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Closure, please


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#101
Teddie Sage

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In a future expansion, I want the choice to pursue my romance with my love interest... and maybe marry him or her pre-or-post game... I'm a fool for love. XD

#102
Naughty Bear

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The heroes are at the round circle of Camelot, ready to be reawakened to fight evil.

#103
Zkyire

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Harid wrote...

We didn't have closure in DA:O, why would I expect it in DA:2.

What exactly would you have them do with the Warden given how there is no canon to what the Warden was to look like, and what race the Warden was anyway? How would they allow us to see our Warden when they don't let us import our Warden's faces? Full helmet?

I dunno. I don't see how they could let us see our warden going forward unless the first thing you do in DA2 was full character creation, and that's not how Bioware rolls.

We will never see our Warden again, and I think it's time people come to terms with that.


Easy.

Import your save to record your choices in the previous game.

Then start your game with the character creator.

Then create your Warden's appearance.

Then create the current protagonists appearance.

Then play as the current protagonist.

Then await the appearance by the Warden.

Modifié par IEatWhatIPoo, 31 mai 2011 - 02:57 .


#104
gnomon7

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In some ways, it makes sense. The warden is a formidable combatant, both in story and stats, and it wouldn't be much of a match against anything besides an archdemon.

On the other hand, the DAO Warden has always been voiced; hence the selection of voice on the character creator- they may not say much, but there's a canon vocalization. Enough to do a line or two, in any case.

It reminds me of MGS2- It's time for a new protagonist, so we get a whiny, petulant loser who's a far cry from the badass who established the series. In some ways, I like Hawke, but compared to his predecessor he's somewhat less impressive- and synonymous with a less compelling game.

#105
Leon481

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It kind of annoys me that people say it's impossible beause of the choices you made. It's entirely possible. Really people, show some imagination.

If the Warden's Dead, bring in the Orlesian Warden Commander or a generic stock warden. If he went through the mirror, simply bring them back with Morrigan when that plot hits home, or maybe have him come back from the mirror earlier than her. If they're alive and well, then there's no problem. Plot choices are a non issue with a little bit of forethought.

The only problem I can see is from a design standpoint, but even that has solutions if you apply a little bit of ingenuity. Have them wear a helmet like someone else suggested. Maybe the warden got burned by a dragon and needed magical cosmetic surgery. Maybe tweak the facial system just a bit to be able to carry over at least the semblance of the same appearance or maybe just carry over the settings to the new character creator and allow you to adjust where needed.

As far as voices go, it wouldn't be too bad if they select voices along the lines of the presets in Origins and kept any acting strictly down to business, and keeping banter to a minimum. Or maybe you could pick a preset personality type at the beginning to have them go along with generally how you might have played them in Origins. This way you could at least have a semblance of your chosen personality while still having them actively involved in the plot. Any discrepancies in personality could be considered natural with your warden living out of your control for 10 years or more.

As far as angering the fan base, I can see that, but I'd like to think that as long as they made a noticable and solid effort to keep the designs and choices we made intact, even if it doesn't come out perfectly, it could still be forgiven by most.

It's not impossible to make it all work. Difficult maybe, but not impossible. Of course there's no point unless they become fully playable characters, which I really hope for, but that's probably unlikely.

I figure, what we'll probably get is something along the lines of another character coming along and telling us what happened to the warden and why their disappearance was so important and why they couldn't be there now.

Modifié par Leon481, 31 mai 2011 - 03:29 .


#106
Pasquale1234

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WilliamShatner wrote...

Luke Barrett wrote...

Closure does not necessarily mean you need to visibly see The Warden or Champion again, simply that you know what exactly happened to them. Obviously the visual would be nice but it isn't necessary (I don't think) to achieve what the OP was looking for.


Could not disagree more.

Providing the closure for a character people have spent 50-100 hours shaping offscreen with some offhand comment or reference would be a massive disservice to both the character and the player.

Also BioWare, leaving threads open is lazy writing.  Please stop doing it.



This ^.

