Argable wrote...
It's hard to quantify WoW in particular because its such a behemoth. Some people play exclusively for high-end raiding, some are hardcore into pvp, some are just there casually for the community. I've been playing it for 6 years, and progression raiding for 3 of them, but I would never want ME to use WoW's structure.
The only reason WoW can be compared to this situation is that it became huge because it tapped a huge fanbase (warcraft) that loved that world and brought them into a different medium. ME has the same adoration from its fans, and I personally think it stands the best chance of any existing franchise to explode like that, so long as they use a NEW form of MMO that works with the shooter elements and exploration.
With WoW as it seemed to me shortly before I quit was that the playerbase was shifting to be all about endgame raids. If there was a button to thwack to have your character ready upon creation to start running raids, I wouldn't be surprised to see everywhere save the main capitol cities empty. My reason for quitting is I'm not a poopsocker and those were the only ones running raids that didn't fizzle out in the gathering of the group. The final straw of hearing some kid in vent who's **** haven't dropped yet shrieking a fit about pugs in the raid group before we even started while I had a paper to work on pretty much sealed the deal of 'I don't need this crap'.
Same was happening with Dungeons & Dragons Online back when I played and the expanded Necropolis was new. I was the top raid heals in the guild and only thing that kept me from being a true poopsocker was I didn't want to be the one doing that laundry. Also burnt out a bit on the 'HJEEEL MEEE!' when they're out of sight.
Currently I'm with Star Trek Online which is suiting me fine with just casual play and no even entertaining the thought of any form of raids.
With that MMO experience, I've found I do enjoy questing, exploring, crafting and levelling as I feel like it. However with the intense MMO crowd, I can't help but envision a ME MMO starting out good and eventually caving into the demands of the poopsocker raid types and then everything just shifts with a focus to endgame being the end all be all.