highcastle wrote...
Serpieri Nei wrote...
highcastle wrote...
Serpieri Nei wrote...
More then an armor thing, I should't be forced to bring Anders because I need a healer and would rather bring Merill or have Fenris be more of a guardian or party protector then Aveline, or leave Isabelle behind in favour for ranged dps.
Merrill's a blood mage. It makes no sense that she'd be a healer too. I'm fine for choices like these being taken away from the player when it makes no sense with the character. It's the same reason I'm fine with Anders not being a blood mage. If choices are going to matter, they need to be logical. And if you wanted to kill Anders at the end, then you should have done it without worrying about "needing" a healer.
You are aware that Hawke can be a blood mage and a healer right? That even a Grey Warden mage can be a shapeshifter, and a healer, and many other things as well. So you see it does make sense, or can you show me where its written in any of the codex's if you specialize in one school of magic, you are prohbited from another. Remember, this isn't D&D. And I'm sure some warriors never used a sword or shield, and somehow were unable to wield them so they choose a 2-handed sword or how a rogue couldn't use a dagger/sword because working a crossbow as complex as Bianca takes up all their grey matter.
I'm aware Hawke can be a BM and a SH, and it makes no sense. I'd be all for them making certain specs mutually exclusive to jibe with the lore. BM is about working with demons, being a SH is about working with spirits. Those two entities don't normally get along well. Case in point: Justice. Try to do anything with a demon around that guy, and see how he takes it.
As for weapons styles, it gets trickier. I can buy that Aveline, for instance, as a soldier recieved training in a certain style. The same for Fenris and his position as a bodyguard. And Varric and Bianca...why would you even want to separate them? The fact that he named his crossbow says a lot about the guy. It makes no sense that he'd swap her out for something else.
This isn't DnD, you're right. But that doesn't mean people can do whatever they want. People have certain sets of skills (like Liam Neeson). They may not be trained for every circumstance. And when they have established backstories or personalities, that may not fit with the people you want them to be. Should they change to suit you? No. You can't change people that way in real life.
Are you going to point out why it makes no sense and provide some kind of backing from the lore? The mage doesn't have to sign an agreement with a demon or a spirit to gain access to those spells. Are we also forgetting, how limited the blood magic is when a player or a companion has access to it? I can't summon demons, I can't control people's mind in cut scenes?
As for weapon styles, soldiers are trained in various weapons/fighting styles, as were gladiators, as were Spartans, as were Samurai's, and even in today's military.
So all the other companions should have had weapons they named as well? Since they didn't what's stopping them from picking up something special that was given to them or they found. I would throw away my 2hander if I had located a magical long sword without hesitation or are we applying some game mechanics that don't exist? I'm pretty sure; Fenris doesn't get +5 when using two handed swords due to specialty.
Protagonist/Companions can do whatever they want if they are not restricted but it comes down to one very simple fact. They are one and the same.
Modifié par Serpieri Nei, 27 mai 2011 - 03:38 .