After spending literally hundreds of hours in multiple playthroughs of DA:O, many players have a huge investment in that Warden.  The idea that s/he would simply disappear while Thedas is falling apart is unthinkable.

The Warden I played would not have left her post in Amaranthine except to follow up on matters that she felt were more pressing.  I will be *massively* disappointed if she does not have a significant role in future developments - with or without Hawke.

#107
element eater

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Luke Barrett wrote...

Closure does not necessarily mean you need to visibly see The Warden or Champion again, simply that you know what exactly happened to them. Obviously the visual would be nice but it isn't necessary (I don't think) to achieve what the OP was looking for.


im just putting it out there that if my wardens story ends without me seeing/playing it i would be incredibly pissed of id rather never hear of them again then get put in that situation at least that way i can just assume they got to go  back to there clan, live with morrrigan, explore thedas etc until there time came.

also if you cant update the warden to the new art style why not just let people rebuild them with the character creator 

#108
Huntress

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Pasquale1234 wrote...

WilliamShatner wrote...

Luke Barrett wrote...

Closure does not necessarily mean you need to visibly see The Warden or Champion again, simply that you know what exactly happened to them. Obviously the visual would be nice but it isn't necessary (I don't think) to achieve what the OP was looking for.


Could not disagree more.

Providing the closure for a character people have spent 50-100 hours shaping offscreen with some offhand comment or reference would be a massive disservice to both the character and the player.

Also BioWare, leaving threads open is lazy writing.  Please stop doing it.



This ^.

After spending literally hundreds of hours in multiple playthroughs of DA:O, many players have a huge investment in that Warden.  The idea that s/he would simply disappear while Thedas is falling apart is unthinkable.

The Warden I played would not have left her post in Amaranthine except to follow up on matters that she felt were more pressing.  I will be *massively* disappointed if she does not have a significant role in future developments - with or without Hawke.


I agree with you, none of my wardens are dead but, it have been said for months that the warden story ended when he/she sunck the blade on the Archdemon, I am telling you it was a blow to me as well as too many others but, PLAYERS did want to stop playing the warden, PLAYERS did Ultimate Sacrifie and Did not want to make an Orlaisian warden/ another warden "it was too boring" and they were ready for DA2.

Now everyone hug and remember the good ol' days. /beer

Modifié par Huntress, 01 juin 2011 - 01:39 .


#109
Faust1979

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Huntress wrote...

Pasquale1234 wrote...

WilliamShatner wrote...

Luke Barrett wrote...

Closure does not necessarily mean you need to visibly see The Warden or Champion again, simply that you know what exactly happened to them. Obviously the visual would be nice but it isn't necessary (I don't think) to achieve what the OP was looking for.


Could not disagree more.

Providing the closure for a character people have spent 50-100 hours shaping offscreen with some offhand comment or reference would be a massive disservice to both the character and the player.

Also BioWare, leaving threads open is lazy writing.  Please stop doing it.



This ^.

After spending literally hundreds of hours in multiple playthroughs of DA:O, many players have a huge investment in that Warden.  The idea that s/he would simply disappear while Thedas is falling apart is unthinkable.

The Warden I played would not have left her post in Amaranthine except to follow up on matters that she felt were more pressing.  I will be *massively* disappointed if she does not have a significant role in future developments - with or without Hawke.


I agree with you, none of my wardens are dead but, it have been said for months that the warden story ended when he/she sunck the blade on the Archdemon, I am telling you it was a blow to me as well as too many others but, PLAYERS did want to stop playing the warden, PLAYERS did Ultimate Sacrifie and Did not want to make an Orlaisian warden/ another warden "it was too boring" and they were ready for DA2.

Now everyone hug and remember the good ol' days. /beer


I think the Warden had every kind of ending the game provided and they all provided enough closure for me to stop worrying about the person or what they do next. Besides maybe the warden dissapaeared because they got tired of everyone having a problem only he/she can fix. The mage's tower needs help, the elves with their werewolf problem some arl got poisoned Orzamar doesn't have a king wouldn't you get tired of fixing everyone's problems to? 

