Why isn't Merrill in my house?
#1
Posté 25 mai 2011 - 03:33
#2
Posté 25 mai 2011 - 03:39
#3
Posté 25 mai 2011 - 03:48
Plus, she refuses to bring the Eluvian to your house, stating that, "Some things should remain far from here."
#4
Posté 25 mai 2011 - 04:00
#5
Posté 25 mai 2011 - 04:07
dragonflight288 wrote...
She was in my house at the beginning of Act 3. I'm guessing in Act 2 she doesn't move in as a gameplay thing because the game doesn't know when a player may ask?
I think she's there for the quest only, then doesn't reappear there till after "A New Path" is over.
I could be wrong of course, but Act 3 is the main trigger.
#6
Posté 25 mai 2011 - 05:07
#7
Posté 25 mai 2011 - 05:11
#8
Posté 25 mai 2011 - 09:16
#9
Posté 25 mai 2011 - 03:03
#10
Posté 25 mai 2011 - 04:18
#11
Posté 25 mai 2011 - 04:21
#12
Posté 25 mai 2011 - 06:35
TheAwesomologist wrote...
When I first got the game Merrill showed up in my house in Act 2. After the first patch however it isn't the case. She shows up in your house in Act 3
Patch must have broken it then.
#13
Posté 26 mai 2011 - 01:25
After completed the final battle, Hawke returns to the estate like before before the final battle but Merrill disappeared again. There's no way to go to any location at this point other than the Black Emporium.
Modifié par Vortex3D, 26 mai 2011 - 01:26 .
#14
Posté 27 mai 2011 - 12:46
thus she splits her time between her home and Hawkes, often sneaking out when Hawke is out or asleep
#15
Posté 27 mai 2011 - 12:54
soccerchick wrote...
She, uh, only really moves in after her Act 3 quest "A New Path". Otherwise, it's just implied.
Plus, she refuses to bring the Eluvian to your house, stating that, "Some things should remain far from here."
She moves in @ the beginning of Act 3. But she goes off to work on the mirror during the day. The Codex explains this, and the dialogue too.
#16
Posté 27 mai 2011 - 12:59
rayvioletta wrote...
Merrill, who claims there's nothing dangerous about her blood magic or the mirror, won't bring the mirror to Hawke's mansion because... it's too dangerous
thus she splits her time between her home and Hawkes, often sneaking out when Hawke is out or asleep
There's dangerous in terms of what it can do and dangerous in terms of what it represents. She repeatedly says it is not a danger in terms of what it can DO. But since it represents the symbol of her schism with the Clan, she wants to keep it far away from the Estate in case things go bad with them or a Templar comes calling on a rumored magical artifact.
So she's right. It's not dangerous to anyone as it is. But it's dangerous to Hawke as a symbol, especially since a house full of apostates is only being kept off the Templar radar with status and well-placed bribes anyway.
#17
Posté 27 mai 2011 - 08:44
#18
Posté 27 mai 2011 - 08:50
#19
Posté 27 mai 2011 - 09:23
#20
Posté 27 mai 2011 - 09:25
#21
Posté 27 mai 2011 - 09:30
Also, don't know why the magically inclined love chandelier swinging....
#22
Posté 27 mai 2011 - 10:14
rayvioletta wrote...
to be fair Sandal's at least as likely to accidentally break it as he is to repair it. remember his "I'm sorry I broke it" and the fact that he does swing from the chandelier (although so does Merrill...)
Merrill swings from the chandelier...?! I have SO got to play the game again with her as a Love Interest...!
#23
Posté 27 mai 2011 - 11:22
Sister Helen wrote...
rayvioletta wrote...
to be fair Sandal's at least as likely to accidentally break it as he is to repair it. remember his "I'm sorry I broke it" and the fact that he does swing from the chandelier (although so does Merrill...)
Merrill swings from the chandelier...?! I have SO got to play the game again with her as a Love Interest...!
You don't even need her as the LI to get that. Just examine the house.
#24
Guest_iOnlySignIn_*
Posté 27 mai 2011 - 11:37
Guest_iOnlySignIn_*
#25
Posté 27 mai 2011 - 11:39
iOnlySignIn wrote...
I'd rather Merrill swing on the chandelier than Sandal. She seems much lighter than Sandal and much less likely to bring down the roof.
Definitely true. Unless Sandal has a 'feather' enchantment to make himself lighter.





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