Jesse van Herk wrote...
Adaram: we're definitely open to adding more project categories - we had already added a bunch for builders, and if someone provides a reasonable list for end-user modules that would also be doable.
That said, we do have some support for tagging projects with arbitrary keywords, but it never got finished. If it would useful enough, we could bump up the priority on that...
Tagging is good, provided people take the time to Tag, and, those same people use the tags in a way that is not too haphazard. Having a good category list would probably be a better place to focus effort, IMO.
The current list is:
Dragon Age Addons
NWN Modules
Builder DA Models
...
Builder DA VO Files
Those seem to correspond to the category that the Project Creator chose in the first place, no? Hmmm...
Wow ... I am having a hard time coming up with a good list that is general enough, but not too long. It's almost like it might be better to have a Category and a Sub Category. Is that possible? Here is what I think works, but I am not a design guy, so take the grain of salt.
Category: Playable Mods/Add ins
-------------------------------
Lore Based Mods
User Created Worlds
Games based on other IP (LOTRO Mods, Star Wars, etc.)
Category: Resource Mods
-----------------------
Texture Mods
Ability Mods
Weapon Mods
Face Morphs
Levels/Areas to use
etc
Category: Other
---------------
Utility Mods
Nude Mods
etc.
If we had a page that provided links to the categories and sub categories, that would be good. Perhaps we can find an industrious team of dedicated fans that are willing to put the effort into properly categorizing things, so that there is some consistency, etc.
I don't know ... I am just shooting from the hip.
I'll again point you at www.damods.com and Nexus for some other ways that people are organizing these things.
Hope this helps.