#110
Zanallen

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I got as much closure from DA:O as I have ever had in any Bioware game. Or most games for that matter.

#111
R2s Muse

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As others have said, I am not as adamant about specific closure for my Warden as for my Hawke. With respect to my Warden, the only thing I feel is important to get closure on is that old god baby, but admittedly, not everyone took that route. With Hawke, indeed I felt I ended the game on the precipice of the world-shaking good stuff. Hard to talk about without spoilers, but that final conversation with the Seeker and Leliana, to my mind, set up the whole next story. It seems that Hawke and perhaps the Warden should/could have an important role in 'setting things right' or whatever the heck the Seeker needed them for. I'd really like to see Hawke be the protagonist in the next one, if at all possible, and finally get his/her chance at saving the world.

#112
RaenImrahl

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I've made peace with the cliffhanger ending of DA2. My only remaining niggle is that there was no opportunity for Hawke and others to *talk* about it. Months ago I made an analogy to "The Empire Strikes Back"... the final scene in the movie was the heroes recovering, moving on, making plans. We needed a little beat like that in DA2.

#113
neppakyo

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RaenImrahl wrote...

I've made peace with the cliffhanger ending of DA2. My only remaining niggle is that there was no opportunity for Hawke and others to *talk* about it. Months ago I made an analogy to "The Empire Strikes Back"... the final scene in the movie was the heroes recovering, moving on, making plans. We needed a little beat like that in DA2.


Interesting analogy. I've heard others compare TW2 to the Empire Strikes Back quite a bit.

I still think the ending to DA2 is a kick in the gonads.

#114
FieryDove

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I just hope my warden that disappeared along with Hawke can gank whomever did it. Or maybe Alistair/Zevran+Fenris/Anders will rescue them....sigh

#115
R2s Muse

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RaenImrahl wrote...

I've made peace with the cliffhanger ending of DA2. My only remaining niggle is that there was no opportunity for Hawke and others to *talk* about it. Months ago I made an analogy to "The Empire Strikes Back"... the final scene in the movie was the heroes recovering, moving on, making plans. We needed a little beat like that in DA2.


Good point. I suppose the final scenes celebrating the Warden at the end of DA:O were similar. Would be nice to see a "riding off into the sunset" type thing, but then I suppose that messes with the 'mysteries' facing the Seekers. I'd find myself screaming "turn on your computer, I know where the Champion is!" <which, apologies, is a paraphrase of a Whoopie Goldberg comedy bit from years ago (about how dumb soap opera characters are) that just popped into my head!>

#116
MDT1

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RaenImrahl wrote...

I've made peace with the cliffhanger ending of DA2. My only remaining niggle is that there was no opportunity for Hawke and others to *talk* about it. Months ago I made an analogy to "The Empire Strikes Back"... the final scene in the movie was the heroes recovering, moving on, making plans. We needed a little beat like that in DA2.


Though it somehow bothers me to compare my favourit Star Wars film with DA2 I say you are right (except that I could not make peace with it).
We are used to cliffhangers, but to end the story 3 years after the last scene you played with saying "I dunno about anything that happend since then" is just completly unsatisfying.

And though Wich Hunt was a good DLC in its RPG aspects, that statment that it wraps up or concludes anything was just an outright lie imho.

Modifié par MDT1, 01 juin 2011 - 02:44 .


#117
Pasquale1234

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RaenImrahl wrote...

I've made peace with the cliffhanger ending of DA2. My only remaining niggle is that there was no opportunity for Hawke and others to *talk* about it. Months ago I made an analogy to "The Empire Strikes Back"... the final scene in the movie was the heroes recovering, moving on, making plans. We needed a little beat like that in DA2.


Despite the lack of closure in DA2 and greater closure of DAO, I still find myself much more interested in continuing stories with the Warden than with Hawke.

Hawke really seems to me like a skilled mercenary, good in combat, but little else.  She failed to keep her own family safe and together and any influence she might have gained seemed to be little more than lip service.  In the end, she did not/could not prevent any of the events that ultimately plunged Thedas into chaos.  And, in the end, she basically runs away, just as she fled Fereldan instead of staying there to help defeat the blight.  Despite my best efforts to make it so, Hawke has never felt like much of a champion to me.  Add to that the unreliable narrator angle, and we don't really even know if any of this story is true.

