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Thermal "vent" DLC/preorder bonus as compromise


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112 réponses à ce sujet

#1
RolandX9

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Okay, so some of us aren't happy about the thermal clip situation. It's not changing. I'm guessing that we have zero leverage on this issue for ME3, since most of us are harcore fans dating back to ME1 and Bioware knows we're buying 3. So here's some carrot instead of stick: hey, Bioware, I'll bet a *lot* of us would pay a couple of bucks/preorder through EA if you included some kind of old-school infinite ammo goodie in the DLC slate and/or 
Limited Special Collector's Ultimate Edition.

This way, the hardcore shooter fans can have their "ammo" mechanic and look down on us old-school fans, and us old-school fans...can slot our thermal vents and not give a damn. Image IPB Thoughts?

#2
Tested-Faythe

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no.

#3
Someone With Mass

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How about just accepting the way BioWare wants to take their damn game and stop whining about something so insignificant?

#4
Emelligos

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Someone With Mass wrote...

How about just accepting the way BioWare wants to take their damn game and stop whining about something so insignificant?



#5
Bogsnot1

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Buy a PC. Buy ME3 on PC. Mod it.

Problem solved.

#6
C9316

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Bioware shouldn't have to change something so small just because some people want to whine about how they can't shoot infinitely anymore.

#7
TheOtherTheoG

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Why would you spend time rewriting a gameplay mechanic for a pre-order bonus, it makes no sense and it's a waste of time and money.

No, it's stupid.

#8
Mr. MannlyMan

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"Whine about how they can't shoot infinitely anymore"?

Hardly. More about how we can't avoid scrounging for ammo in order to progress, and about how the lore explanation makes little sense (and imagine what scrounging will be like when we're fighting through much bigger levels in ME3).

#9
roflchoppaz

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Someone With Mass wrote...

How about just accepting the way BioWare wants to take their damn game and stop whining about something so insignificant?


Mmm. Pretty much. Thanks, Someone With Mass.

#10
Ozzyfan223

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if they did that people would complain and say "they are just trying to make money on something that should be free"

I don't get why people hate thermal clips (or ammo, whichever you wish to call it), it makes combat feel more genuine, and more of a challenge.

#11
-Skorpious-

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I prefer thermal clips. However, I do dislike their blatantly obvious "hey look, I'm ammo!", appearance/reload animation.

#12
RolandX9

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TheOtherTheoG wrote...

Why would you spend time rewriting a gameplay mechanic for a pre-order bonus, it makes no sense and it's a waste of time and money.

DLC, then. It can't be that much code to change the "shots remaining" to infinite, they charge two bucks a head and make money hand over fist. I fail to see how this isn't an easy win for Bioware. If it's any serious trouble ("time and money" to dummy out the "flying thermal clip" graphic (I, for one, wouldn't care), then up the price a bit to match.

Y'know, for a moment, I was amazed at the vitriol towards a compromise that would cost those against it nothing. Then I remembered I was on an internet forum. Got it.

#13
Someone With Mass

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Or even better. Learn how to aim. Shoot a guy. Remember where he died. Clean up. Go back to the spot. Pick up ammo. Move on.

#14
CroGamer002

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You can't have fast paced game with overheating system.

Also that system is broken and bad idea to begin with.



And hybrid system is even worse. Gameplay and lore wise.

#15
CajNatalie

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You know, I can aim pretty well... I don't have ammo problems...
Worthless do-nothing paper armor makes me ensure every shot counts. Ammo has nothing to do with it.
I do not use the ammo arms either... I prefer the stabilization gauntlets.

I support this because it allows continuity with lore.
A break in lore that's actually significant enough to be noticeable in gameplay is just something that constantly acts as an annoyance.

#16
RolandX9

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Bogsnot1 wrote...

Buy a PC. Buy ME3 on PC. Mod it.

Problem solved.

