Greenleaf6 wrote...
I'm guessing there was a lot of pressure from your publisher to make someo of the decisions you did. But this isn't a Madden game. This isn't Call of Duty. This a Bioware game. This is an RPG. It's more complicated than those other games because an RPG requires us to care about the story and the interactions.
I do hate it when people pick on genres they don't like as somehow inherently lacking in complexity.
Fact: It's 1st and 10 and I'm controlling my team in Madden. I have, literally, over a hundred options to choose from when it comes to how I'm going to attack the defense. Maybe I'm even playing franchise mode, and even assembled that team of fifty players on my own. Why wouldn't I care about my team and my coaching staff and my success?
The difference between Madden and say, DA2, is that the former doesn't attempt ambitious changes between installments. Nor does it really advertise that it does. It picks a feature or two to improve upon and does that. I personally haven't gotten Madden in a couple of years because of this, and they're often criticized for not being ambitious enough - but each game is solid, and the upcoming game is adding more depth to my favorite parts, so I might grab it this year.
The more you know. Oh, and stop pooping on whole game genres. We get it, you - and most people here including myself, love cRPGs, but there's nothing inherently special about cRPG players, or cRPG games. Really, it's
just a genre of game.
Modifié par Upsettingshorts, 27 mai 2011 - 08:21 .