Wardens who romanced Alistair or Morrigan have had opportunities for happily-ever-after sorts of endings.  DAA introduced a new angle on the darkspawn and the immediate threat was resolved, but I feel that there is still much more to do.  The epilogue of DAA indicates the Warden is again seen with her LI, but her LI appears in DA2 and indicates the Warden just disappeared...?  WTF?

If BioWare does not intend to bring the Hero of Fereldan back to play another game, then they should not have resurrected the LIs Leliana and Zevran in DA2, but instead allowed us to believe they had happily-ever-after endings with them.

And I don't think it would be that difficult to allow for player choice in the matter.  Players who feel their Wardens' stories have ended could create a new Warden.  Those who wish to continue playing the HoF could import the backstory/decisions, adjust the appearance on the new character creator, and maybe get an extra, say, 5 points in attributes and a talent or two so that the HoF would start out as a bit stronger character than a brand new one.  Allow them to reunite with Leliana or Zevran, and I think you would make a lot of fans pretty happy.

ETA:  The HoF and companions had a great victory to celebrate at the end of DAO, the successful resolution of a long and difficult, well-planned, well-executed campaign.  Hawke & Co. may have won the final battle in DA2, but the damage had been done, the world changed by forces that were entirely outside of Hawke's control.

Modifié par Pasquale1234, 01 juin 2011 - 03:46 .


#118
Deafinon

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The next "hero" of Dragon Age will be Morrigan's Child. If not the next game then the one after.
With that I think you will get to see/hear about the fates of the Warden and Hawke. Especially with Flemeth involved.

Don't forget there are suposedly 2 more old gods, the Black City, and the truth behind the Maker still to explore. Not to mention retroactively exploring the long, long history of Thedas. There will be time for clouser.

#119
FieryDove

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Deafinon wrote...

The next "hero" of Dragon Age will be Morrigan's Child. If not the next game then the one after.
With that I think you will get to see/hear about the fates of the Warden and Hawke. Especially with Flemeth involved.

Don't forget there are suposedly 2 more old gods, the Black City, and the truth behind the Maker still to explore. Not to mention retroactively exploring the long, long history of Thedas. There will be time for clouser.


OGB did not happen in all but one of my games. I'm guessing for a few others as well.

I think Flemeth kidnapped Warden + Hawke. I think that's the fall part Flemeth mentioned, because in the game Hawke just rose higher and higher.

I think next game the Quanri invades...everywhere, takes over and its a big mess.

I would still like to invade the black city and clean it up. I think that's where the original darkspawn live. I'd also like to see the wardens acutally be useful, make a full plunge into the deep roads with topside support and wipeout DS and all broodmothers forever. Ah well wishes are free, yes?

#120
Faust1979

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Deafinon wrote...

The next "hero" of Dragon Age will be Morrigan's Child. If not the next game then the one after.
With that I think you will get to see/hear about the fates of the Warden and Hawke. Especially with Flemeth involved.

Don't forget there are suposedly 2 more old gods, the Black City, and the truth behind the Maker still to explore. Not to mention retroactively exploring the long, long history of Thedas. There will be time for clouser.




They shouldn't force all players to play as the god child because in certain endings it may never even happen so it wouldn't make sense. They should include it in a certain game sure but only as a side plot if the players went that route. I've had several characters that didn't even do it.  Why should players be railroaded into playing a certain character that might not ever happen?

#121
Huntress

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Deafinon wrote...

The next "hero" of Dragon Age will be Morrigan's Child. If not the next game then the one after.
With that I think you will get to see/hear about the fates of the Warden and Hawke. Especially with Flemeth involved.

Don't forget there are suposedly 2 more old gods, the Black City, and the truth behind the Maker still to explore. Not to mention retroactively exploring the long, long history of Thedas. There will be time for clouser.




