Abispa wrote...
I had a lot of fun PLAYING as a mage, even though the mage story-line MAKES NO SENSE. And, sadly, while the Arishock duel in the trailer was NOTHING like the real thing, I did less running around as a mage than I did as a rogue or a warrior (well, maybe not the sword and shield warrior).
But one thing that intrigued me about the trailer, but was never in the game, was mage melee combat. I think the mage SHOULD have been able to kick butt with a staff, and that would have helped with two storyline complaints.
One, it would have allowed Hawke to fight around guards and Templars without using OVERT magical spells (though some defensive spells could be used without being noticed by guards -- Templars are supposed to be able to sense magic, though). Bioware could even had a setting that disables your overt spells when you're trying to be undercover
And two, non-warrior NPCs could have been walking around with staffs for basic self defense, and thus not everyone with a staff would be a mage. Forget lyrium-induced magic sensitivity, in DA2 Templars should just have had a rule that says "kill anyone with a stick."
EDITED for clarity. Maybe.
um.... you can use the staff as a melee weapon in the game.





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