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[PC] Mass Effect 1 - problem with armor


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2 réponses à ce sujet

#1
xsas7

xsas7
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Hi
I've a problem with the armor
->  (720p)
 

OS: Windows XP HE SP3
CPU: Intel® Pentium® D CPU 3.20GHz / 3214 MHz
RAM: 2GB/800MHz
VIDEO: NVIDIA GeForce 9600 GT / VRAM: 1,00 GB / Drivers Version: 258.96
DirectX: DirectX 9.0c (Mar2009)
Realtek HD Audio output / drivers version: 5.10.0.6316
Media: physical disk

When? - always if I control Shepard (cutscene or dialogs mode - the armor have a normal view)
where? - in all locations

The armor texture to "jump" to the low quality resolution(?) and back to the normal,  when I rotate the camera up and down (see the video)

ME1 is patched (v1.02)
I tested all the drivers for the GF9600GT
I tried to change BIOEngine.ini and BIOInput.ini (LOD, Shadows, whatever)
and nothing
any ideas?

Ah, yes... and sorry for my bad english Image IPB


@Bogsnot1
Thanks for reply and suggesion for me.
now it's ok? I hope. :)

Modifié par xsas7, 26 mai 2011 - 09:58 .


#2
Bogsnot1

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More info required. Post in accordance with the "How to report a problem" thread, and help may be forthcoming.
Also, try describing what the actual problem is, the only thing i can see in that video is what might be a slight graphical glitch.

#3
xsas7

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ok, I found the problem and fixed it

I changed SkeletalMEshLODBias=-1 (default: SkeletalMEshLODBias=0) in ...\\My documents\\BioWare\\Mass Effect\\Config\\BIOEngine.ini