You know, my first thought was "yeah, because I really want to buy ME 1 and 2 again." The more I think about it though, the more I like this solution. I don't have to worry about importing, because mods allow for a custom-created import. I don't have to worry about "one-world" companions I like, because they can be modded back in. And I don't have to worry about a wonky Paragon/Renegade system, because...yeah. Plus the PC version is typically ten bucks less.

The only down sides I see are that my wife likes to watch me play (a lot harder in front of a monitor than in the living room) and that some of what Evil Chris Priestly has said may imply that modders are going to be hosed come ME3. If I go this route, I'd definitely have to wait until the game's been out a while to make sure that the mod community isn't running into hard-coded resistance.

#17
Sgt Stryker

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Mesina2 wrote...

And hybrid system is even worse. Gameplay and lore wise.


Actually, I would argue that a hybrid system would be the one to make the most sense, lore-wise. In "Lore-land" (which is distinctly different from "Gameplay-land"), thermal clips and conventional ME1-style cooling systems should complement one another, rather than one system completely replacing the other in just two years.

Modifié par Sgt Stryker, 26 mai 2011 - 09:27 .


#18
SennenScale

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CajNatalie wrote...

You know, I can aim pretty well... I don't have ammo problems...
Worthless do-nothing paper armor makes me ensure every shot counts. Ammo has nothing to do with it.
I do not use the ammo arms either... I prefer the stabilization gauntlets.

I support this because it allows continuity with lore.
A break in lore that's actually significant enough to be noticeable in gameplay is just something that constantly acts as an annoyance.


Same for me. The game ensures that you will make your shots count without the ammo mechanic anyway, and I've played enough FPS games to have it ingrained in me to make every shot count. But the lore issue is incredibly annoying considering it's present every second of gameplay. Then replays of ME1 double the annoyance factor considering customizable weapons were better than the geth weapon you could acquire.

Support.

#19
Father_Jerusalem

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Stop sucking and shoot straight.

If you take the time to aim instead of just holding down the fire button and hoping you hit something, it makes a tremendous difference in how much ammo you use.

I don't want an infinite-firing system, it's idiotic. So, since you want something for paying extra, I propose that people who like thermal clips also get a little pre-order bonus, a nice little pin that we can wear around town, shaped like the broad side of a barn. With a bullet hole in it.

To show that we can actually, you know, hit it.

#20
jakal66

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Mr. MannlyMan wrote...

"Whine about how they can't shoot infinitely anymore"?

Hardly. More about how we can't avoid scrounging for ammo in order to progress, and about how the lore explanation makes little sense (and imagine what scrounging will be like when we're fighting through much bigger levels in ME3).




Deal with it...

#21
Destroy Raiden_

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They should put that goodie in the game instead of making us preorder or buy Dr peps in order to get it or if they insist on continuing the pay to play with content they can lower the game price so by the time we buy all pay to play with goodies that plus the games value will not exceed $60.00.

#22
Someone With Mass

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How much time does it take to look after and find those clips? Five, maybe ten seconds at the most?

Are you in a hurry or something?

#23
habitat 67

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Thermal clips allowed me to understand the usefulness of a shotgun.

#24
wepeel_

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Someone With Mass wrote...

How about just accepting the way BioWare wants to take their damn game and stop whining about something so insignificant?


Different things are important to different people. Judging by your signature, you wouldn't be too happy if certain things that were established in ME2 were changed and glossed over in ME3, either.

#25
Quinnzel

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As someone that enjoyed both systems, I have to say "No."/Sten
Thermal clips/ammo ups the stakes for me, making me think more tactically with my shots, biotics, tech and each weapons range if usefulness. I love running low on Thermal Clips with a weapon, spotting a clip next to some collector/geth/Blue Suns riddled portion of the map, utilizing my teamates abilities as a destaction/provide cover/shoot that fool ass eclipse guy in the head before using sentinel armour/tactical cloak/charge to make a break for it, slide into some cover next to the clip, reload, then unleash a can of Warp Ammo Whoop Ass.

It made the fights feel more dynamic, more like an actual fight.