I hate to burst the buble but, what about the players that did the ultimate Sacrifie? Do you really think they'll be happy to read or hear anything about that? lol! Look at the cries because lily and  zev are back! ROFL
well, yes, dreams are pretty, here is one and it has a rainbow! I don't know how bioware is gonna do it, but, they can't forget the US players, is just not fair! Rofl at DAA and WH DLC.

#122
DiebytheSword

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IEatWhatIPoo wrote...

Harid wrote...

We didn't have closure in DA:O, why would I expect it in DA:2.

What exactly would you have them do with the Warden given how there is no canon to what the Warden was to look like, and what race the Warden was anyway? How would they allow us to see our Warden when they don't let us import our Warden's faces? Full helmet?

I dunno. I don't see how they could let us see our warden going forward unless the first thing you do in DA2 was full character creation, and that's not how Bioware rolls.

We will never see our Warden again, and I think it's time people come to terms with that.


Easy.

Import your save to record your choices in the previous game.

Then start your game with the character creator.

Then create your Warden's appearance.

Then create the current protagonists appearance.

Then play as the current protagonist.

Then await the appearance by the Warden.


So seconded!  I would not mind re-creating my warden's face in DA2 prior to playing.  Bury it in the import screen if you must to keep it away from new gamers!  Don't pull a Revan with the Warden.  Getting the warden back in action, and having him or her involved in the coming storm was something YOU put in our heads by having the Seekers looking for the Hero of Ferelden.  How hard would it be to implement that for such a world spanning threat as you've built up to!

Don't tease Image IPB if you aren't going to please. Image IPB


Hell, make it DLC and I'll buy it twice.

#123
FiachSidhe

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DA:O had more than enough closure for me. However, the awful Witch Hunt DLC opened it all up and even made a bigger hole.

But I'm sure the story is going to revolve around the Warden's child. (See Sandal's "When he rises" prophesy) I really doubt we've seen the last of the Warden. (or at a least, his story)

DA2? Hell no. Awful ending. I've gotten over it though. Nothing I can do, but hope the DLC makes up for it.

To include the Warden in later games, previous posters had a great idea that I agree with. Just allow us to create the Warden along with our main when the game starts.

I'd love to see DA progress to the point where we can design all of our companions' appearances. (obviously sticking with set gender and personality)

Modifié par FiachSidhe, 02 juin 2011 - 01:11 .


#124
Auroras

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Zanallen wrote...

Personally, I prefer the ambiguity. It allows me to come up with my own epilogue for what happened to the Warden. He has vanished? Good, then I can decide where he's gone and what he's doing.


None of the Wardens are likely to disappear, though -- they're the Hero of Ferelden, the King/Queen, the Teyrn of Gwaren, a Paragon, the Bann of the Denerim alienage, etc, etc. That's why this whole plot 'twist' makes no sense. 

#125
Auroras

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Pasquale1234 wrote...

WilliamShatner wrote...

Luke Barrett wrote...

Closure does not necessarily mean you need to visibly see The Warden or Champion again, simply that you know what exactly happened to them. Obviously the visual would be nice but it isn't necessary (I don't think) to achieve what the OP was looking for.


Could not disagree more.

Providing the closure for a character people have spent 50-100 hours shaping offscreen with some offhand comment or reference would be a massive disservice to both the character and the player.

Also BioWare, leaving threads open is lazy writing.  Please stop doing it.



This ^.

After spending literally hundreds of hours in multiple playthroughs of DA:O, many players have a huge investment in that Warden.  The idea that s/he would simply disappear while Thedas is falling apart is unthinkable.

The Warden I played would not have left her post in Amaranthine except to follow up on matters that she felt were more pressing.  I will be *massively* disappointed if she does not have a significant role in future developments - with or without Hawke.


I agree.

My canon Warden was a Cousland who married Alistair and became Queen. How does a Queen disappear without her bodyguards noticing, without her servants noticing, the entire castle staff, not to mention her husband.

Sure, suppose she's a ninja and is just cool like that, or Flemeth was involved or whatever...

it still does. not. make. sense. 
D: