Lethys1 wrote...
It's completely idiotic of Anders to blow up the chantry, and anyone who can't see that the Grand Cleric was the only chance mages had at being more free is completely idiotic as well.
You're welcome to disagree with what Anders did, and many people on both sides of the mages and templar debate do, but Grand Cleric Elthina didn't do anything even when Hawke presented her with evidence of wrong-doing.
Lethys1 wrote...
And, it's terrorism directed at a group of people who are not personally responsible for the plight of the mages and are only figureheads in the situation at best.
Anders may have been wrong in what he did, but it doesn't change that he's responsible for the destruction of the Kirkwall Chantry - not the Circle of Magi. Meredith orders their execution, hand-waves Anders' existance, and her templars follow orders.
Lethys1 wrote...
It's also gonna make the situation worse because now more templars are gonna be stricter around the world and more mages are gonna go to blood magic, although based on the game, you'd think 3/4 mages were already blood mages, so it's like what's another one fourth anyway.
Most of the mage antagonists we encounter are outside the Gallows, and many have no known affiliation with the Circle of Kirkwall.
Lethys1 wrote...
It's sickeningly poor writing from a company which has never stooped so low. I was going into the game pro-mage and now I hated both sides.
Gaider made it clear he felt people sided with mages "automatically," but we still get the Knight-Commander condemning the Circle mages for an act an apostate committed. Also, I would have preferred a pro-active Hawke instead of the reactive Hawke we were presented with.
Lethys1 wrote...
It's not morally grey when both sides are equally evil and equally deserving to die. The templars for genocide, and the mages for turning to blood magic and killing people.
Templars can nullify ordinary magic, so I can see why some mages would turn to blood magic.
Lethys1 wrote...
There was no lesser of the two evils, both of them were just annoyingly evil and I wanted to kill all members of both sides and effectively be rid of this horrible situation. Morally gray is when you've got one group who uphold the law but are unfair to a group, and the group is 95% good 5% bad and is unfairly treated as a result. I can remember seeing no good mages except Bethany, and she's dead.
There was Tobrius, Terrie, Emile, Ella, I'd argue Alain, and we saw Circle mages fighting templars without resorting to blood magic. The problem is we never really meet the hundreds of mages living in the Gallows; Bethany and Orsino are the two mages from the Circle we have any real extended time with, and they couldn't be more dissimilar.
Lethys1 wrote...
WHY DOES THE MAIN BLOOD MAGE WANT TO GO AFTER ME AFTER I SPOKE FOR THE MAGES' RIGHTS AND WAS WORKING FOR ORSINO?!?!?!!?
You mean Grace? Because everyone in Kirkwall needs to act like they had a lobotomy to further the linear story the writers wanted to tell, where Hawke lacked agency and we barely had any choices that mattered, especially when the mage and templar endings are virtually identical to one another.
Lethys1 wrote...
The family deaths being used as cheap plot devices, your main character having practically no effect on his surroundings despite being the most powerful character by far, and the way the game pigeonholes you into one plot no matter what has made this game the biggest disappointment for any entertainment product that I've ever seen. That includes a list with Han****, Avatar, and every Call of Duty game.
I have no idea why the creators decided to force the player through such a narrow and linear story, but it's been made clear that people took issue with it to the extent that Mike Laidlaw made a post about it.