRelease",Alt=True)


Now you can play non-soldier characters much more efficiently since keeping the squad ahead of you is much less of an annoyance!

I hope MassEffect 2 and 3 are/will also be Unreal Engine based so that the same method will work there.

Modifié par win7endo, 23 mai 2011 - 05:09 .