Mr. Laidlaw,
This took me a long time to post since I felt that I needed to read all the posts to catch up on what has been pointed out since I came late to the party. And it took forever since it's been pouring in so fast.
I'd like to say first off, thank you for having the courage to come here knowing the pool still has a few angry sharks ready for blood as well as many eager fans demanding answers to various questions you might not have the answers to yet. [Since DA is a collaborating effort from all those involved, it's only natural to assume you can only reveal to us what has been agreed/decided upon so thereby you are limited to what you can say.]
Knowing that many will still hold on to skepticism for their own reasons. [Not to say they aren't valid.] Still, you can't always please everyone. And while I do hope that many of the issues are ironed out enough for all crowds, I understand it's a big order to try to fill so please forgive me for being someone that hopes for the best but prepares for
the worst. I rather not presume and get let down in the end. Don't take it personally, I am like that in general.
But I do understand why many people were disappointed in DA2, as I
was one of them, and yet I understand the reason behind DA2's move as using the building of oppressed mages as the focal point in which Thedas is changed forever. It does indeed open up to a broader scope of future potential, that much I agree. I can see just how it could effect the surrounding countries and how it may domino down the way.
I just wish it had been executed in a different manner.
Still, I will say, for me, the effort was achieved in entertaining me. I wouldn't say it was a great game but being a fan of the DA world, I was happy to delve into it, even if it wasn't what I fully expected.
Still, I liked it somewhat enough to enjoy it for what it is. I have came to this conclusion of this moreso from playing a second time through. I am liking it far better this time around.
Though, I have to admit I am greatly saddened to hear that there will no longer be a silent protagonist in the series. But I do hope the paraphrasing will be fixed to clarify just what exactly our characters will be saying in the future. That for me, was the biggest hinderance in DA2, especially as someone who will sorely miss the sound of my own voice for any future characters. This is paramount for me to connect to my character as an RPG'er. So please, please consider that as well.

I really believe toggles would be the answer for many of us. Please
try to implement them in. As RPG'ers it doesn't need to be said that we
like options. The more, the merrier.
Additionally, I would like to say thank you for your honesty concerning the matter of the griffins
as being only a statue as of now. I know many really want them fully interactive somehow in the future. Count me among that crowd!
Lastly, I also have to commend you for taking the beating to some extent to hear the feedback and taking the time to connect with the fans. I look forward to engrossing myself into Thedas in the future and hope to hell time is on your side this time round. I still have hope.
M.